من موندم این یارو چرا اینقدر طرفدار داره!.... با قدیم ندیما کاری ندارم ... الان و
یک دهه پیش رو میبینم که ایشون با اون کمپانی در پیتش یدونه Doom 3بیرون داد و چندی قبل هم فاجعه Rage ... بازی سازی برای این نسل عرضه و هنر میخواد که این یارو نداره ... تاریخ مصرفش هم تموم شده

... حالا معلوم هم نیست چه بلایی میخواد سر Doom 4 بیاره
یه نگاهی به کارنامه این بابا بندازید بد نیست:
John D. Carmack - Wikipedia, the free encyclopedia
[TABLE="width: 500"]
[TR]
[TD="align: left"][/TD]
[TD][TABLE="class: wikitable"]
[TR]
[TH="align: left"]Date of Release[/TH]
[TH="align: left"]Title[/TH]
[TH="align: left"]Developer[/TH]
[TH="align: left"]Publisher[/TH]
[TH="align: left"]Credited for[/TH]
[/TR]
[TR]
[TD="align: left"]TBD[/TD]
[TD="align: left"]
Doom 4[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Bethesda Softworks[/TD]
[TD="align: left"]Technical Director, Engine programmer, Developer[SUP][
citation needed][/SUP][/TD]
[/TR]
[TR]
[TD="align: left"]October 4, 2011[SUP]
[4][/SUP][/TD]
[TD="align: left"]
Rage[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Bethesda Softworks[/TD]
[TD="align: left"]Technical Director, Engine programmer, Developer[SUP][
citation needed][/SUP][/TD]
[/TR]
[TR]
[TD="align: left"]August 18, 2009[/TD]
[TD="align: left"]
Wolfenstein[/TD]
[TD="align: left"]
Raven Software[/TD]
[TD="align: left"]
Activision Blizzard[/TD]
[TD="align: left"]Engine Programmer[/TD]
[/TR]
[TR]
[TD="align: left"]September 28, 2007[/TD]
[TD="align: left"]
Enemy Territory: Quake Wars[/TD]
[TD="align: left"]
Splash Damage[/TD]
[TD="align: left"]
Activision[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]May 1, 2006[/TD]
[TD="align: left"]
Orcs & Elves[/TD]
[TD="align: left"]
Fountainhead Entertainment[/TD]
[TD="align: left"]
Electronic Arts[/TD]
[TD="align: left"]producer/programmer/writer[/TD]
[/TR]
[TR]
[TD="align: left"]October 18, 2005[/TD]
[TD="align: left"]
Quake 4[/TD]
[TD="align: left"]
Raven Software[/TD]
[TD="align: left"]
Activision[/TD]
[TD="align: left"]technical director[/TD]
[/TR]
[TR]
[TD="align: left"]September 13, 2005[/TD]
[TD="align: left"]
Doom RPG[/TD]
[TD="align: left"]
Fountainhead Entertainment[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]producer/programmer[/TD]
[/TR]
[TR]
[TD="align: left"]April 3, 2005[/TD]
[TD="align: left"]
Doom 3: Resurrection of Evil[/TD]
[TD="align: left"]
Nerve Software[/TD]
[TD="align: left"]
Activision[/TD]
[TD="align: left"]technical director[/TD]
[/TR]
[TR]
[TD="align: left"]August 3, 2004[/TD]
[TD="align: left"]
Doom 3[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Activision[/TD]
[TD="align: left"]technical director[/TD]
[/TR]
[TR]
[TD="align: left"]November 19, 2001[/TD]
[TD="align: left"]
Return to Castle Wolfenstein[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Activision[/TD]
[TD="align: left"]technical director[/TD]
[/TR]
[TR]
[TD="align: left"]December 15, 2000[/TD]
[TD="align: left"]
Quake III: Team Arena[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Activision[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]December 2, 1999[/TD]
[TD="align: left"]
Quake III Arena[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Activision[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]December 9, 1997[/TD]
[TD="align: left"]
Quake II[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Activision[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]March 31, 1997[/TD]
[TD="align: left"]
Doom 64[/TD]
[TD="align: left"]
Midway Games[/TD]
[TD="align: left"]
Midway Games[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]June 22, 1996[/TD]
[TD="align: left"]
Quake[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]May 31, 1996[/TD]
[TD="align: left"]
Strife[/TD]
[TD="align: left"]
Rogue Entertainment[/TD]
[TD="align: left"]Velocity[/TD]
[TD="align: left"]engine programmer[/TD]
[/TR]
[TR]
[TD="align: left"]October 30, 1995[/TD]
[TD="align: left"]
Hexen: Beyond Heretic[/TD]
[TD="align: left"]
Raven Software[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]3D engine[/TD]
[/TR]
[TR]
[TD="align: left"]1996[/TD]
[TD="align: left"]
