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Konami

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سلام به تمامی بچه گل و دوست داشتنی بازیداتی و غیر بازیداتی

این تاپیک هم به امید خدا کار خودش رو آغاز میکنه

حتما دیگه همگی با سیستم و نحوه کاری این تاپیک آشنایی دارید !

پس شروع میکنیم ...
 
آخرین ویرایش:
صبح بخير

خسته نباشي اينا ماله پارساله

دستت درد نکنه خیلی توپ بودن اینارو همین امروز منتشر کرده بودن؟:lol:

ببخشید که یه عکس تکراری گذاشتم حالتون بد شد :-"

من اصلا اسمی از زمانشون نیوردم فقط دیدم تو تاپیک نیستن گفتم بزارم
 
سلام.. ;)

سرانجام تاریخ انتشار بازی Battlefield 2142 توسط EA اعلام شده

این بازی در تاریخ 19 ماه اکتبر 2006 روانه ی بازار خواهد شد...

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شرکت ATI هم اعلام کرد که در حال کار با سازنده ی Havok است تا در آخرین GPU ساخت این شرکت شاهد فیزیک در آن باشیم...

با استفاده از Havok FX که یک موتور فیزیکی است سازندگان بازی قادر به ایجاد محیط های بسیار منحصر بفردی هستند برای مثال ایجاد انفجار های بسیار با شکوه تر و با جزییات بیشتر...ایجاد دود و مه...ایجاد اجسام روان و سیال...و بسیاری موارد دیگر ...;)

البته اضافه کنم که در حال حاضر وظیفه ی پردازش موتور فیزیکی در بازی ها بر عهده ی CPU هست...;)

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اما یک خبر دیگه...

هم اکنون Patch V1.1 بازی The Elder Scrolls IV: Oblivion موجود است..

حجم این پچ حدود 1 مگابایت است و لیست مواردی که در آن اصلاح شده به صورت زیر است


Bug Fixes


Fixed an issue with falling through collision in Fort Wooden Hand.

Fixed issue with remapping controls in French, German, Italian and Spanish versions.

Fixed issue with some shadows not lining up.

Going to jail while equipped with bound armor or weapons no longer crashes the game.

Fixed issue with bound weapons not dispelling properly after dismounting a horse.

Fixed issue with player shadow being delayed after fast travel.

Fixed infinite gold issue on some dead NPCs.

Fixed issue with disease resistences that made it impossible to contract vampirism under certain circumstances.

Fixed an issue where occasionally skills would not increase properly after you received an increase in a way other than skill uses like as a quest reward.

Fixed issue where spells, powers and lesser powers were being improperly resisted when the player cast them on themselves.

Fixed an issue where creatures and NPCs would not go into combat properly after being hit by a projectile.

Fixed an issue with duplicating items and unequiping the bow.

Fixed an exploit that allowed you to sell equipped items to a vendor more than once while on a horse.

Fixed an issue with items reappearing in dead bodies after saving and reloading.

Fixed crash when NPC with active light spell on them unloaded from memory.

New Very Low Quality graphic setting available under Launcher options with improved support for low end FX cards (5700 and lower). To use this setting, go to the Launcher, select Options and click Reset to Defaults to allow the auto detect to check your system.

Implemented SLI-mode optimizations on Nvidia cards, and Crossfire optimizations for ATI cards.

Fixed a crash issue where loading a save would crash if the player had extra data on them.

Fixed an issue for LOD art for city was not unloading quickly enough when exiting an interior.

Fixed an issue where Aylied doors would not open when activated in Miscarcand.


Quest Fixes​


If you are permanently expelled from Mages Guild, you can now go back into the Mages Guild buildings.

In The Siren's Deception, the door to Gweden farmhouse is prevented from locking too soon if player exits too quickly.

In the Light the Dragonfires quest, player controls are prevented from being locked if player accidentally hits Ocato during the final battle in the Imperial Palace.

In the Confront the King quest, fixed an issue where Mannimarco would occasionally stop fighting the player while the player's controls are locked.

In Corruption and Conscience, fixed an issue if player got to Llevana's house earlier than expected and she would initiate trespass behavior rather than move the quest forward.

In Theranis' Mistake, it is no longer possible to get multiple copies of Ahdarji's ring. Also, fixed an issue with player receiving Blood Price topic too early in the quest.

In the Leyawiin Recommendation quest, it is no longer possible to bypass Kalthar in Fort Blueblood.

In Revenge Served Cold, Corrick will now recognize when player had the jade amulet in their inventory if No Stone Unturned quest had been previously completed.

In Infiltration, player can no longer kill Blackwood Company members and stop progress in Fighter's Guild.

In Dark Brotherhood, if you kill fellow members and get kicked out of the guild, you can no longer continue to progress in the questline until you redeem yourself and get back in.

In The Master's Son, the player now properly receives their reward when completing the quest.

In Caught in the Hunt, fixed an issue where NPCs would not go into combat properly.

