امتیازات Tomb Raider

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PXG

La Belle Époque
Loyal Member


این بازی اولین امتیاز خودش را از مجله GamesMaster گرفت.


GamesMaster - 90%

به گفته مجله برای گشت و گذار و کشف کلیه مناطق جزیره بازی به 20 ساعت زمان نیاز دارید.


:GamesMaster sums up

Sitting back exhausted we were left with just one question dribbling forth from our gaping jaws. How on earth are they going to top this in the sequel
Because off one thing there can be no doubt. Lara is back


: GameInformer

.Whether or not you’ve embraced the previous games that went by this moniker, this is the time to take another look at Lara Croft



: IGN

Tomb Raider is well-written, sympathetic, exciting, beautiful and just incredibly well-made. The single-player rarely makes a mis-step, and though Lara's quick transformation into a hardened killer seems at odds with the narrative at first, the game quickly moves past it. It is a superb action game that brings a new emotional dimension to one of gaming's most enduring icons, and repositions her alongside Nathan Drake at the top of gaming's action-hero heirarchy


: Gamespot

The single-player campaign here is the main attraction, and it is excellent. It doesn't try to rewrite the book on third-person action adventure games. But with its excellent controls, engaging heroine, thrilling combat, and fascinating setting, it doesn't need to




ImpulseGamer - 10/10
Digital Spy - 10/10
The Escapiest - 10/10
NZGamer - 10/10
Telegraph – 5/5
Digital Spy – 5/5
VaDeJuegos (Spain) – 5/5
Kotaku – ‘Yes’
HardGame2 (Spain) – 9.5/10
3DJuegos – 9.4/10
Everyeye.iit - 9.3/10
Hobbyconsolas – 93/100
GameInformer – 9.25/10
GamingXP - 9.2/10
IGN -– 9.1
BigPond GameArena - 9/10
Vandal – 9/10
CVG -– 9/10
LaPS3 - 9/10
Gameblog.fr - 9/10
AusGamers - 9/10
GamesRadar - 9/10
Polygon – 9/10
Eurogamer Sweden - 9/10
Meristation – 8.9/10
GamesBeat - 8.8/10
NowGamer – 8.8/10
Cheat Code Central - 8.8/10
Videogameszone.de - 8.7/10
Gameplanet - 8.5/10
SpazioGames - 8.5/10
Gamespot – 8.5/10
Gametrailers – 8.5/10
OXM – 8.5/10
GTTV -– 8.5
Destructoid -– 8.5/10
Multiplayer.it - 8.3/10
Metro GameCentral - 8/10
EuroGamer Italy - 8/10
OPM – 8/10
Metro – 8/10
OXM UK - 8/10
EGM - 8/10
EDGE - 8/10
Eurogamer -– 8/10
Gamereactor – 8/10
Xbox360Achievments - 7.5/10
Gamereactor Swden - 7/10
Machinima - 6/10

 
آخرین ویرایش:
:d

عکس از vg247

نمیدونم کسی که اینو ساخته واقعاً قصدش شوخیه یا واقعاً آدم نفهمی بوده ؟ :d همه ی اینایی که برای TR نوشته توی آنچارتد هم هستن ! ( البته به جز Deer :d) واسه هرکدوم خواستین میتونم مثال بزنم ! :|
حتی Parachute هم توی آنچارتد 3 هست مرحله کویر موقعی که از هواپیما میپرین با چتر میاین پایین ! پازل هم فکر کنم پازل های آنچارتد 2 کافی باشه ! :d PAin هم بیشترین چیزیه Nathan Drake تو عمرش تجربه کرده ! :d
 
چند وقت پیش فردین هم گفت و قرار بر این شد که پست اول مرتبا اپدیت بشه گفتم یه یاداوری بکنم که باز شاهد بینظمی تاپیک امتیازات نباشیم:d
 
متای بازی از 26 نقد همچنان 87!!
واسه PS3 هم 6 تا نقد ثبت شده که متاش 88 هست!!
واقعا باید به SE تو این نسل تبریک گفت که یکی از بهترین ها بوده!!
:x
 