Final Doom[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
GT Interactive[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]December 23, 1994[/TD]
[TD="align: left"]
Heretic[/TD]
[TD="align: left"]
Raven Software[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]engine programmer[/TD]
[/TR]
[TR]
[TD="align: left"]October 10, 1994[/TD]
[TD="align: left"]
Doom II: Hell on Earth[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
GT Interactive[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]December 10, 1993[/TD]
[TD="align: left"]
Doom[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]1993[/TD]
[TD="align: left"]
Shadowcaster[/TD]
[TD="align: left"]
Raven Software[/TD]
[TD="align: left"]
Origin Systems[/TD]
[TD="align: left"]3D engine[/TD]
[/TR]
[TR]
[TD="align: left"]September 18, 1992[/TD]
[TD="align: left"]
Spear of Destiny[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
FormGen[/TD]
[TD="align: left"]software engineer[/TD]
[/TR]
[TR]
[TD="align: left"]May 5, 1992[/TD]
[TD="align: left"]
Wolfenstein 3D[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Apogee Software[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]1991[/TD]
[TD="align: left"]
Catacomb 3-D[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]1991[/TD]
[TD="align: left"]
Commander Keen: Aliens Ate My Babysitter![/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
FormGen[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]December 15, 1991[/TD]
[TD="align: left"]
Commander Keen: Goodbye Galaxy![/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Apogee Software[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]1991[/TD]
[TD="align: left"]
Commander Keen: Keen Dreams[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]1991[/TD]
[TD="align: left"]
Shadow Knights[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]design/programming[/TD]
[/TR]
[TR]
[TD="align: left"]1991[/TD]
[TD="align: left"]
Rescue Rover 2[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]programmer[/TD]
[/TR]
[TR]
[TD="align: left"]1991[/TD]
[TD="align: left"]
Rescue Rover[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]programmer[/TD]
[/TR]
[TR]
[TD="align: left"]1991[/TD]
[TD="align: left"]
Hovertank 3D[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]1991[/TD]
[TD="align: left"]
Dangerous Dave in the Haunted Mansion[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]December 14, 1990[/TD]
[TD="align: left"]
Commander Keen: Invasion of the Vorticons[/TD]
[TD="align: left"]
id Software[/TD]
[TD="align: left"]
Apogee Software[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]1990[/TD]
[TD="align: left"]
Slordax: The Unknown Enemy[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]programming[/TD]
[/TR]
[TR]
[TD="align: left"]1990[/TD]
[TD="align: left"]
Catacomb II[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]developer[/TD]
[/TR]
[TR]
[TD="align: left"]1990[/TD]
[TD="align: left"]
Catacomb[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]programmer[/TD]
[/TR]
[TR]
[TD="align: left"]1990[/TD]
[TD="align: left"]
Dark Designs II: Closing the Gate[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]programmer/designer[/TD]
[/TR]
[TR]
[TD="align: left"]1990[/TD]
[TD="align: left"]
Dark Designs: Grelminar's Staff[/TD]
[TD="align: left"]John Carmack[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]developer[/TD]
[/TR]
[TR]
[TD="align: left"]1990[/TD]
[TD="align: left"]
Tennis[/TD]
[TD="align: left"]John Carmack[/TD]
[TD="align: left"]
Softdisk[/TD]
[TD="align: left"]developer[/TD]
[/TR]
[TR]
[TD="align: left"]1990[/TD]
[TD="align: left"]
Wraith: The Devil's Demise[/TD]
[TD="align: left"]John Carmack[/TD]
[TD="align: left"]Nite Owl Productions[/TD]
[TD="align: left"]developer[/TD]
[/TR]
[TR]
[TD="align: left"]1989[/TD]
[TD="align: left"]
Shadowforge[/TD]
[TD="align: left"]John Carmack[/TD]
[TD="align: left"]Nite Owl Productions[/TD]
[TD="align: left"]developer[/TD]
[/TR]
[/TABLE]
[/TD]
[/TR]
[TR]
[TD="align: left"][/TD]
[TD][/TD]
[/TR]
[TR]
[TD][/TD]
[TD][/TD]
[/TR]
[/TABLE]
http://en.wikipedia.org/wiki/John_D._Carmack#Games