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اصل کاریو یادت رفتچون بحث DLCها هم هست.
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“The scope of that project is the main thing that’s different, because, you know, Fallout 3, Skyrim, Fallout 4, that was all one team. Fallout 76, was two mostly, we had a little bit of help from Montreal, but it was mostly the Austin and Maryland [Bethesda] studios working together. But yeah, Starfield is a much bigger project, it’s like 500 people or something on the team, whereas I think [Fallout] 76 was maybe 200, tops.”