نسخه ديجيتالي مجله Game Informer با اطلاعات كامل از عنوان GTA V امروز عرضه مي شود.

Dark War

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مدت ها است كه تمامي طرفداران عنوان محبوب Grand Theft Auto 5 منتظر انتشار اطلاعات بيشتر از اين عنوان هستند اما به نظر ميرسد كه ديگر اين انتظارات به سر آمده است چون تا ساعاتي ديگر ( ساعت 5pm GMT يا 20:30 به وقت ايران ) نسخه ديجيتالي اين مجله منتشر ميشود و اين به معناي انتشار اطلاعات بيشتر از اين بازي است.سردبير اين مجله جناب Andy McNamara تاكيد كرد كه 18 صفحه از اين مجله به اين عنوان تعلق دارد كه بيشترين تعداد صفحه در كل تاريخ اين مجله است.همچنين وي در ادامه حرف هاي خود افزود كه اين عنوان عالي است و در اين مجله اطلاعات بسيار زيادي از اين بازي پوشش داده خواهد شد.

اين نسخه از مجله Game Informer را مي توان از راه هاي مختلف و به صورت اينترنتي نيز خريداري كرد كه خود يك امتياز مثبت به حساب ميايد.هم چنين گفته شده كه نسخه فيزيكي اين مجله از تاريخ November 16th در دكه هاي روزنامه فروشي قرار خواهد داشت.البته قرار است كه تريلر دوم عنوان GTA V در تاريخ November 14th عرضه شود كه اين مورد خارق العاده است.

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طبق شایعه های منتشر شده بازی GTA V دارای سه شخصیت قابل بازی بوده که در مجله این ماه Game Informer نیز مشاهده می‌شوند. طبق شایعه ها یکی از این سه شخصیت Albert De Silva نام دارد ولی آقای Matt Bertz مدیر بخش ویرایش مجله این مورد را تکذیب می‌کند.
طبق گفته Game Informer در بازی سه شخصیت وجود دارند که قرار است شهر Los Santos را به آتش بکشند. همچنین این بازی بیشترین وسعت را در بین بازی های ساخته شده توسط Rockstar را داراست.
Game Informer اعلام کرده است که مجله این ماه GI را مشاهده کرده و این اطلاعات را به دست آورده است:
Los Santos از شهر بازی های Red Dead Redemption, San Andreas, و Grand Theft Auto IV بزرگتر بوده و شامل بیابان، پایگاه نظامی و گشت و گذار زیر آب و اقیانوس می‌شود.
شما می‌توانید تقریبا در هر زمان، یکی از این سه شخصیت را انتخاب نمایید.
اسم این شخصیت ها Michael(فرد مسن تر) Trevor(یک کارگر) و Franklin (یک آمریکایی-افریقایی) بوده و هر کدام از این شخصیت ها مهارت های خاص خود را داشته و با یکدیگر دوست هستند.
زمانی که کنترل شخصیتی را در دست نداشته باشید، وی به انجام کار خود مشغول خواهد شد.
بازی دارای ماموریت های فرعی تصادفی است که شامل سواری ها، غارتگری های و جنازه هاست.
بازیکنان می‌توانند دوست پیدا کنند ولی داستان و رابطه عشقی وجود ندارد.
این اطلاعات را NeoGAF منتشر ساخته است:
ماشین های درون بازی شامل BMX، دوچرخه های کوهستانی، ATVها، هلیکوپتر، ماشین، موج سواری و موتور می‌شود.
بازی دارای سیستم دزدی و سرقت می‌باشد.
بازیکنان می‌توانند چهره ظاهری خود را تغییر دهند ولی سیستم بازی محدود تر از San Andreas است.
ماموریت های اصلی بازی بیشتر هیجان انگیز تر و ماموریت های فرعی، مانند Red Dead Redemption پیچیده خواهند بود.
کنترل رانندگی بازی بهتر شده و مکانیزم تیر اندازی بازی بهبود یافته است.
و مبارزه های تن به تن نیز پالایش یافته اند.
بازیکنان میتوانند بپرند، تنیس بازی کنند، گلف بازی کنند، در یوگا شرکت کند و از جت اسکی برای تفریح استفاده کنند.

