Wander
کاربر سایت
نسخه چی؟
فرق این با کنسول معمولیه چیه؟شکلشون که مثل همه!
این سوال من هم هست.ممنون میشم یه نفر که کنسول رو داره پاسخ بده.دوستان wii u تو ایران و بازار ایران کارایی داره (از نظر خرید و فروش)؟!
بازی هاش گیر میاد؟!
الان تو ایران بازی هایی که موجود هست از 40.50 تا بیشتر هست یا کمتره؟!
خوده وی یو چن تا بازی انحصاری داره و کدوم یکی از بازی های نسل هفتم روش اجرا میشه؟!
من فقط اساسینز بلک فلگ رو یادمه که براش اومده بود با اگه اشتباه نکنم بتمن ارکام اُریجین
سلام خریدو فرو که میشه اما تو ایران خیلی کمه اکثرا سفارش میدن براشون میارندوستان wii u تو ایران و بازار ایران کارایی داره (از نظر خرید و فروش)؟!
بازی هاش گیر میاد؟!
الان تو ایران بازی هایی که موجود هست از 40.50 تا بیشتر هست یا کمتره؟!
خوده وی یو چن تا بازی انحصاری داره و کدوم یکی از بازی های نسل هفتم روش اجرا میشه؟!
من فقط اساسینز بلک فلگ رو یادمه که براش اومده بود با اگه اشتباه نکنم بتمن ارکام اُریجین
این سوال من هم هست.ممنون میشم یه نفر که کنسول رو داره پاسخ بده.
من بین این کنسول و ps4 موندم کدوم رو انتخاب کنم.(اینو میدونم که خیلی با هم تفاوت دارن ولی این گیم پد لمسیش خیلی تحریک کنندست!!!)
براى اينكه راحت تر بشه انتخابت بيشتر دقت كن به اينكه چه سبك بازى اى رو دوست دارى ... مثلا من كل نسل قبل رو وى داشتم و يك جورايى كلا با بازى هاى ژاپنى سير كردم ... بازى هاشون خيلى خوب بودن از نظر من ولى از طرفى رفيقم اصلا از سبك بازى هاشون خوشش نمياداین سوال من هم هست.ممنون میشم یه نفر که کنسول رو داره پاسخ بده.
من بین این کنسول و ps4 موندم کدوم رو انتخاب کنم.(اینو میدونم که خیلی با هم تفاوت دارن ولی این گیم پد لمسیش خیلی تحریک کنندست!!!)
So a basic comparison/calculation makes the Wii U look, on paper at least, significantly slower than an Xbox 360 in terms of raw CPU. This point was raised in the meeting, but the Nintendo representatives dismissed it saying that the "low power consumption was more important to the overall design goals" and that "other CPU features would improve the performance over the raw numbers".
Now that the game was up and running on the console we could start developing features that would use the new controllers and make our game stand out on the platform. But soon after starting this we ran into some issues that the (minimal) documentation didn't cover, so we asked questions of our local Nintendo support team. They didn't know the answers so they said they would check with the developers in Japan and we waited for a reply. And we waited. And we waited.
After about a week of chasing we heard back from the support team that they had received an answer from Japan, which they emailed to us. The reply was in the form of a few sentences of very broken English that didn't really answer the question that we had asked in the first place. So we went back to them asking for clarification, which took another week or so to come back. After the second delay we asked why it was taking to long for replies to come back from Japan, were they very busy? The local support team said no, it's just that any questions had to be sent off for translation into Japanese, then sent to the developers, who replied and then the replies were translated back to English and sent back to us. With timezone differences and the delay in translating, this usually took a week !
As far as the CPU optimisations went, yes we did have to cut back on some features due to the CPU not being powerful enough. As we originally feared, trying to support a detailed game running in HD put a lot of strain on the CPUs and we couldn't do as much as we would have liked.
اما GPU قدرت خيلي خوبي دارهOn the GPU side, the story was reversed. The GPU proved very capable and we ended up adding additional "polish" features as the GPU had capacity to do it.