ادامه :
• Huge variety of weapons. Even similar weapons have entirely different stats and abilities
• Some side-missions can affect things in the Golden Path
• Most players really liked the Braindance segments - some found it boring
• Excitement for November 19th was unanimous among all players at the hands-on events
• This game redefines what an open-world game can be. It may change how RPG's are made
• It is 100% an RPG first, shooter second
• Cyberpunk 2077 is Deus Ex: Mankind Divided and Revolution on steroids
• Most players liked the shooting mechanics
• Vehicles all have unique interiors
• This game is very much an RPG, where you actually have to role-play as the character you want to play. Example is building a scrawny Netrunner and having to talk your way out of fights, due to your low physical constitution that isn't conducive for taking damage. You have to use your mind; as a Netrunner would. But, you can also play a Strong or Fast Solo and still have Netrunning abilities and mix & match your stats based on that
• Grenades have a dome-shaped area of effect displayed while aiming before you release them
• Braindance functions like Rick Deckard's Esper computer in Blade Runner; were you can take an event and cycle through it - zooming in-and-out searching for clues. The advantage to Braindance, is that it can be played at normal speed, rewound, fast-forwarded and slowed down; as well as applying different filters such as infrared and thermal to root out any possible details or clues that may be evident in the footage. Audio can be triangulated and pinpointed to asses any audio clues as well
• Similar to Grand Theft Auto, you can undertake "Vigilante" missions to help out the Night City Police Department by foiling crimes and arresting gangers, thugs and CyberPsychos. I guess this means that you can roleplay as the Cop class after all
• There are "Bounty" missions in the game. One of which has you tracking down an infamous and extremely dangerous gang of CyberPsychos
• Sometimes when you gain a level - you'll get an attribute point. No word on how often this happens, as you don't get one everytime you gain a level
• Your perk skill levels can not be higher than the corresponding attribute level; so for example if your governing skill for Stealth is 6, you're Stealth skill perks cannot go above 6 - unless you increase that governing attribute's number to 7 or higher
• Every skill in the game has between
20 and 30 perk options?
• Street Cred is not a morality system - it can only go up
• There are some items in stores and from vendors that you can only buy if you are well renowned in Night City
• There are Witcher Easter Eggs in the game. A Ciri Easter Egg was mentioned by Parris on the cover of a magazine he saw in the Arasaka Tower while playing as a Corpo
• You can go on Grand Theft Auto style "Rampages"
• You can add Cybernetic enhancements to your circulatory system
• Parris said there is a
definite graphical
upgrade from both the 2018 & 2019 gameplay demos
• None of the bugs experienced were severe and should be fixed before launch
• The gunplay wasn't as impressive as it could be, as their character was just starting out and at a low level
• Cutscenes are in real-time and you can interact with them at all times - even changing the many possible outcomes based on your actions and observations
• There is a "Metriod-esque" trope at the start, where after the tutorial if flashes 6 years later and all your Cyberware and abilities are stripped away; forcing you to start from scratch
• No official confirmation of a photo mode
• RTX is a game changer with reflections and lighting - especially at night
• Sound effects are cinematic in quality - the game has a
very expensive sound design
• There is a very Japanese/Blade Runner style side street with electrical cables hanging above you between the buildings and rows of vendors and noodle bars!??
• You can watch commercials on TV
• You still can't customize your apartment
• Every building you enter is insanely detailed
• Your jaw will drop when you see the Skill Perk Tree - it is like a humongous spider web -
far larger than the Attribute Tree shown last year
• Auto-Aim can be toggled on and off. It was set to "On" for everyone's hands-on experience
• You can steal cars, trucks and motorcycles - even shooting the driver and then taking the vehicle
• You can no longer select a wardrobe item off a hanger from the closet in your apartment. That is done via the character equipment menu. You can see your clothes in the closet - you just can't take it off the hanger like in the E3 2018 demo
• Aside from the Mantis Blades, you can also get forearm missles that pop out and then retract after use [
or at your command] like Iron Man
• You can take enemy weapons and use them
• Although after the tutorial players could do whatever they wanted, they were confined to Watson. Andy Kelly from PC Gamer said that Watson was under a Police lock-down and nobody could leave the district; similar to how in most open-world games you are confined at first to a large starting area
• Andy Kelly also mentioned that you see your outfit a lot in cutscenes, where the camera will often swing down to show your torso/shirt, legs/pants and feet/shoes as well as your arms & hands - so you do see your customization efforts!
• There is a food vendor near where V's apartment is that sells hot Pork Buns
• Main attributes can be leveled up to 20
• When you open up the map and press the "Legend" button; these are the categories you can see on the map:
Main job
Side job
Gun For Hire
Search And Recovery
Thievery
Agent Saboteur
SOS
Merc Needed
Special Delivery
Assault In Progress
CyberPsycho Sighting
NCPD Scanner Hustles
Clothing Stores
Ripperdocs
Techies
Weapons/Gun Shops
Trainers
Food/Restaurants
Bars
and other side quests
• You can pet a cat
• Fast travel spots are unlocked as you pass them while exploring. The reviewer found three or four while exploring the Watson district
• There are 3 types of Cyberware - Active, Passive and Triggered
• There are 20 modification slots for Cyberware and 11 overall body slots you can replace. There are 3 slots for active weapons that are available via a wheel
• The Braindance headset is called a "Wreath"
• Vigilante Missions - you can scan an NPC to see if they have a warrant - or hack into the NCPD database to see who has warrants and bounties
• There are cell phones in the game. You can call, video call and text people. You can also send files via the data plan on the cell phone to complete quests
• There was a poster for an adult film called "Milfgaard" - an obvious reference to Nilfgaard from The Witcher
• The PlayStation Access guys
loved the Braindance mechanic
• There are "Stashes" of loot in the world that occasionally pop-up on the world map
• You can pick up weapon mods and attachments by purchasing them, finding them out in the world, crafting them and by looting them from downed enemies
• There is a very diverse selection of music on the radio
• One of the radio stations was called "Pacific Dreams"
• Parris saw "A full-on shootout between a gang and the NCPD"
• Night City doesn't revolve around V - the NPCs mill about, going through their daily routines and the city feels alive and lived-in - it feels like it's really been around for a long time
• You can summon your vehicle to you anywhere. If you have multiple vehicles in your garage, you can select which one you want and it will self-drive to your location. You can't do this at the top of a building, obviously
آخرین باری که این مدلی چیز میز از بازی بیرون میومد RDR2 بود که قشنگ هر دفعه که پیش نمایش داشت یـ خروار جزئیات از سمت خبرنگار ها منتشر میشد خلاصه که پنج ساعت ملت بازیش کردن هنوز اطلاعات از بازی بیرون میاد خود بازی خیلی ترسناک خواهد بود خیلی