Publisher: Ubisoft
Developer: Ubisoft Paris
Initial Release Date: October 4, 2019
Platforms: Microsoft Windows, PlayStation 4, Xbox One
The authenticity and the survival, central to the experience, accentuate the urgency of the situations and this oppressive feeling of being the prey, and no longer the hunter, on Auroa.
Push Square: 6/10
For the most part, Ghost Recon: Breakpoint is an enjoyable open world excursion, provided you know what to expect -- and let's face it, you probably know exactly what to expect. Its loot and gear score systems seem more than a little tacked on, but much like many of Ubisoft's other open worlders, there's a moreish quality to Breakpoint that's difficult to deny. In co-op there's potential for a lot of fun, and the freedom that you're given in both building Nomad and tackling missions is the game's greatest strength. However, an eye-watering number of microtransactions leave a sour taste, and a parade of annoying bugs give the release a disappointingly rough feel. Robust but bloated, Breakpoint is a mishmash that has its fun moments, but its identity is MIA.
Gameblog.fr: 6/10
Ubisoft clearly wanted to make Breakpoint a mix between The Division and Destiny, but it doesn't really work if you look at the work as a whole. Dusty community hub breaking immersion, idiot AI, bugs of all kinds despite the beta, microtransaction system a little bit abusive, terrible driving vehicles system,tactics non-existent in solo.... However, the game also has some good aspects, especially with its brilliant main actor, its fun multiplayer Ghost War mode and many cooperative possibilities due to the realistic and complete equipment. Definitely Ghost Recon Breakpoint is not a bad game, but it is not what you would call a good game either.
IGN Italy: 7.8/10
The new chapter of the Ghost Recon series is a good shooter that combines solid gameplay with a poorly integrate RPG structure.
Millenium: 6.5/10
Ubisoft clearly wanted to make Breakpoint a mix between The Division and Destiny, but it doesn't really work if you look at the work as a whole. Dusty community hub breaking immersion, idiot AI, bugs of all kinds despite the beta, microtransaction system a little bit abusive, terrible driving vehicles system,tactics non-existent in solo.... However, the game also has some good aspects, especially with its brilliant main actor, its fun multiplayer Ghost War mode and many cooperative possibilities due to the realistic and complete equipment. Definitely Ghost Recon Breakpoint is not a bad game, but it is not what you would call a good game either.
Gamespot: 4/10
Ghost Recon Breakpoint is a confused hodgepodge of disparate ideas that rarely come together in an enjoyable way.
VG247: 2/10
Ubisoft has failed in two areas where it usually excels here – sequels and open worlds – but there’s still a small glimmer of hope in another area: reinvention. Perhaps this concept will get scrapped entirely for the next one and we’ll go back to the good old days where Ghost Recon was an excellent shooter with its own identity. Right now it’s out of focus, confused, and frustrating. A ghost of its former self.
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