Forza Motorsport 5

ljbne94mfwwq9f8w92xv.jpg


Forza Motorsport 5 برای کنسول XBOX ONE معرفی شد
معرفی کنسول جدید ماکروسافت با نمایش کوتاهی از بازی ریسینگ معروف استودیو Turn 10 همراه بود ..
هنوز اطلاعات کاملی از این بازی مخابره نشده و به زودی باید شاهد این اطلاعات باشیم..

67yipv1hwekxur1rh5bd.jpg
 
آخرین ویرایش:
ناموسا هیچ وقت نتونستم با این سبک بازی(RACING) خودم رو وفق بدم خیلی بدم میومد. ولی دیگه ایمان آوردم به این بازی. لا مصب چندتا گیم پلی دیدم اینطوری شدم:-o. من مامانم رو میخوام:d
 

Forza Motorsport 5 has received a lot of buzz since its first unveiling as one of the upcoming Xbox One’s most important launch titles. We’ve seen promises of amazing visuals, stunning car models, clever SkyNet powered A.I and more.


یه نقد خیلی خیلی مثبت از سایت Lazygamer.net

Forza Motorsport 5: Hands On, Assists Off ***8211; A Hardcore Perspective | Lazygamer .:: The Worlds Best Video Game News ::.

کاملش رو بخونید

بخاطر اینه که Driverclub رو هنوز بازی نکرده ,بدبختِ از همه جا بیخبر:(
 
First off, I think Helios secretly warned Brian about my coming because Brian was nowhere to be seen. I had the girls and drinks ready too. Oh well, sorry fellas
Anyway, Forza 5.
I'm not a graphics guy so don't expect me to get into technical shit. However, IMO, FM5 looks bleeding fantastic man!
I mean, I played FM5 first before anything else, then went to GT6 straight after. Man o man, GT6 looks so freaking outdated in comparison it's not funny. I swear, FM5 Laguna Seca might look like a higher res FM4 version at first but it just isn't. The effects, the resolution, the crowds, birds,helicopters,dust,windshield reflections, paint,lighting,textures..etc of FM5 makes FM4 look like shit, seriously.
I really love the paint effects. It needs to be seen in person to be appreciated.
The sun effects really add to the overall look and isn't as blinding as I thought it would be. I actually enjoy it.
There are some jaggies present though.

Sound. Finally, I got to hear FM5 with some headphones and it sounded amazing!
The reverb has been drastically enhanced. Screaming down pit straight was an experience as noise bounced off everything. Orgasmic!
The exhaust notes are ****ing A1. The overall vehicle effects seem somewhat pegged back a little which is a good thing. More in line with reality.
Cockpit ******s have also been enhanced. Again, much more in line with reality.
Driveline flex adds so much to the gear changes now. The oscillation between engine and box now sounds more natural. Turbo spool is also so much better.
There are some "whooshing" effects as you pass objects. It sounds great without being overbearing.
Overall, the sound, at least of what I've heard, is a massive improvement over FM4. Everything sounds so clear, uncompressed. Man o man, I can't wait to hear more especially the modified vehicles.

Now, there were no wheels available, only the gamepad which is not how I normally play. Having said that, holy shit at the gamepad!
I know this sounds strange but the Xbox One controller feels like a wheel in your hands. The triggers are amazing. The pad just feels so precise in everything. Hats off to MS!
Anyway, I tried all cars in the game with all assists off and simulation handling.
I have to say, the handling and overall feel is so ****ing good!
The cars all feel so weighty compared to FM4. It actually feels like I'm controlling a car and not a toy. Using a controller in FM4 felt so easy. FM5 feels completely different. It's harder, much harder in expert settings. You really have to be on your toes when driving a high powered rear wheel vehicle. Tank slappers ****ing galore!
I love that grip loss doesn't mean I'm on ice all of a sudden. In FM5, grip comes and goes as you slide around a corner. The tyres and wheels fight hard.. You can feel them bouncing and vibrating like crazy. That is one big difference I've noticed between the two games. It feels amazing..
I also love that tyre flex is so pronounced as the limits of grip are reached. It looks incredible actually.
The cars behave as you would expect. Actually, the phenomenons of understeer and oversteer are accentuated even further in FM5 as opposed to FM4. It feels so much more focused and direct in comparison.



So, after picking up the new Xbox One controller, ogling the pretty cars in the selection menu and loading up the track, I finally got to do something I’ve wanted to do since I first saw Forza 5… turn the assists off and see what it looks like when it doesn’t look like it’s being driven around the track by a robot
.


