چون توی اون عکس محیط برفی هست زیاد گرافیکش به چشم نمیاد من بیشتر مدنظرم بود تا طراحی کاراکتر ها رو ببینید که به نظر من فوق العاده هست (حالا شاید چشای من آلبالو گیلاس میچینه ) ولی در کل همیشه از SC انتظار گرافیک خارق العاده رو داشته باشید به هر حال هر چی نباشه سازنده اش UBI هست که در زمینه گرافیکی غولیه!حمید این عکس که گرافیک نداره به نظر من ولی قبلیاش شاهکار بود
میدونید Real Time رندر شدن اون تصاویر شاید با وجود بازیهایی مثل Crysis , Cellfactor چیز حاصی نباشه ولی انیمیشن هایی که توی اون تریلر هست واقعا غیرممکن هست (حداقل تا چند سال آینده) حتی اگر تریلر Real Time باشه به احتمال 100% Pre Animated هست و از گیم پلی نیست (مثل تریلر های Wardevil)در این مورد هم شرط میبندم 100% REAL-TIME
در توضیحات:حمید این ماله 360 ـه؟
بازی قرار است برای ps3, X360 , PC ساخته شود.
آره موافقم شدید. خود خودشه!پ.ن: اون یارو رباته چقدر شبیه ED-209 ـه (تو Robocop )
:cheesygri تو کانتر حتی 1vs1 هم احتیاج به استراتژی و تمرین داره و باید با مپ ها آشنا بود البته مثلا تو Halo هم خب بالاخره باید با مپ آشنا بود ولی خب گفتم که چون هیچ کدوم بازی نکردیم شرایط منصفانه تره! :cheesygriخوب وقتی که من میگم حاضرم باهات بازی کنم یعنی 1v1 نه این 5v5 .تو 1v1 شوتینگ مهم هست دیگه !ولی باشه Halo2 هم میزنیم!
The showing was certainly an impressive one, but the USS Ashcroft level is set at night and therefore... well, dark. We're absolutely looking forward to seeing this game again at E3 next week as we've been told that we'll be able to see the jungle level from the GDC demo which should afford us the chance to see all of that wonderful detail in the light. It's unsurprising that this is a PC only title. What Crytek has done with CryEngine 2 can only be pulled off with the next-gen technology for the PC and those with high-end machines when the game releases are in for a treat. For reference, the gameplay demo we were shown was running on an X1900 (not dual) so there is hope for us all this Winter. We just have to put our hopes in Microsoft that they release DirectX 10 sometime soon following Crysis.
===========================================It's the return of the king: the number one rally title confirmed for 2007 with the most diverse selection of incredible off-road events
Colin McRae Rally, the genre-leading off-road racer, is to return in 2007, Codemasters announced today. The all-new McRae game, (working title CMR’07), is now in development exclusively for next-generation platforms.
After a two-year break for the series, Codemasters Studios’ designers are back creating a totally reinvigorated McRae experience. The new Colin McRae title will go beyond the series’ point-to-point rallying to deliver the most diverse selection of extreme off-road competitions. Sensational gravel, mud and dirt racing events from the world over will include perilous Hill Climb and collision-packed Rally Cross events.
International rallying competitions will also feature, with official cars on tracks based on real roads and locations around the globe. The title will also expand on beat-the-clock racing and include events with multiple cars on track to satisfy anyone who wants to push their on-the-edge driving just that bit further.
Says Gavin Raeburn, Executive Producer at Codemasters:
“The all-new Colin McRae Rally will be a real evolution for the series and offer a massive variety of off-road events, more than any other single-championship rally game has before. It's being designed to offer a totally accessible, high-speed and adrenalin-fuelled ride for newcomers to the series, yet race hardened McRae players will be able to delve under the bonnet and immerse themselves in the most challenging of competitions.”
With official cars and official events across a wide variety of off-road and rally disciplines, the most authentic and thrilling tracks ever in a McRae game, modes that make the most of online multiplayer and the series’ trademark intuitive car handling system tuned to perfection, Colin McRae Rally is evolving and will appear on next-generation systems in 2007.
SEGA ANNOUNCES A BIZARRE 3RD PERSON SHOOTER!
SEGA & Bizarre Creations Announce New Project For Next-Gen Platforms
LONDON & SAN FRANCISCO (5th May, 2006) – SEGA Europe Ltd. and SEGA of America, Inc. today are proud to announce The Club (Working Title) for Next-Gen consoles in 2007. The Club is the next project from award-winning UK based development powerhouse, Bizarre Creations, the studio behind the definitive next-gen racing game, Project Gotham Racing 3. Bizarre Creations are once again in partnership with SEGA having already enjoyed past success with the beloved Metropolis Street Racer.
