Capcom threw a Jurassic-sized spanner in the works with Dino Crisis. From the brain of Resident Evil’s Director Shinji Mikami, it swapped slow, ambling enemies for lightning-fast velociraptors and rendered backgrounds in full polygonal 3D.
Here we have a true classic. Dino Crisis was a survival horror game released on PlayStation, Dreamcast, and Windows. The game played and looked a lot like the original Resident Evil, and the plot could have been a sequel to Jurassic Park, which may be a reason why it was so successful. The original title sold over 2 million copies and established a franchise.
The first Dino Crisis game, which was created by the same guy behind Resident Evil, Shinji Mikami, was released back in 1999 for the PlayStation and got positive reviews from critics and sold millions of units. Naturally, this led to the creation of multiple mainline sequels in 2000 and 2003. The latter effectively killed any hopes for the franchise. Instead of focusing on the survival horror aspect that made the first two games so memorable, Dino Crisis 3 was an action-adventure game that pit players against dinosaurs but in space.
With Resident Evil 9 likely many years away, Capcom could tide survival horror fans over by giving Dino Crisis a modern facelift. If nothing else, a Dino Crisis reboot could ride on the hype generated by Jurassic World Dominion, which will premiere on June 10.