In the Cheydinhal Recommendation quest, fixed an issue where Vidkun's body would disappear if you left the well.

Getting disqualified from the first Arena match no longer blocks you from further matches.

In Till Death Do They Part, the Count no longer rewards player with gold more than once. Fixed an issue with not receiving the Vampire Ashes topic if the player picked up vampire ashes before getting the quest. Fixed issue where Bloodgrass topic was not added if player finished the Main Quest before starting quest. Hal-Liurz will now follow player properly when asked about the cure.

In Mystery and Harlun's Watch, the dead body you are supposed to find will no longer disappear from Swampy Cave if you cleared out the dungeon before starting the quest.

In Blood of the Daedra, Martin will now recognize Spellbreaker as a Daedric artifact.

In When the Vow Breaks, additional instance of Rockshatter are now prevented from appearing on Bjalfi's dead corpse after saving and reloading.

In Paranoia, game no longer crashes when Bernadette Peneles exits the city while you are following her.

For Clavicus Vile quest, fixed crash with giving or refusing to give Umbra to Clavicus Vile.


Plugin Fixes​

Fixed issue with saving your game while an actor is in a new interior cell created in a plugin, and re-loading the save game without the plugin.

Fixed issue with loading previous saves with plugin that contains new base objects that are containers, NPCs and creatures.

Fixed issue with linked pathpoints scripted to switch on/off that are modified by a plugin.

NPC's companions no longer disappear when they fast travel with player to an exterior cell that is modified by a plugin.

New scripted spell effects created in a plugin now work properly.
تا بعد
 
آخرین ویرایش:
با استفاده از Havok FX که یک موتور فیزیکی است سازندگان بازی قادر به ایجاد محیط های بسیار منحصر بفردی هستند برای مثال ایجاد انفجار های بسیار با شکوه تر و با جزییات بیشتر...ایجاد دود و مه...ایجاد اجسام روان و سیال...و بسیاری موارد دیگر ...;)

میگم یه لطفی کن و چند تا عکس که از این تکنولوژی توشن استفاده شده بزار . در ضمن تو چه بازی هایی ازش استفده شده و میشه ؟
 
پر فروش های کپکام در سالی که گذشت
Resident Evil 4 (PS2)
- Japan - 490,000 units
- North America - 610,000 units
- Europe - 710,000 units
Onimusha 4: Dawn of Dreams (PS2)
- Japan - 340,000 units
- North America - 160,000 units
- Europe - 140,000 units
Freedom (PSP)
- Japan - 610,000 units
Megaman Battle Network 6 (GBA)
- Japan - 610,000 units
Monster Hunter 2 (PS2)
- Japan - 540,000 units
Devil Kings (PS2)
- Japan - 190,000 units
- North America - 80,000 units
- Europe - 40,000 units
Dark Watch (PS2/XB)
- North America - 340,000 units
Megaman series
- Worldwide - 1,700,000 units
 
سلام.....;)

در مصاحبه ی اخیر Valve سازنده ی Half Life با Eurogamer این شرکت آشکار کرد که دیگر خبری از Half Life 3 نخواهد بود.... و Half-Life 2: Episode 1 که اخیرا عرضه شده به همراه دو قسمت دیگر آن Episodes 2 و Episodes 3 که در آینده عرضه خواهند شد به عنوان سومین شماره ازین بازی در نظر گرفته میشود..

بگفته ی Valve به جای اینکه گیمرها برای Half Life 3 شش سال دیگر صبر کنند..توسعه دهندگان این بازی فکر کردند مردم ممکن است از اینکه این بازی را در قطعات و مدت زمان کوتاهتری بازی کنند و مجبور نشوند مدت زیادی منتظر بمانند استقبال خواهند کرد...

بگفته ی Gabe Newell مدیر عامل Valve توسعه و ساخت نسخه ی اولیه ی Half Life چیزی در حدود مدت زمان 2 سال به طول انجامید....و با تیمی که بطور قابل ملاحظه ای بزرگتر از تیم سازنده ی نسخه ی اولیه بود ساخت Half Life 2 در حدود 6 سال بطول انجامید...پس ما فکر کردیم که اگر همین روش را در قبال Half Life 3 نیز در پیش گیریم قبل از اینکه ما بتوانیم این بازی را بفروش برسانیم همگی بازنشست شده ایم...پس ما سعی کردیم روش بهتری پیدا کنیم...

در طول مصاحبه Newell از این سه قسمت Episodes 1 تا 3 با نام Half Life 3 یاد می کرد...و یاد آور شد که این 3 قسمت به عنوان اضافه شونده در نظر گرفته نمیشوند...بگفته ی وی این Episode ها (Half Life 3 ) بیشتر بر G-man و چگونگی واکنشش هنگامی که کنترل Freeman را از دست میدهد تمرکز دارد..

در پایان Newell به طرفداران Half Life تذکر داد که در آینده ی نزدیک انتظار یک فیلم بر اساس این بازی را نداشته باشند..


