[SUB]تاریخ رسمی کنفرانس اعلام شد:[/SUB]
It would be pretty trivial to make Crash Bandicoot right now. We can do that, but the challenges of doing it on the original PlayStation were huge. Now that we're trying to make The Last of Us and Uncharted
برو بابا :biggrin1: میزنمتااا :biggrin1:
آخ آخ باز جاش ... :crying1: جان هر کی دوست داری بی خیالش شو ... دیگه نگو
بار آخرت باشه به بانوی من توهین میکنیا
ما رو بگو چقدر خوش خیــــال بودیم! سوار قطاری شدیم که رانندش GOW Hater ـه:d
Yusuke Naora is working on Final Fantasy XV, Yoshinori Kitase no longer attached to the project
Long-time Final Fantasy series artist Yusuke Naora joins the ever evolving behemoth that is Final Fantasy XV, according to several outlets present at last week’s Final Fantasy X|X-2 gallery event. Naora – whose resume of works includes the likes of Final Fantasy VII, VIII and X – most recently worked on Final Fantasy Type-0 and joins Hajime Tabata as yet another new face to helm the FFXV project.
Details on his specific involvement remain sparse, but it’s likely he’ll be joining art directors Tomohiro Hasegawa and Takayuki Ohtachi in some capacity.
On a separate note, it looks like Yoshinori Kitase has been officially removed from the project despite his name being originally attached to it as far back as 2008. Kitase notes that he is trying to get a new, separate project started up him himself.
Noctis gets his own Play Arts Kai figure
The outpouring of Final Fantasy XV merchandise continues as Noctis gets the expected Play Arts Kai figure treatment as the main and first character of his respective game.
Revealed today by merchandise manager Hidemi Matsuzuka, the current prototype is being overseen by game director Tetsuya Nomura, although it remains to be painted in its current state. No other information was given at this time, but given the average turn-around time for these it wouldn’t be surprising to see it release sometime toward the latter part of 2014.
Whether or not any of the other Final Fantasy XV cast will join Noctis here remains to be seen, but its mainline status ensures more likely than not we’ll see others in the future.
Truth #FACT#
:d
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:crying1::crying1::crying1:
Aertih>>>>>>>>>>>>>>>>>Tifa :d
فکر می کنی برای چی لوگوی سانتا مونیکا رو توی عکس دوم قرار ندادم؟![]()
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:crying1::crying1::crying1:
Aertih>>>>>>>>>>>>>>>>>Tifa :d
اینم فیگور نوکتیس که هنوز رنگ نشده و ممکنه اواخر 2014 تو بازار بیاد .
البته شخصیت های دیگه برای فیگور هنوز تو برنامه نیستن![]()
این جمله یه جورایی دو پهلو نیست ؟:d یعنی اگه میخواستن میساختن ؟! مگه سونی خریده IP رو ؟! :dاقا زیاد دلتون رو برا کرش صابون نزنید. ولز گفته قبلا کرش ساختن با حال بود ولی الان حال نمیده. دوست داریم تلو و انچارتد بسازیم![]()
Lightning > Tifa > Aerith
Aerith
Shes Dead
The thing she does in the temple of the ancients is Bitchy if you have Tifa on your team
Shes only alive on the first disk
Shes not as good a physical attacker as the rest of the party
You dont really get to make the best of her Limit breaks
Some people keep insisting shes put with Zack
Tifa
Shes one of the only Female FF characters - Her Yuffie Beatrix Freya and Rikku - who aren't built to be spellcasters
Shes known Cloud since Childhood
Shes kind and caring
Shes good with Children
Her limit breaks are pretty awesome
Tifa was the one who helped Cloud with his memories
Tifa stayed and helped Cloud when he was hospitilized in Mideel
She always thinks of Cloud
Shes still alive
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والا ما که هیچ چیز Awesomeـی در مورد لیمیت بریک های تیفا ندیدیمHer limit breaks are pretty awesome
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Tifa >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Aerith ba tamame dokhtarane seri
اقا زیاد دلتون رو برا کرش صابون نزنید. ولز گفته قبلا کرش ساختن با حال بود ولی الان حال نمیده. دوست داریم تلو و انچارتد بسازیم![]()
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:d
حالا دوتا مشت و لگدی که تیفا میزد که این حرفا رو ندارهبه درد لای جرز دیوار هم نمی خورد تو بازی
آریس اما Heal می کرد که خیلی کمک کننده بود
من به شخصه خیلی کم پیش میومد تیفا رو توی گروه داشته باشم
والا ما که هیچ چیز Awesomeـی در مورد لیمیت بریک های تیفا ندیدیم
بهترین دختر سری که Terra/Tina هست از FFVIبعد از اونم آریس
همچین چیزی نگفته اصلا! گفته ما میتونیم کرش بسازیم. قبلا ساختش مشکل بود روی PS1 اما حالا بازی هایی که ما میسازیم (TLOU و Uncharted) کاملا با چیز هایی که قبلا میساختیم فرق دارن.
اصلا چیزی در مورد عدم تمایل برای ساخت کرش نگفته.