این هم قسمتی از نظرات اصلی سایت‌ها در ضمن بیشتر این نمراتی که کم داده شده بخاطر بخش مولتی بازی است که توسط Eidos ساخته شده. سایت destructoid هم به بازی 7 داده بود که بعد از چند دقیقه نمره رو به 8.5 تغییر داد. ٍEurogamer هم با 8 قرار داد بسته:|Euro8gamer :d
Polygon
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[TD="class: quotearea"] That unexpected thoughtfulness extends to most of the game. It's easy to point out the many ways that Tomb Raider borrows bits and pieces from other popular games of the last five years, but Crystal Dynamics has blended these disparate strengths into something remarkable. It's cinematic yet open, intense yet laid-back, fresh yet polished. It's a near-perfect embodiment of the age of the Xbox 360 and PlayStation 3 with a hint of what to expect next.[/TD]
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Ausgamers
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[TD="class: quotearea"] Tomb Raider reaffirms the importance and value of having strong, realistic female protagonists in games, while also successfully transposing much of what people loved about the original titles into an adventure that feels superbly modern. It’s a better Uncharted game than Uncharted 3 was, and goes a long way towards reminding us of the value of the Triple-A blockbuster in a market where smaller indie efforts have started to get so good that we need such reminders. This is an extremely impressive reboot, one that provides me with one of the most enjoyable and exciting adventures I’ve undertaken in quite some time.[/TD]
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Stevivor.com
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[TD="class: quotearea"] On the whole, Tomb Raider is a very polished title (as it should be, after a delay) with quite a bit to offer gamers. Whether you’re into third-person shooters, love a great story, or are keen on exploring, you’ll find something to satisfy your cravings. Welcome back, Lara – and nice to properly meet you.[/TD]
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Eurogamer
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[TD="class: quotearea"] So goodbye, old Lara. Your time is up. Hello, new Lara. If you can stop hacking people to death for five minutes, we'll get along fine.[/TD]
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Edge
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[TD="class: quotearea"] Yet despite all this, Tomb Raider retains its own identity, and much of that is down to its British heroine. Whether she’s huddled up against the cold or sending five men to their doom with an explosive arrow, this is still Lara Croft, one of gaming’s most distinctive heroes – and now she has a personality that extends far beyond the bounds of her bra straps. If the purpose of a reboot is to redefine a character and set them up for the future, then this is a job well done.[/TD]
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CVG
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[TD="class: quotearea"] Yet, following a bombastic final third, the 10-15 hour long story draws to a particularly memorable conclusion, and these things hardly seemed to matter. It takes around 20 hours to fully explore the entire island, something you'll instantly feel compelled to do, and at the end your thoughts will turn to the inevitable sequel - and how Crystal Dynamics will look to top this.

Because rest assured: Lara is back.
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IGN
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[TD="class: quotearea"] Tomb Raider is well-written, sympathetic, exciting, beautiful and just incredibly well-made. The single-player rarely makes a mis-step, and though Lara's quick transformation into a hardened killer seems at odds with the narrative at first, the game quickly moves past it. It is a superb action game that brings a new emotional dimension to one of gaming's most enduring icons, and repositions her alongside Nathan Drake at the top of gaming's action-hero heirachy.[/TD]
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Destructoid
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[TD="class: quotearea"] Tomb Raider could so easily have gone wrong, and its opening gambit looks like it's heading down a most erroneous path. It starts off with some ambushing QTEs and absolutely pummels Lara Croft into the dirt to such a degree, you'd almost suspect the developers were getting off on it. This first impression is an awkward obfuscation, however, one that soon erodes to reveal a savvy, thoughtful, and above all, immensely enjoyable game. In fact, I'm happy to go on record as saying this is the best Tomb Raider game I've played. Tightly produced, competent in both its puzzling and its combat, this is one reboot that manages to be unequivocally superior to its predecessors.

Lara Croft has at last scaled the mountain of relevance once again, and the view's pretty good from up there.
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[TABLE="width: 100%"]
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[TD="class: quotearea"] Tomb Raider could so easily have gone wrong, and its opening gambit looks like it's heading down a most erroneous path. It starts off with some ambushing QTEs and absolutely pummels Lara Croft into the dirt to such a degree, you'd almost suspect the developers were getting off on it. This first impression is an awkward obfuscation, however, one that soon erodes to reveal a savvy, thoughtful, and above all, immensely enjoyable game. In fact, I'm happy to go on record as saying this is the best Tomb Raider game I've played. Tightly produced, competent in both its puzzling and its combat, this is one reboot that manages to be unequivocally superior to its predecessors.