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لیست پرفروش ترین بازی ها در هفته ای که به 27 ماه May ختم شد...;)


1) The Elder Scrolls IV: Oblivion (2K Games)

World of Warcraft (Blizzard) (2

Heroes of Might & Magic V (Ubisoft) (3

The Sims 2 Family Fun Stuff (Electronic Arts) (4

The Sims 2 (Electronic Arts) (5

Guild Wars Factions (NCsoft) (6

The Sims 2 Open For Business (Electronic Arts) (7

Rise of Nations: Rise of Legends (Microsoft) (8

. Battlefield 2 (Electronic Arts) (9

Age of Empires III (Microsoft (10)
 
آخرین ویرایش:
سلام

به خبر بگم در مورد نمابشگاه QuakeCon که طبق شایعات قرار بوده امسال کنسل بشه.

ولی Id این خبر رو رد کرده و اعلام کرده که این نمایشگاه طبق سال های گذشته برگزار خواهد شد.

There have obviously been a number of rumors circulating recently, but this is to let everyone know that QuakeCon 2006 has NOT been cancelled. We've had a number of issues securing a venue and dates that suit the needs of the event, the attendees, and the staff. This has taken many turns and longer than expected, but we are working very hard to get everything wrapped up and announced very soon.

اینکه قراره Id در نمایشگاه امسال چی ارائه بده معلوم نیست.؟؟؟

خداحافظ
 
Football Manager™ 2007 announced

LONDON (8th June, 2006) – SEGA Europe Limited. is today proud to announce the next step in Sports Interactive's genre-defining Football Manager™ series. Packed full with more than 100 new features, Football Manager™ 2007 is set for release on PC, Mac and Intel Mac, as well as the Xbox 360™ video game and entertainment system from Microsoft. Football Manager Handheld on Sony’s PlayStation Portable handheld entertainment system (PSP) completes the format line-up, with all platforms set for a Christmas 2006 release.

The Football Managerä team has taken the fans comments on board and have introduced a host of new features across all formats. Feedback specifically on the Xbox 360ä version resulted in the Sports Interactive team compiling a new user interface to allow players to have a joypad friendly experience whilst still retaining all the depth of the game. Football Manager Handheld also sees an upgrade with more playable leagues, more features and, for the very first time, network play allowing you to compete against your friends on your PSP.

“We are constantly striving for perfection and are on track to deliver our most authentic football experience yet”, commented Miles Jacobson, Studio Director of Sports Interactive. “There will be a new, easy to use default skin, as well as improved hints and tips throughout the game. More in-depth feedback from your assistant manager and coaches, plus interaction with any player worldwide makes this an un-missable and very user friendly experience, and our best football game by a country mile.”

With all-new features, improved gameplay and a depth only seen from Sports Interactive, Football Manager™ 2007 and Football Manager Handheld offers a management simulation that is second to none. To whet the appetite of every Football fan, SEGA and Sports Interactive have unveiled just some of the new features available with more features for all platforms to be announced in the coming months.

Features for Football Manager™ 2007 PC/Mac/Intel Mac/Xbox 360™:

Feeder Clubs - Brand new to Football Managerä 2007, and one of the most requested features on Sports Interactive’s forums has been the addition of feeder clubs to the game. This new addition works in all the ways you would expect it to in real life. You can establish your club as the small team who receives loan players from a larger club or a large club looking for support getting your youngsters match experience by loaning them out. Have the first option on players from clubs, and schedule pre-arranged friendlies each season by simply asking your board for a feeder relationship and choose from the list they compile.

Youth Revamp - A complete revamp of youth teams sees full youth squads for each team that has a youth set-up, thus giving a much better system for the regeneration of players in the long term game.

User Friendly – Football Managerä 2007 gives players a new easier to use default skin, along with hints and tips throughout the game, and an improved tutorial. In addition to better feedback from your assistant manager and scouts as well as lots more media, customisation and multiple row selection, all this adds up to the most user friendly Sports Interactive game ever.

Scouting Revamp - A complete revamp of the scouting system inside the game leads to more information about players and teams being made available to managers, as well as a more realistic methodology for player scouting. This system allows scouts to grow and improve their knowledge-base of the world’s football players.

Player Interaction - You can now talk to any player in the world via the media. Player interaction allows you to tap up other teams stars or see if players will buckle under the pressure. An effective manager must use the media as a motivational tool - why not praise your own players in many different ways or shout at them for loss of form?

Team Talks - For more varied ways to talk to your team, SI have worked hard to deliver vastly improved team talks at half and full time. Not only this, but pre-match team talks will now be making their first appearance in Football Manager - so you can send your team out onto the pitch with a specific briefing.

Football Manager™ 2007 for PC, Mac, Intel Mac and Xbox 360ä are set for release Christmas 2006. Football Manager™ Handheld for PSP will also make the Christmas 2006 launch. For further information go to www.sigames.com or the completely re-vamped www.footballmanager.net website.

No time for translation ;)
 

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