patch 1.09:
* adds support for iZ3D
* adds European Portuguese language support (text-only), thanks to Portugalações (Alice Alexandre & João Rodrigues)
* adds Romanian language support (text-only), thanks to Radu Petru Istrate
patch 1.08:
* adds support for NVIDIA 3D Vision
* tweaks the antialiasing method, works better now (enabled in the Launcher or "/antialias_samples 8" etc in the game console)
* tweaks the last level once again, now no enemies on Very Hard (for the Achievement)
* fixes minor item description text errors
patch 1.07:
NEW CONTENT: FREE DLC level - "Path to New Dawn" (available upon completion of the game)
- thanks for playing Trine and supporting Frozenbyte!
* adds information about experience and secrets to the Inventory menu
* adds version number information to the main menu
* adds print screen bind for screenshots (F11 & PrtScn both save screenshots to \screenshots)
* adds failsafe for unlocking Very Hard difficulty
* fixes a respawn bug in Iron Forge (co-op) near the first gate
* fixes missing cursor in the game over menu when playing co-op with gamepads
* note: Re-enables high quality videos for Radeon 5x00 Series cards, works flawlessly now
patch 1.06:
* tweaks Steam Achievement "Still no fireball" requirement from 500 to 200 objects
* adds new resolutions to the Launcher (uncommon resolutions can still be added by editing config\options.txt and setting the resolution with lines screen_height_and screen_width)
* adds support for manually configuring which input devices to use in config\options.txt (player1_keyboard_ID, player1_mouse_ID)
* adds Turkish language support (text)
* fixes "Up" control to no longer make the player jump by default
* fixes Windowed mode titlebar support
* fixes mouse cursor in widescreen (aspect ratio)
* fixes a rare crash when the player touches a falling rock as it breaks
* fixes a rare crash when a water splash effect is played while the player exits to menus
* fixes a rare bug that occurred when the player switched characters and died simultaneously
* fixes final boss animations sometimes not working properly (Tower of Sarek)
* fixes a co-op respawn bug with the last checkpoint (Tower of Sarek)
* fixes a collision issue in the Iron Forge level (caused the Thief to take damage from lava)
* fixes several oxygen gauge bugs
* fixes autoaim bugs in Tower of Sarek
* fixes the Boots item to work properly (reduces spike/goo damage)
* fixes random failure of overwriting save slots in the New Game menu
* fixes incorrect behavior with menu select confirms when using a gamepad
* fixes menu behavior during fade outs
* fixes Credits section names again
* note: a check for Radeon 5000 Series (5400-5900) AND Vista/Windows 7 has been added to disable high quality videos that cause random video-related crashes with these systems; this check is disabled with option "force_high_quality_video = 1" (which may be useful if e.g. new graphics drivers fix the problem eventually).
patch 1.05:
* tweaks the last level, now much easier on Easy/Medium/Hard
* adds save support for selected controller type
* adds failsafes for Steam Cloud (savegames are now always saved locally too)
* adds log support for PhysX errors
* adds several small technical optimizations
* fixes audio that was not stopped when skipping the end cinematic
* fixes thin horizontal bar visible during videos on some resolutions
* fixes break effect for objects in the last level
* fixes two broken checkpoints in levels (4th in Shadowthorn Thicket and 10th in Iron Forge)
* fixes some wall collisions in Iron Forge
* fixes camera bug when restarting level during a cutscene
* fixes bug regarding levers
* fixes bug where enemy item drops are considered secrets
* fixes Credits section names
patch 1.04:
* adds European languages (French, Italian, German, Spanish)
* adds Steam Cloud support
* fixes "mystery developer keys" for non-regular keyboard buttons
* fixes minor technical issues
patch 1.03:
* fixes alt-tab crash after 1.02 patch
* fixes developer controls that broke the game after 1.02 patch
* fixes Steam Achievements
patch 1.02:
* introduces multiple keyboard and mice support (for USB keyboards/mice, enabled in the Launcher)
* tweak for the last level, now easier on Easy and Medium difficulties (note: you can change difficulty from the main menu for this level)
* adds controller name support to the controller configuration screen
* adds support for (old) gamepads that use "sliders" as axes
* adds support for manually adjusting the gamepad cursor sensitivity (see config\options.txt after the first launch)
* adds "Change difficulty" option to the game over menu on the last level
* adds input lag reduction (on by default)
* fixes a problem with videos/cutscenes (occasional lag)
* fixes some problems with gamepads and polishes gamepad functionality
* fixes reset of keybind selection upon launch of game
* fixes a bug of not detecting certain graphics cards correctly, resulting in graphics corruption
* fixes a bug that accidentally disabled enemy AI when pressing F10 button
* fixes some refresh rate issues
patch 1.01:
* fixes some gamepad issues