While Forza has always leaned more to the side of a sim, it was always pretty well known that the cars, while close to their real-life counterparts, felt like they had just a bit more grip than they should have and even proved it when put it up against real life lap times and its rival GT5 in a brief test we did a while back. If you have ever been around a real track in a car that was fitted with semi-slicks rather than its standard road tires, you will know exactly what I mean

.
What I’m going to try really hard to do in this article though is to not harp on about how incredible the new feedback-enabled triggers are ... and sing about the massive difference that they make to your driving experience by feeding extra information into your brain via your index fingers. I’m not going to do any of that, OK? OK

.
The new physics system feels significantly different to previous titles, that’s for certain. In the Focus it was now much more difficult to carry the right amount of speed through the bends to not understeer (fading outwards while cornering) into the corners but then also not suffer massive amounts of torque/under steer out of the bends when putting the power on. This was something that plagued early Forza games, especially during the earlier parts of the career modes, as the slower cars let you mostly flatten the accelerator pedal and just coast the car around most corners of the track without any real fear of losing it

.
This subtle new balance is nothing short of a pure delight for true racer fans, because it means we have new levels of balance and finesse to perfect when lapping our favourite circuits. If you want to turn all of the assists off, then be prepared to put on your big-boy-pants and concentrate. Understeer is now a much bigger factor, thanks to the fact that in all of the cars, there was a much higher feeling and even visible amount of force on the cars that caused them to get unsettled while cornering. Again, if you have ever lapped a track in a real car as a driver or a passenger, you will know that you start really feeling the limits of a car when you realise that all four wheels are doing this light jiggle underneath you while under load​
.
Hello Forza Forums. Just as the subject line states. I played Forza 5 this evening for about an hour and a half. My initial feeling was WOW! The graphics and the physics are so improved. The graphics alone is some of the best car eye candy I have seen. From the way the metallic paint is on the cars to the tire tread. In the outside view you can actually see the tires moving on the rim while in a turn. ( I was doing donuts ) The sound is amazing on it's own. I got to drive all of the cars in the demo. The car choices were the new Audi Le Mans quattro, The new Ford Focus ST, Ferrari F12, Mercedes 300SL, and the McLaren P1. Do you like carbon fiber, because you can actually see the layers on the car.

The track was Laguna Seca. WOW did they revise the track. It was more like real life than I have ever seen out of the Forza series. In fact I hardly recognized it once I started driving. Everything was new. The feeling, the sounds, etc-. I cannot wait.
I was also interviewed by the XBOX One team a few times, and they took video of the interviews as well. I had followed the XBOX One truck online, and they were at a mall in my area. I really cannot say enough about the game everyone. I think this installment in the Forza franchise is going to keep a lot of people quiet that complained about so many of these things. Turn 10 really does listen, and wow did they ever pay attention.

اینا رو از فروم gaf و خود بازی در اوردم کسایی که بازی رو از نزدیک تجربه کردن ،هرکس دیده فکر نمی کرده اینقدر نسل بعد باشه :dمثل نفر اول که تصاویر که تو نت اینا دیده بود فکر کرده بازی همون fm4+1080
ولی بازی رو که از نزدیک دیده کفش بریده.
تعریف ها هست دیگه:d
در ضمن من همینا رو دیدم و خوندم فکر نکنین خوباشو گلچین کردم فکر نکنم اصلا نقد بد باشه t10 کارش درسته
 
خب دیگه همین ! مثل اینکه T10 یواش یواش داره بروز رسانی های گرافیکی را رو میکنه طرف بازی کرده میگه اونقدر بازی از هر احاظ پیشرفت داشته FORZA 4 جلوش مثل ....... به نظر میاد :دی
 
خب دیگه همین ! مثل اینکه T10 یواش یواش داره بروز رسانی های گرافیکی را رو میکنه طرف بازی کرده میگه اونقدر بازی از هر احاظ پیشرفت داشته FORZA 4 جلوش مثل ....... به نظر میاد :دی
T10 از همون اول هم فوق العاده ظاهر شد حالا چطور تو بین Forza 4 و 5 اختلاف زیادی نمی دیدی خدا عالمه :d


 
من این عکس را تو neogaf دیدم ! این الان داخل بازیه ؟! یعنی گیم پلی ؟ اگه اینطوری باشه که همین الان سکته را بزنم :دی فقط تا جایی که میدونم بازی هنوز AA نداره یعنی فعال نیست بر عکس این عکس فقط میخوام بدنم جریان این عکس چیه ؟!

27023533134719593670.jpg
 
من این عکس را تو neogaf دیدم ! این الان داخل بازیه ؟! یعنی گیم پلی ؟ اگه اینطوری باشه که همین الان سکته را بزنم :دی فقط تا جایی که میدونم بازی هنوز AA نداره یعنی فعال نیست بر عکس این عکس فقط میخوام بدنم جریان این عکس چیه ؟!

27023533134719593670.jpg

اگر سر این سکته بزنی بازی اصلی رو ببینی می میری !! :d
اگر اشتباه نکنم این Grid 2 هستش!

grid-2-3.jpg


بیخیال حال ندارم برم gaf ، ولی راست میگم! :d خودم بازی کردم + از نورپردازی و طراحی ساختمون ها و تماشاچی ها مشخصه! اشتباهه دیگه شاید اشتباه کردن
 
آخرین ویرایش:

کاربرانی که این گفتگو را مشاهده می‌کنند

رمز عبور خود را فراموش کرده اید؟
اگر میخواهی عضوی از بازی سنتر باشی همین حالا ثبت نام کن
or