Lara Croft has at last scaled the mountain of relevance once again, and the view's pretty good from up there.
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Telegraph.co.uk
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[TD="class: quotearea"] Tomb Raider sits comfortably as one of this generation's best action games. It fixes the flaws of past games in the series, without straying too far from its roots to be alienating. Lara's never been represented better, and sits comfortably alongside a cast of nuanced, intelligently-written characters. The environmental traversal is varied, involved and non-linear, and the combat mechanics are fantastic. It's unquestionably the zenith of the series, and since this marks a new beginning for the franchise, that's a very exciting prospect indeed.[/TD]
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OXM UK
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[TD="class: quotearea"] We end where we came in. Tomb Raider is an excellent game that, while paying tribute to Lara Croft's heritage, certainly feels like a new beginning - mechanically as well as thematically. It's visually dazzling, narratively affecting, dangerously near best-in-class when it comes to solid shooting, vertiginous platforming and ballsy set plays... and bodes fantastically for any future instalments. If, however, you're a long-time Raider who yearned for this reboot to push your grey matter to its logical limits with switches, inscrutable puzzles and sprawling cave networks... well, you might just want to dig out that dusty copy of Anniversary instead.[/TD]
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Penny Arcade
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[TD="class: quotearea"] The missteps are small and few, and the triumphs are many and large. Tomb Raider re-introduces us to the character of Lara Croft, explains how she came to be the hero we know from earlier games, and then sets her on her way to more adventures. The game’s final line, and the tiny hint at a possible sequel if you know where to look, do a great job at capping off a fulfilling adventure. I walked away from the game as the credits rolled like one walks away from a grand meal: Feeling satisfied and refreshed.[/TD]
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Gamespot
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[TD="class: quotearea"] But no matter; the single-player campaign here is the main attraction, and it is excellent. It doesn't try to rewrite the book on third-person action adventure games. But with its excellent controls, engaging heroine, thrilling combat, and fascinating setting, it doesn't need to. Lara may be covering some previously charted territory here, but Tomb Raider is so well-crafted, you won't mind at all.[/TD]
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Shacknews
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[TD="class: quotearea"] In the end, I enjoyed the Tomb Raider ride, but in a B-grade thriller sort of way. A lot of that has to do with the new direction it takes, which skews towards a much different and action-oriented balance of gameplay than its predecessors, and a script that can't quite bear the weight of the story's serious tone. There are a lot of exciting, cinematic moments and action to experience within, even though they come at the expense of the spirit of exploration and environmental puzzling the IP was originally built upon.[/TD]
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GameTrailers
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[TD="class: quotearea"] The payoff from this pre-packaged drama and live-target online practice barely amount to the value of a single, raidable tomb, and it’s easy to imagine the resources spent on these being better utlized to bloster the game’s strengths. The road to the triple-A summit hasn’t been reached in a single game, but there’s hope that Lara could reach greater heights in the inevitable sequel.[/TD]
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Kotaku
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[TD="class: quotearea"] That layering—like the overall shift in tone—serves to gin up the experience in a counter-intuitive way. It's the kind of feel-bad that feels good. If you miss the old Lara, you're compelled to finish this title to get her closer to the snarky, actualized persona of the PS1 era. In the game, Lara has been a doubter of the tales her father brought back home with him. "The lines between our myths and the truth is blurry," she realizes at the game's end. The truth here is that this game is a finely crafted reboot, one that ensures that Lara Croft herself won't become a relic of the past. It's gloomier, yes, and laden with a thick sheen of meta-awareness. This new origin story throws more trouble at its heroine than ever before. But the changes folded into this Tomb Raider add a turbulent urgency that the old adventures lacked. We're left with a Lara Croft that we know better. She can handle what's coming, especially when it looks like she can't.[/TD]
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Game Informer
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[TD="class: quotearea"] The lackluster multiplayer is absolutely no reason to avoid what is otherwise one of the best action adventures I’ve ever played. Crystal Dynamics has nailed a pitch-perfect new vision for one of gaming’s most recognizable characters, and revitalizes her for what I hope will be many more installments. Whether or not you’ve embraced the previous games that went by this moniker, this is the time to take another look at Lara Croft.[/TD]
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Digital Spy
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[TD="class: quotearea"] With a well written cast of characters, mightily impressive production techniques, sumptuous visuals, tight platforming and surprisingly enjoyable combat, Tomb Raider is most definitely a release to be treasured.[/TD]
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EGM
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[TD="class: quotearea"] Tomb Raider presents a conflict between what I expected and what I received, so to some degree, it’s hard not to be disappointed. However, even with its missteps and missed opportunities, the effort Crystal Dynamics presents here is a respectable first step in giving the Tomb Raider franchise a proper–and much-needed—reboot[/TD]
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آخرین ویرایش:
حالا که متاسفانه نمرات خوبی گرفته ... امیدوارم اصلا فروش خوبی نداشته باشه ...

از حرف من تعجب نکنید ..اگه این بازی برای هر استودیوی دیگه بود خیلی هم خوشحال میشدم چون فن شدید تامب رایدر هم هستم ... ولی se ...

همه ما se رو به خاطر چیز دیگه ای میشناسیم ... و بهش و بازی هاش علاقه مند شدیم ... به jrpg های فوق العاده و خالص به فاینال فانتزی هاش ...

