Torchlight II | PC

torchlight-2-announced.jpg


بخش 1) اطلاعات بازی:

Developer: Runic Games
Publisher: Runic Games
Genre: Role-Playing - RPG
Platfrom: PC
Release Date: Q1 2011


بخش 2) لینک ها:


سایت رسمی بازی
GameSpot


بخش 3) توضیحات:

یکی از بازیهای موفق نقش آفرینی سال گذشته همین بازی Torchlight بود که توسط تیمی ساخته شده بود که قبلا تجربه کار بر روی شاهکار Diablo رو داشتن.
از جمله تغییراتی که قرار هست در نسخه دوم نسبت به شماره یک بازی اعمال بشه وجود حالت Coop و Multiplayer، رابط کاربری (Interface) بهینه شده نسبت به قبل و همچنین قابلیت شخصی سازی (Customize) هر یک از شخصیتهای بازی (ظاهرا 4 شخصیت) هست.
تاریخ انتشار بازی برای بهار سال آینده اعلام شده.
فعلا اطلاعات دقیقی از بازی منتشر نشده، هر زمان اطلاعات جدیدتری از بازی بدست آوردم توی همین پست اول قرار میدم.

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New Update

خب، علاوه بر کلاس Engineer، 3 کلاس دیگه هم معرفی شدن:

1. Outlander
class-outlander-large_xlarge.jpg

"The Empire would like to pretend people like me don't exist - and yet, here I am."

Born to roam, Outlanders are the vagabond adventurers of the world. They come from a wide variety of backgrounds, cultures, and even races - but all share a lust for travel and excitement, an appreciation of eldritch lore, and an appetite for danger.

Outlanders personify the nomadic impulse. They travel the world in search of forgotten artifacts and forbidden knowledge - the more perilous the quest, the better! However, because they often have few qualms about acquiring what they desire by any means necessary, most civilized folk see them as renegades at best, and outlaws at worst. After all, while Outlanders are among the most skilled and daring explorers the world has to offer, they are hardly a formal organization; anyone can become an Outlander. A great many began their adventuring careers as thieves, swindlers, brigands, pirates, and even murderers - and old habits can die hard.

The strength of the Outlanders lies in the vast body of lore they have collected - and which they have passed down from father to son, mother to daughter, and master to apprentice for hundreds of years, in the form of specialized magical training, sophisticated fighting techniques, and the odd ancient relic. They also go to great lengths to study the magical and martial arts of various races - from Estherian thaumaturgy to Zeraphi alchemy - and have even traded with monsters for the secrets of their crafts: learning incantations from goblin chanters and rune magic from the enigmatic Varkolyn.

Even so, all of that knowledge and nifty magical gear is only useful if the Outlander survives long enough to use it, so Outlanders also undergo intense training to be as fast, fit, and nimble as possible. A good Outlander will tumble through scores of opponents, herding them together for an attack with their deadly throwing glaive. A good rifle or a pistol might be handy in a tussle, but, when the odds are against them, every Outlander knows that whirling blade of razor-sharp death is her best friend in the whole wide world.

The Outlander's throwing glaive defines her role in combat: Speed, skill, and long-range accuracy - paired with the arcane knowledge to make every attack as lethal as it gets!


2. Berserker
class-berserker-large_xlarge.jpg

"Enough talk! Gold and glory await!"

Driven by a lust for adventure and a savage determination to win fame, fortune, and glory, Berserkers wander the wild places of the world in search of formidable foes, fabulous treasures, and the sheer joy of a worthy challenge.

The Valgang tribes of the icy north produce some of the fiercest men and women in all the world, and the Berserkers are the most savage warriors of the lot. Possessed of an animalistic cunning and an unbridled fury, a Berserker is an untamed and unpredictable beast who is a blessing when set upon one's enemies—and a curse when turned against you. The Berserker’s lust for battle cannot be sated even by the endless warring of their tribes; eventually, every Berserker sets their eyes on the exotic lands to the south, where adventure is ever just over the horizon ... and danger lurks around every corner.

