تو این فیلم مراحل رشد قارچ رو رو حشرات نشون میده!
به جز مورچه حشرات دیگه ای هم به این قارچ مبتلا شدند که نشون میده و در اخر میگه : "این نوع قارچ ها به هر حیونی که دستشون برسه حمله میکنند...!!!"
مستند مورچه زامبی شده!
When you finished, what were your expectations of the game? Were you expecting any of the critical love that you’ve been getting?
Bruce: No… I thought it was going to be way more controversial and split people much more. I thought there’d be some positive people that really liked it and the other side of the coin: many, many more people that would be upset – upset in a lot of ways.
Neil: A lot of times we would say, “Man, we’re probably being too subtle with this stuff. There’s many people that aren’t going to appreciate how subtle this is, and aren’t going to pick up on these hints.” Because we’re asking a lot of our audience.
Bruce: There are no buildings that collapse…
Neil:Yeah, there’s no spectacle, so we thought commercially it wouldn’t be nearly as successful as Uncharted. And at the time – I’m sure Bruce felt this too – I felt like we’re making selfish decisions, because we were just making the game we want to play, and not worrying about how it’s going to sell or how it’s going to be received. Your ego is there, so you’re worried about that, but you’re not letting that drive your decisions. But then it was a pleasant surprise.
Bruce: Following up the Uncharted franchise and that success makes this different. Coming out of the doors of Naughty Dog and the prestige of that name being on the front of your title, the difficulty of creating a new IP, something that you feel is novel, unique, interesting and engaging – that’s hard. There is a lot of expectation there, there is a lot to get wrong, and we had all these lofty goals.
مصاحبه جالبیه حتما کاملش رو بخونید.درباره تمام سختی هایی که تو طول این 3 سال کشیدن و یا کمبود وقتی که آوردند کامل صحبت میکنند.و یا جلسات تست صدایی که برای پیدا کردن صدای مناسب برای جول چقدر زمان برد.....Neil: What was also interesting was right when we finished, Sony hired some consulting group to do a mock review for the game.
Bruce: Oh yeah…
Neil: And then we got that mock review and it was kind of like an average score, and they were complaining that there’s not enough boss fights and variety, and we were like, “OK, that’s kind of what we expected would be some of the reactions.”
Bruce: Yeah, they were saying, “We want some kind weapons, or some kind of secret cool weapon from the government that could destroy the infected easier.”
Neil: “We want more different classes of infected to fight…”
Bruce: “We want to know about the government conspiracy…”
Neil: So that’s when we thought, going forward, “OK, that’s going to be how a lot of people react to this, it’s going to be this.” But we were, again, pleasantly surprised when people picked up on the stuff we were trying to achieve.
اگه رو انسان هم جواب بده یه Real TLOU پیش میاد اون وقت باید به فکر جور کردن یه اسلحه باشیم
ایم مطلب قدیمه و قبلا توی BBC Planet پخش شده و آریا خیلی وقت قبل تر از اینکه حتی بازی TLOU حرفی ازش زده بشه توی بلاگ http://forum.bazicenter.com/blogs/blog201/ بهش اشاره کرده بودنوشته شده توسط Lady Ashe:. . . . .
روی انسان جواب نمیده.حتی اگه یک شخص را چند سال تو یک اتاق که پر از این نوع قارچ باشه هم بزاریم بازم نمیتونه روی انسان تاثیر بزاره.
Sent from my iPhone 4s
همیشه 1 درصد احتمال بدین اون چیز شدنیه.هیچ چیز تویه این جهان مطلق نیست .پس ممکنه رویه انسان هم اثر داشته باشه
همه بازی جاهای قشنگ بود!بچه ها بنظرتون قشنگ ترین قسمت the last of us کجا بود ؟؟؟
بچه ها بنظرتون قشنگ ترین قسمت the last of us کجا بود ؟؟؟