عنوان Grand Theft Auto 5 بهار سال آينده بر روي PS3 و Xbox360 عرضه مي شود.

منبع

با تشکر از دوست عزیزم امیرحسین بابت اطلاعات تکمیلی
 
آخرین ویرایش:
امروز 4 تا مجله و سایت فرانسوی انگلیسی و المانی هم PREVIEW خودشونو دادن بیرون دمویی هم که بازی کردن همونی هست که GI بازی کرده ولی یک سری اطلاعات جدید هست که من اینجا میزارم...

البته iGN هم تا ساعات دیگر اطلاعات اختصاصیشو میده...


•Five times size of RDR
•RDR used as a base (landscapes, wildlife and the daily routine of the NPCs) whether this means map or features, does not say.
In RDR, you can pick flowers to collect/sell, hunt animals, and butcher animals for their meat/skin to sell
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•Farms
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, Canyons, Prisons Multiple prisons?
Themes:

  • Hollywood
  • **** industry
  • Drug trafficking of marijuana
  • Immigration
  • Homelessness
  • Bankrupt government
•Military base
•Tennis, Triathlon, Yoga
•Gym not usable at all, but can customise clothing.

•The 'switch' between protags is a single key press
•There will be some times where the playere will be FORCED to switch protags, but suggests that this is only for some missions where a specific skill set is required to complete the mission.

•Protags that are living their normal lives when not on a mission can be found USING the Toilet
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•The zoom-out/zoom-in effect when changing Protags only happens when not on a mission. On mission it is different to this.
•You can switch protags off-mission and eavesdrop the other protag without necessarily taking control. You can use the information you hear when eavesdropping to your advantage for when you do have control. Maybe this means that you don't have control of all the protags right away

Entire map unlocked from start
•Return of BMX with lots of peddling goodness
•Mini-games are specific to certain Protags, can't do any mini-game with any Protag.
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•Dynamic missions like in RDR are coming to GTA (like the city has a Heartbeat?)

Primary skill sets:


  • Trevor=Air Transport
  • Franklin=Skilled Driving and Sniping
  • Michael=Brains, the Ringleader and versatile with everything else Maybe Michael is the main Protag and Trevor and Franklin are auxiliary
•The 3-man team is focussed on Robbery
•Less empathises on killing Killing people I presume, Cows OK?
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•String of robberies, and not just banks
•All are motivated to rob for money, not 'for the fun of it'

•3 protags of GTA IV felt similar even though they had different focuses, R* wanted to create a completely different feel once they decided on multiple protags
•Michael is representative of a GTA protag who has retired Spiritual Tommy Vercetti?
Smoking cigars possible
•Realistic Steak NOT confirmed, yet.
•Michael depressed because not in the action anymore[/*]

•Franklin is young, and motivated to join the big league instead of dealing in petty crime.
•Odd-job missions playing Franklin as a repo man, working for an Armenian Loan Shark. Semi-Legal.
•Michael meets Franklin through one of these missions"

•Trevor: The antagonist, what the typical gtaforums.com player would look and act like if GTA was real. How the Protags of previous GTAs act in utter destruction.
•Same age as Michael, but totally different background
•Trevor's last name is Lynch Google Translate error

: Mission types of

  • Super-spectacular
  • Family issues
  • Invasions (home invasions?)
  • Hostage rescue (and I presume hostage taking?
  • Lots of Assault and Theft
Missions are more varied in objectives unlike previous GTAs

•Example mission is rescuing an informant from the IAA to be taken to the FIB
•This mission does not give forced-switch. Trevor will autopilot while Michael enjoys the view from the chopper if you switch. You have the option to climb the boring ladder for Franklin to get a good vantage point for the Sniper
•New Heli controls
•Controls for rappling Maybe an ongoing ability, not just a cut-scene for this mission
•A female officer is heard threatening to sodomise a prisoner during an interrogation YES PLEASE
•"A circular menu with the faces of the three characters is displayed."
•Franklin is ready to go with sniper, possibly pre-aimed and just have to fire the trigger. Michael (under AI) dies if Franklin does not take out two guards with the sniper
•"Transition is quick"
•"takes us back to the same moment in which we press the Switch button, but under the eyes and the situation in which the character is we have chosen to control" - time freezes for a moment?
•You can go Rambo and complete entire missions are one protag even though there are others in on the same mission