Berserkers draw their strength from the worship of the northern lords of battle: Vur, the Wolf; Dralk, the Dragon; and Krax, the Raven. Their totem beasts grant Berserkers extraordinary powers, and only improve the more they embrace their own animalistic natures. From Vur, the Berserker gains a single-minded perseverance; from Dralk, the sheer power of the dragons of old; and from Krax, the vicious cunning to put them all to good use!

Naturally, a Berserker makes an excellent hand-to-hand combatant: a primal force lashing out with fists and claws, the rage building inside like a caged beast. Their onslaught can stun foes and leave them vulnerable to a vicious follow-up ... or finish them all in one quick charge. And, on those rare occasions when a Berserker is overrun, their fearsome totems unleash gouts of fiery dragon breath or packs of spectral wolves to turn the tide of battle.

The Berserker personifies the offensive-minded fighter: strength, speed, ferocity, and the power of the wild, all rolled together into one devastating combination!


3. Engineer
class-engineer-large_xlarge.jpg

"If a problem is too big to fix ... one must break it into smaller problems."

The workhorse of the Empire, the modern Engineer’s strength lies in his Ember-fueled, steam-driven armor—a technological marvel devised by top scientists at the Industrium (the Empire’s academy of science and technology), and crafted personally by the Engineer as his journeyman project.

So equipped, Engineers carry out any mission involving technology that the Empire requires, from building mighty Herkonian Embercraft transports to delving into ancient ruins in search of long-forgotten knowledge—sometimes as part of a team of Imperial soldiers, but more often than not as “independent” contractors. As time passed, though, the role of the Engineers evolved. Some strictly pursued research and theory, locked away in factory-labs and paid kingly sums to examine dwarven artifacts and develop new designs from them.

The Engineers find work aplenty on the continent of Vilderan, exploring dwarven ruins for more artifacts, maintaining the Empire's transports, and overseeing work in the Ember mines. But the conditions have forced the Engineers to adapt their methods and equipment. Gone are the leather aprons and tidy toolboxes—replaced by armored plates and massive, two-handed spanners that conveniently also serve as weapons. Now the Engineer is more soldier than scientist—more warrior than workman.

The Engineers' technological expertise lets them imbue their weapons and armor with the power of Ember to deliver blasts of energy through devastating melee strikes, or directly from the armor itself! Their gear might be a bit weightier to accommodate all that technology—but "a good, heavy spanner is just the right tool for stubborn bolts ... and stubborn beasts!"

That combination of brawn and tech makes the Engineer a formidable front-line combatant—a powerhouse of melee attacks and short-range energy bursts.



4. Embermage
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"Ember is dangerous to the untrained hand—and deadly in mine."

At the forefront of the Empire’s colonization of Vilderan are the Embermages—highly-trained spellcasters renowned for their skill, dedication, and arcane power. No Imperial army is complete without these fierce warrior-wizards in the vanguard.

It is widely accepted in the Empire that Embermages are a special breed, held in awe and respect for the rigorous training they undergo, and the prowess they display. Selected in early adolescence by the Ember Council, Embermages undergo extensive arcane conditioning and mystical studies, accompanied by hours of physical drills and combat exercises each and every day. They learn to work in tandem with Vanquishers, and crush the Empire’s foes with both subtle grace and overwhelming might, as the situation demands. By the time Embermages are assigned to active duty, they are accomplished wizards, formidable soldiers, and insightful strategists.

As the name suggests, Embermages study the magical mineral known as Ember, through which process they gain a better understanding of thaumaturgic principles. But, unlike the Empire's legion of Alchemists, Embermages do not actually draw energy from Ember itself; instead, they observe its properties, and, through meditation and experimentation, learn to recreate the effects of Ember in a wide range of magical applications. In addition to unleashing blasts of high-energy fire, ice, and electricity, an Embermage develops the means to magically interfere with the laws of time and space, moving themselves—or their enemies—across short distances in the blink of an eye.

This facility with applied magic defines the Embermage's combat role: an offensive spellcaster capable of delivering focused, precise attacks at a considerable distance, or of shifting foes violently away with short-range teleportation—usually with physically wrenching results for the targets! In battle, the Embermage wields each aspect of the Ember like a duelist wielding a blade—switching from fire to ice to lightning and back again in the span of a few heartbeats—all while disappearing from their foe's sight and reappearing in another, more advantageous position!