Within The Club, Bizarre Creations will redefine and refresh the mechanics of 3rd person action shooters just as they have shaken up the racing genre. The Club focuses on addictive and rewarding gameplay that tests your skills to the limit and offers a relentless pace never before seen within the genre. Offering frantic, fast paced gameplay with a unique style, tone and storyline that drips with energy, attitude and anarchy, The Club will be a genuine showcase for the capabilities of the next-gen platforms by maximising the graphical and audio technology available to give a gameplay experience that is second to none. The game focuses on addictive and rewarding gameplay that tests your skills to the limit and leaves you, and the rest of the world, in no doubt about how good you really are.
“The Club is the most exciting game I have seen in ages. It's one of those titles, even at this stage in development, which I cannot put down - it will be huge.” commented Matt Woodley, Creative Director of SEGA.
"Here at Bizarre Creations we feel The Club brings the pillars of classic SEGA gameplay bang up to date for the next generation of hardware, gaming and gamers" commented Martyn Chudley, Managing Director, Bizarre Creations Ltd. "We are truly excited by the prospects of this game and of our partnership with SEGA."
The Club is a loosely organised and highly illegal underground entity. The Club is a meeting ground for those seeking the ultimate in vicarious thrills, and those who want to watch them. You have been entered into the sport, and against the odds must fight for survival.
Set in a variety of unusual and evocative locations scattered across the globe, you will be wielding high-powered weaponry in a bid to earn your escape. Your first task is to survive, but you must kill according to their rules - quickly, relentlessly and with style.
Kill or be killed, stand still and you’re dead!
The Club hits Europe and America in 2007 on Next-Gen platforms. Bizarre Creations will be conducting in-depth presentations behind closed doors for select press at E3 on the SEGA booth #946, South Hall. In addition to the presentation there will be a sneak preview video running on the video wall on the show floor.
چند وقت پیش خبر همکاری Bizzare Creation با Sega برای ساخت بازیهای نسل بعد منتشر شد. امروز سگا این بازی را معرفی کرد. Bizzare سازنده بازی PGR3 برای XBOX360 است که واقعا گرافیکی حیرت انگیز داشت و میتوان چنین انتظاری را از بازی جدید این شرکت داشت هنوز هم پلتفرم خاصی برای آن اعلام نشده (Next gen platforms). سبک بازی هم شوتر سوم شخص است:
Mexican director Guillermo del Toro is helping to develop a video game in which players will have to survive an apocalypse that leaves a world infected with zombies and other potentially fatal horrors.
He has partnered on "Sundown" with Terminal Reality, home of the BloodRayne franchise, which originated the property and will develop the game for next-generation platforms.
Del Toro, who described himself as a lifelong avid gamer, said he did want merely to attach his name to the game.
"I believe in the next 10 years, narrative media is going to shift to a hybrid of video games and movies," he said. "This is a great opportunity for me to help be a bridge to what I believe is the future."
Players will start as a typical person on an average day. As everything goes terribly wrong, in order to survive they must learn to form alliances with various beings and to change their role as each new challenge calls for different abilities.
"We want to create a real beginning, middle and end to the game and to each set piece of the game too," said del Toro, who owns the television and movie rights. "I want to make some of the atmospheric elements in the game very, very scary."
Del Toro's directing credits include "Hellboy" and its upcoming sequel, as well as "Blade II," "Mimic" and "Cronos."
اون جور که نتایج تحقیقات من میگه هنوز پلتفرم بازی اعلام نشده و گفتند به زودی (احتمالا در E3) اعلام میکنند این موضوع رو. شاید برای ps3 , X360 بیاد ولی هنوز تا اونجا که من فهمیدم اعلام نشده!همونطور که گفتی این بازی به سبک شوتر سوم شخص هست و فعلا برای کنسولهای XBOX360 و PS3 اعلام شده !
نوشته شده توسط Restricted Area:
کارگردان Hellboy یعنی Guillermo del Toro هم داره با همکاری Terminal Reality یک بازی میسازه:
There it is finally, this secret Bizarre Creations project announced by Sega last year during the TGS. It's a third person action game, with more details to be shown during E3. Meanwhile enjoy these 2 awesome artworks of the game, by the ever excellent John Wallin.