ولی روی اوردین se به این بازی ها ... نه تنها یکی مثل من رو خیلی نگران تغییر ماهیت بیشتر و بیشتر rpg های این شرکت میکنه مثل عناصر سکو بازی در این بازی های فاینال فانتزی شاید در اینده ... بلکه تغییر ماهیت کل شرکت و بازی هاش و محو شدن عناصر jrpg از این شرکت که با رویکرد se در این نسل کاملا هم محتمله ...
 
آخرین ویرایش:
حالا که متاسفانه نمرات خوبی گرفته ... امیدوارم اصلا فروش خوبی نداشته باشه ...

از حرف من تعجب نکنید ..اگه این بازی برای هر استودیوی دیگه بود خیلی هم خوشحال میشدم چون فن شدید تامب رایدر هم هستم ... ولی se ...

همه ما se رو به خاطر چیز دیگه ای میشناسیم ... و بهش و بازی هاش علاقه مند شدیم ... به jrpg های فوق العاده و خالص به فاینال فانتزی هاش ...

ولی روی اوردین se به این بازی ها ... نه تنها یکی مثل من رو خیلی نگران تغییر ماهیت بیشتر و بیشتر rpg های این شرکت میکنه مثل عناصر سکو بازی در این بازی شاید در اینده ... بلکه تغییر ماهیت کل شرکت و بازی هاش و محو شدن عناصر jrpg از این شرکت که با رویکرد se در این نسل کاملا هم محتمله ...

اینا فقط حرفه! مهم خوده بازی که همه سایتها(بلا استثنا) گفتند به گذشته اش پایبند بوده و پیشرفت کرده و دلیلی برای فروش کمش نیست
 
اینا فقط حرفه! مهم خوده بازی که همه سایتها(بلا استثنا) گفتند به گذشته اش پایبند بوده و پیشرفت کرده و دلیلی برای فروش کمش نیست

اصلا منظور من رو فهمیدی دوست عزیز ؟؟؟

من اصلا کاری به کار تامب راید ندارم ... که به اصلش متعهده یا نه

من نگران اینده بازی های jrpg در این شرکت هستم
 
حالا که متاسفانه نمرات خوبی گرفته ... امیدوارم اصلا فروش خوبی نداشته باشه ...

از حرف من تعجب نکنید ..اگه این بازی برای هر استودیوی دیگه بود خیلی هم خوشحال میشدم چون فن شدید تامب رایدر هم هستم ... ولی se ...

همه ما se رو به خاطر چیز دیگه ای میشناسیم ... و بهش و بازی هاش علاقه مند شدیم ... به jrpg های فوق العاده و خالص به فاینال فانتزی هاش ...

ولی روی اوردین se به این بازی ها ... نه تنها یکی مثل من رو خیلی نگران تغییر ماهیت بیشتر و بیشتر rpg های این شرکت میکنه مثل عناصر سکو بازی در این بازی شاید در اینده ... بلکه تغییر ماهیت کل شرکت و بازی هاش و محو شدن عناصر jrpg از این شرکت که با رویکرد se در این نسل کاملا هم محتمله ...
چه ربطی داره آخه!!!!!!!!!
اون قسمت SE هنوز پا برجاست که JRPG میسازه شما همه اینا رو به پای Eidos بذارید که الان به نام SE هست!!
 
چه ربطی داره آخه!!!!!!!!!
اون قسمت SE هنوز پا برجاست که JRPG میسازه شما همه اینا رو به پای Eidos بذارید که الان به نام SE هست!!

خب ربطش رو تو ff13 و 13-2 و 13-3 و ff14... دیدیم و خواهیم دید و مطمئنا با این روند بدتر از قبل خواهد شد و در نهایت یا شاهد حذف کامل این بازی ها یا حداقل تغییر کامل محتوای این بازی ها خواهیم بود ...

کاش این شرکت این بازی هاش رو به یه شرکت مثل نامکو و یا تمکو منتقل میکرد(میفروخت) ....
 
خب ربطش رو تو ff13 و 13-2 و 13-3 و ff14... دیدیم و خواهیم دید و مطمئنا با این روند بدتر از قبل خواهد شد و در نهایت یا شاهد حذف کامل این بازی ها یا حداقل تغییر کامل محتوای این بازی ها خواهیم بود ...

کاش این شرکت این بازی هاش رو به یه شرکت مثل نامکو و یا تمکو منتقل میکرد(میفروخت) ....

شما اصلا فهمیدی من چی گفتم؟؟:frown:
میگم اون بخش SE که روی بازار شرق تمرکز داره بحثش جداست و ربطی به این بازیها نداره,تازه موفقیت این بازیهای غربی میتونه به انتشار اونا هم کمک کنه!!
واسه چی باید بیاد ipهای اصلیش رو بفروشه!!!:eek:
 

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