rev 221: Fix Atelier Iris 2/3 issue from r220, and devbuild issue from a few revisions ago.
rev 220: more accurate counters
rev 219: updated ZeroFrog's change from the official PCSX2 svn 396
rev 218: i think this was a big problem with freezexmmregs_()
rev 217: minor counters changes
rev 216: On Linux, use stdint.h for variable size if possible.
rev 215: Tweak the warnings a bit on gcc, so they don't require gcc 4.3.
rev 214: Revert the windows project file, to prevent people from seeing how many 64 bit compatiblity problems pcsx2 has.
rev 213: Assorted cleanup. Deleting and commenting out unused variables & code, and a few minor changes to the Linux code.
rev 212: Remove a few of the more irritating compiler messages, and clean up a few misc things on the Linux port.
rev 211: pretty sure this is what was meant. //see rev 209-211 comments for more info//
rev 210: Added "fixme" to some strange parts of code to find them faster.
rev 209: Comment out various code that appears to be unused.
rev 208: Working with real-time audio / buffers sucks
Anyway, this gave me the least over/underflows. //SPU2GHz PP update//
rev 207: started working on Counters.c; still needs more work
rev 206: The arguments for fpuFloat, ClampValues, and Clampvalues2 really ought to have variable types...
rev 205: Cast to (uptr) rather then (u32) in various places where the functions were actually looking for a uptr. No difference for 32 bit systems, but a uptr is a u64 on 64 bit systems...
rev 204: Using this as a base now, it works very well for me. Thanks to Jake.Stine's patch the plugin got a bit faster
I made a small mistake in the last 2 commits, its fine again. //SPU2GHz PP update//
rev 203: oO //SPU2GHz PP update//