•Euphoria engine/RAGE refined after GTA IV, RDR, MP3, Rockstar feeling more confident in bringing out it's full potential, the best iteration of the engine yet.
•Increased Draw Distance
•Lip-sync to animations
•NOT using facial expressions (motion scan) of LA Noire, more like MP3

•Plenty of expensive things to spend your fortunes on once you succeed in making lots of money from missions. Not RPG style. so buy/sell might not make it as it did in China Town Wars or Red Dead Redemption

•Cameo of someone from IV who is not a murderer
•In-game music when not in a car
•No famous actors or voice actors. R* worked out that the time commitment to get a famous person in GTA SA was too great.
•Voice will be in English-only, but subtitled for other regions.

•Glass Crystals visible when breaking window during car theft

No multiplayer co-op on missions, just ordinary co-op. Single Player and Multiplayer designed by different development teams.
 

Alamo Sea is the name of the Salt sea in california, in the background of the desert around the lake you can see Mount Chiliad
You can select the characters through a radial menu
In the demo they took control of Franklin while he was in the toiletn.In free roaming when you switch character you don't know what he is doing at the moment
During missions switching characters is partially scripted
There are 6 turning point in the plot, they will be deep and long missions. There will be multiple endings based on player choices
The main quest is as long as RDR's one
The map is 3 times larger than RDR, if you count the sea(explorable) it's 5 times
The map is fully explorable since the beginning
Wild dogs confirmed, there will be animals
The game has some problems with framerate and there is a lot of aliasing but the complexity and the widht of the scenes rendered are amazing
The physics engine has been "rewritten
Underwater world (and underwater caves) and diving equipment confirmed
Houser said that missions similar to Taxi, Ambulance and Vigilante ones will be back but "probably not identical to the ones in previous GTA cause they wouldn't fit in the 3 protagonists personalities, but the 3 protagonists will have odd jobs to do
About the 3 protagonists skills: Trevor will be the skilled helicopter pilot, Franklyn the skilled driver and sniper, Micheal the "smooth operator", skilled and versatile
Franklin is looking for a mentor and he finds one in Mike after they meet during one of Franklin repo man jobs
Trevor is inspired in the typical GTA player that only roams around the game creating havoc, death and destruction
According to Houser missions types will vary among "big and small events , explosive, infiltration, super spectacular, family, invasion, hostage recovery, heists and robberies. Plus classic GTA missions but updated and improved
Cover mechanics have been greatly improved and cover will be very important in the gameplay
About the economy Houser says: "you will be able to spend money to buy interesting and fun things… expensive toys. We are still working on the economy but it will be a strong element in the game and players will be eager to make money to spend money. Something along the lines of — I went through all of this to make all this money and now I'm going to spend it on this crazy item
Dynamic music during missions
No co-op in single player
Multiplayer has been developed by a separate team and it will has been developed as something as important and full of content as SP
COOP confirmed in MP

.......
 
تا حالا انقدر تو زندگیم هایپ نشده بودم!
Trevor is inspired in the typical GTA player that only roams around the game creating havoc, death and destruction
این تروور خعلی باحال باید باشه.کله خر و دیوونه عاشق ترکوندن!

 
طبق خبری که همین اینک به دستم رسید D: تموم کردن خط داستانی بازی ۲۵ ساعت زمان می بره! و دارای چند پایان مختلفه

وب سایت ایتالیایی Multiplayer.it پیشنمایش اختصاصیش رو منتشر کرد
 
طبق خبری که همین اینک به دستم رسید D: تموم کردن خط داستانی بازی ۲۵ ساعت زمان می بره! و دارای چند پایان مختلفه

وب سایت ایتالیایی Multiplayer.it پیشنمایش اختصاصیش رو منتشر کرد

you gotta be kidding me:d

پس چرا این IGN پیشنمایششو نمیده :-l
 

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