The Embermages’ combination of physical and magical discipline makes them superb ranged combatants: powerful, mobile, and versatile ... and, most importantly, ingenious!
 
آخرین ویرایش:

VahiD_ST

کاربر سایت
Nov 10, 2009
8,048
نام
وحید
تاریخ انتشار بازی ---> July 2012

یعنی تقریبا دو ماه بعد از Diablo III

از اونجایی که این دوبازی شباهت های بسیاری با هم دارن به نظرم اگه مثلا یکی دو ماه قبل از D3 میومد هم به فروشش کمک میکرد هم ما یه دو ماهی سرگرم میشدیم قبل از DIII , ولی نشد که بشه :d
Runic Games باید بازی رو قبل از دیابلو 3 منتشر میکرد. مگه اینها مغزشون چت خورده؟ آخه وقتی دیابلو 3 هست هیچ RPG دیگه ای حق عرض اندام نداره. >:d< حتی Torchlight 2 که ارادت خاصی بهش دارم.

به Runic games تسلیت میگم:D بعد از DIABLO III بازار Action-rpg یکی دو سالی میره تو کما!
من هم از همین جا تسلیت خودم رو به Runic Games تقدیم میکنم. :D
 

naruto22

کاربر سایت
Mar 14, 2009
959
نام
ناروتو
torchlightlogo_small.png


دانلود دموی بازی با حجم 410 مگ که 2 ساعت بصورت رایگان میتونید بازی کنید بعدش باید بازیه اصلی پیش خرید کنید تا بتونید کل دمو رو بازی کنید

The Torchlight demo is available for free from any of our mirror sites below. The demo is a two hour trial, after which you can choose to purchase a key and enter it into the demo to unlock it and continue playing!

دانلود
 

Rey Mysterio_619

کاربر سایت
Mar 8, 2008
2,493
نام
Arman
سلام یکی از کی های beta هم به من رسید.الان دارم بازی رو دانلود میکنم , بعدش بازی میکنم و میام هم نظرم رو میگم و هم چندتا عکس از beta میزارم.
 

Rey Mysterio_619

کاربر سایت
Mar 8, 2008
2,493
نام
Arman
خب حدود یه ساعت بازی کردم.بازی نسبت به نسخه ی یکش قشنگتر شده و از اون یه شکلی در اومده.عکسها رو در زیر ببینید:

بازی 4 تا کلاس داره زن و مرد برای هر دو (8 تا هم پت داره که از سگ و گربه و عقاب و ... تشکیل شده.)
0595068D3BEFFB95C936647FF494668C38CCF617
تنضیمات بازی:
93CCD14DC8DB7D0416203721F8DE727608D94C09

اینک چندتا عکس از داخل بازی:

B50D8F44A429F70A329B05504FEAD019CF94E738
F4EDDC3E3465641909D7BD390EE38E7A62760607
B63F6F46079A0171224802020E074C4EB662DABF
0A624AA36073122389BB0DB2C9066EA2316A2F5E
E1407581F09AC2C55B2DB4ED7254ACE6CC650A2C
857DE1F92D843FBCEA55FCAAFE31E5CE6F649E59
 

Destruction

The Death Fleet Descends
Loyal Member
Jun 12, 2010
8,152
نام
Blue Shadow
خوب بازی رو اجرا کردم و یه ضرب تا Level 18 رفتم :D.

تو همون نیم ساعت اول تصمیممو گرفتم که حتما بازی رو اورجینال میگیرم. عجیبCo op قشنگی داره :D.

زیادم گرون نیست، هر کی‌ خواست می‌تونیم بگیریم باهم بازی کنیم :D
 

L.o.s

کاربر سایت
Oct 4, 2011
796
نام
مسعود
سازندش گفته آفلاین لن هم خواهد داشت.نمی‌دونم منظورش این بوده که بشه مثلا تو گیم‌نت بازی کرد.
ولی لن حتما داره.
 

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