That being said, there are still some technical issues that crop up here and there. There are a number of low resolution shadows that pop up on environments and character models, particularly when they're talking, which can detract from the action that's going on. The same can be said for the texture pop-in that will snap into view, frequently on camera pans of a location. Add to this some of the aliasing and even the grain ******s, which give the game depth but are also a double-edged sword because it almost feels like they're overused in some areas. It also is strange to see that for all of the visual attention paid to just about every aspect of the world, there are two elements that you see frequently that look atrocious. The resuscitation beam that you use to revive teammates that have taken too much damage looks horrible – it's almost as if you're projecting an EKG into your friend. Similarly, for as great as the fire looks, the stream of goo that comes out of the flamethrowers in the game looks fugly and fake; it's not nearly as bad looking once it hits a surface.
این ایراداتی هست که از گرافیک گرفته بعد میگن ملت عقده ای نیستن cod 5 که در مقابل kz2 مثل یه بازی lego میمونه رو 10بدن این 9.5