Battlefield 4 | PS3

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ظاهرا واسه بازی یه آپدیت جدید اومده ولی کسانی که بازیشون ریجن 1 هست نمیتونن بازی رو آپدیت کنن واسه همین اگه جوین سرورها بشن فورا کیک میشن کلا کارهای دایس نوبره و توی هیچ عطاری نمونش رو پیدا نمیکنید واقعا خاک بر سری هم واسشون کمه با این گندی که بالا آوردن:))
ولی من تونستم Join بشم!:d فکر کنم فقط با ریجن ۱ میشه بازی کرد...
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مشخصات آپدیت جدید: (فعلا برای ریجن ۱ نمیاد)

This game update is currently rolling out in all territories except North America. We are aiming to get it live in North America as soon as possible and will update the thread with the latest info as soon as we have more

We are releasing a new game update for Battlefield 4 on PS3. It will be rolling out shortly today (Dec 5) and you might experience a short window of disconnects while it is being deployed. Change notes below

NOTE: Rest assured that we are already working on more improvements to the game. Stay tuned to the Battlefield 4 Control Room for the latest

Dec 5 PS3 Game Update Notes
This patch is mainly focused at increasing game stability and contains a number of crash fixes. Accumulated, these fixes should help increase stability overall in the game
-Reduced the risk of a crash when transitioning from one multiplayer round to another
-Fixed a crash that could occur when creating decals. bullet hit effects, etc
-Fixed a crash that could occur when leaving vehicles
-Fixed a crash that could occur when moving outside of the intended play area
-Fixed a crash that could occur when firing the MBT and IFV gunner incendiary weapon
-Fixed a crash that could occur when opening the Options menu
-Fixed a problem with weapon accessories using up too much memory, which in turn could lead to crashing


Field Upgrades Reactivated
We have now fixed the Field Upgrades "Indirect Fire" and "Perimeter Defense" that were crashing the game. These Field Upgrades were previously deactivated as a workaround to this very frequent crash. With this fix in place we are now reactivating the Field Upgrades in question

One-hit Kill Bug Fixed
Fixed the "one-hit kill" bug where damage from a single bullet sometimes was applied multiple times. This could lead to firefights where normal rifles sometimes dealt one-shot kills, which is not as designed

One-hit Kill Bug Explained
We are seeing reports from people that this is still present, with descriptions such as “I came around the edge of a building and died instantly”. It is important to understand that this is not the One-hit Kill Bug, that is another issue that we are working on addressing. For this, it is important to understand how some of the interpretations made by the game happen so that you can understand the difference

We saw an issue where a bullet travelling towards an opponent would cause damage in one frame, and then again in the next frame. Therefore bullets would cause 2x damage if they hit the target between these two frames. This issue has been addressed

The issue of dying before you saw who shot you is a different beast. We use a term called Interpolation in reference to where you are in the game world. There are instances where the death camera is initiated before the correct internet packets have arrived to be interpolated by your camera. This gives the impression that you were killed by "one shot" as someone came around the corner of a building. We have identified this issue and will address it in this patch and continue to tweak it in upcoming updates (see "Improved Hit Sync" below

Improved Hit Sync
We previously removed interpolation of damage events (like you taking damage from someone shooting at you) to make them feel more responsive, but that made the damage sync suboptimal. We are committed to tweaking the sync so that it will stay more true to what you are actually seeing. The first step towards this is taken in this patch, so you should see some improvement on this now. We will continue to work on improving hit sync in the game. This change is already live on PS3, PC, and PS4, and will go live on Xbox One and X360 in upcoming patches

Miscellaneous Fixes
-Fix for stuck in infinite loading screen
-Fix for flares exploit where you could deploy flares faster by leaving and re-entering a vehicle
-Moved an infantry spawn point on Rogue Transmission at first base that was previously positioned outside of combat area
-Adjusted AT weapon at first base on Rogue Transmission from second floor barrack to outside on ground. Previously, players had to destroy a wall in order to reach the weapon
-Performance fix when firing upon large destruction objects. mostly after Levolution events
-Minor performance optimizations
-Fix for destroyed object parts still being visible in the game world
-Smoother movement of networked objects (like vehicle turrets
-Fix for audio randomly dropping out when driving a US tank
-SP/South China Sea: Added collision for place where player could get stuck

 
ea و dice این طوری میخوان احترام کسب کنن به قول خودشون فقط منتظرم یه نظر سنجی دیگه شرکت کنم تا برا سومین سال این ea واسه گندی که به بتل زده منفورترین کمپانی انتخاب کنن ~x(~x(~x(:evil: و یه روز برسه دستم به مسعول های دایس :punish::punish::boxing::gunner::sniper:
 
ea و dice این طوری میخوان احترام کسب کنن به قول خودشون فقط منتظرم یه نظر سنجی دیگه شرکت کنم تا برا سومین سال این ea واسه گندی که به بتل زده منفورترین کمپانی انتخاب کنن ~x(~x(~x(:evil: و یه روز برسه دستم به مسعول های دایس :punish::punish::boxing::gunner::sniper:

کدوم احترام بابا :d تمام فنهای بازی رو دارن ناامید میکنن...
من برای پی اس فور هم گرفتمش اما دیگه فکر نکنم خودم بازی کنم و فقط برادرم بازی میکنه
منتظرم سال بعد شروع بشه برگردم به عشق خودم بازیهای ار پی جی \m/ نخواستیم از این باتلباگ ها :))
 
يعني ديشب هي همش توي هر سروري مي رفتم مي گفت you have lost connection to the server به همين خاطر بود :|
چقدر فحش دادم به ISP ايم :|:d

بازيم ريجن يك بود اما توي اكانت ريجن 2 بازي مي كردم :|



حلا كسي چيزي حس كرده كه بازي بهتر شده يا پايدارتر شده باشه ؟!
 
من بعد اپديت بيشتر از قبل Freez ميكنم به خصوص موقعي كه TV MIssile ميزنم.قبلش كلا ١٠ بار شايد Freez شده باشه.

اميدوارم اين اتفاق نيفتاده باشه و گرنه يه سري از وسايل كلا" بدون كاربرد ميشن براي من :|
 
خوب بعد از چند ساعت بازی:
1. Freeze ها توی مپ های China Rising ندیدم، توی مپ های استوک بازی یکم بیشتر شده ولی فریزهای قبلی توی Loadout و منو و صفحه سیاه شدن رفع شده.
2. One hit Kill ها از بین رفته.
3. مشکل افت فریم در PS3 همچنان باقی است.
4. مشکل از دست دادن امتیاز برای من رفع شده.
 
آقا جریان چیه من همش Lost connection میشم یه 20 ثانیه فقط به OP تونستم برم اونم شوت شدم بیرون بازم همون پیغام و داد کسی میدونه مشکل چیه؟
 

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