Eury
کاربر سایت
من نظر خودمو گفتم نه خبرو تایید کردم نه تکذیب
حالا که این خبر تایید شده یکی بیاد بشکافتش :d
فقط یه سری اعداد که به قول دوستان تاثیری نداره رو ارتقا دادن؟ خوب وقتی تاثیرش خیلی خیلی کمه چه فایده داره و واسه چی این کار رو کردن؟
یا یه سری چیزها اضافه شده به کنسول و GPU؟
128*کلاک GPU (که قبلا 800 بود الان 850) = 102.5 GB/sthe original bandwidth claim derives from a pretty basic calculation - 128 bytes per block multiplied by the GPU speed of 800MHz offers up the previous max throughput of 102.4GB/s
قبلا" DF یه مقاله در مورد افزایش باند esRAM داده بود و پهنای باند رو اینجوری حساب کرده بود:
128*کلاک GPU (که قبلا 800 بود الان 850) = 102.5 GB/s
حالا اگه به همون شیوه بریم:
850*128*2=217,6 GB/s
یعنی پهنای باند esRAM از 192 به 217 افزایش پیدا میکنه!
پ.ن:من اطلاعات سخت افزاری ندارم و منبعی هم برای این حرفم ندارم!همینطوری از روش پهنای باند به دست اوردن DF استفاده کردم:d.
Hey guys
Lots of interesting comments on the GPU upgrade.
Let me put this out there. I know there is doubt about the “truth” of what we say, so some of you will believe me, and others won’t. But here goes…
We set aggressive targets for reliability, performance, yields, and noise. Those things always have to be balanced. We want this box to have rock-solid reliability. We want it to be DEAD quiet (and let me tell you, X1 is quieter than the new Xbox 360 we just released). And we wanted killer game performance. But those targets are in conflict with each other.
What we’ve found through the development process is we were able to actually exceed our goals on the thermals and acoustics. This gave us headroom to increase the clock speed without any hit to noise, reliability, or heat, so we took the opportunity to bump the GPU. I get it’s only 6% or so, but that could translate to a few FPS in the real world.
I know there are many conspiracy theories out there about how and why we make decisions. I can tell you – this was something we were hoping to be able to do for a while. So we were prepared for this. Nobody should worry this puts us at any risk or people are scrambling at this decision.
That's an interesting point, let me say two things
First - I wouldn't jump directly to that conclusion. I said these things had to be in balance. There are other ways to get good acoustic performance.
I'm not saying you don't make tradeoffs against those things, but it wouldn't be correct in assuming we made noise a priority.
Second (and you corrected yourself) people use the box for a lot of media functions. I think it would take a beating if we were even close to the noise level of the 2005 360.
As I remind people sometimes. We have a console that is roughly 8x - 10x the performance of last gen, depending on how you define it. It's in a case that is only ~ 10% larger than the launch 360. And yet it's quieter than the 3rd major revision we did 7 years in.
I'm confirming with the silicon team how this impacts ESRAM and TFLOPS. I'm pretty sure but I don't like to post without being 100% sure.
Unfortunately, I can't comment on any rumors. I try to come on and provide clarity and more detail around things we've already announced. But I cannot for obvious reasons start confirming or denying rumors
مایکروسافت وان رو معرفی میکنه,میگن ریسیور.سونی PS4 رو معرفی میکنه,میگن وان ضربه فنی شد و شکست خورد.مایکروسافت میگه قفل منطقه ای و همیشه آنلاین برداشته شد,میگن مایکروسافت تو دیگه شکست خوردی و عقب نشینی فایده نداره.میگن مایکروسافت داره رو سخت افزار کار میکنه و تقویتش میکنه,باز میگن تو دیگه شکست خوردی زیادی زور نزن!.میگن وان از اپ های ویندوز 8 پشتیبانی میکنه(شاهکاره به تمام معنا),میگن خب که چی? فایدش چیه?
بازم بگم از این منطقِ بی کران PS فن ها?:d