Multi Platform The Witcher 3: Wild Hunt

سازنده
CD Project Red
تاریخ انتشار
May 2015
ناشر
CD Project Red
پلتفرم‌ها
  1. PC
  2. PlayStation 4
  3. PlayStation 5
  4. Xbox One
  5. Xbox Series X|S
  6. Nintendo Switch
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Developer : CD Project Red
Publisher : Bandai Namco / Warner Bros
Genre :Action RPG
Platform : PC / Xbox One / PS4
Release Date : 19 May 2015
29 اردیبهشت 1394


سومین نسخه از سری محبوب و تحسین شده The Witcher، تحت زیر نام The Wild Hunt در حال ساخت و توسعه می‌باشد. بازی قرار است بزرگترین عنوان ساخته شده در این سری باشد و پایانی بزرگ را بر این 3گانه رقم خواهد زد.


اطلاعات منتشر شده:

  • گیم پلی همانند عنوان دوم خواهد بود که صدالبته تغییراتی نیز به دنبال خواهد داشت،
  • بازی یک دنیای Open World بزرگ و زنده را به تصویر خواهد کشید به گونه ای که بزرگترین دنیا را در تاریخ بازی های RPG خواهد داشت،
  • جزئیات بازی "30 برابر" بزرگتر از 2 عنوان پیشین خود خواهد بود،
  • استفاده از اسب و قایق برای جستجو در دنیای پهناور بازی، اضافه شده است. همچنین عنصر Fast Travel را در بازی شاهد خواهیم بود،
  • به گفته سازندگان، بازی "20 برابر" بزرگتر از عنوان Skyrim خواهد بود،
  • هر عملی از سوی بازیکنان بر روی دنیای بازی تاثیر به سزایی خواهد داشت،
  • هر ماموریت شامل روش هایی خواهد بود که از طریق آن ها می‌توان آن ماموریت را به پاین رساند. در واقع بازی گزینه های مورد نظر را پیش روی بازیکن خواهد گذاشت که از آزادی عمل بالایی برخوردار خواهند بود،
  • مبارزات همانند نسخه دوم در قالب مبارزات تن به تن و استفاده از جادو خواهد بود،
  • امکان قطع عضو در بازی وجود خواهد داشت،
  • به گفته سازنده، چیزی بیش از 100 ساعت برای اتمام بازی نیاز خواهد بود، 50 ساعت برای ماموریت های اصلی و 50 ساعت برای ماموریت های فرعی،
  • سیستم آب و هوا و شبانه روز بازی به صورت دینامیک خواهد بود،
  • هوش مصنوعی NPC ها به مراتب بیشتر از قبل شده است و اکان تعامل با محیط اطراف به صورت واقع گرایانه صورت خواهد گرفت،
  • به گفته سازندگان، چیزی بالغ بر 80 هیولا در دنیای بازی وجود خواهد داشت که هر کدام هوش، نیروها و صفات مخصوص به خود را خواهند داشت،
  • همراه با چرخه شبانه روز، نیروها و مهارت های هیولاها نیز متغیر خواهد بود، همانند قدرت گرفتنِ یک گرگ نما در شب مهتابی، که به بازیکنان اجازه خواهد داشت استراتژی مورد نظر خود را برای شکار پیاده کنند،
  • ساخت سلاح و معجون ها نیز همچنان در بازی حضور دارد اما بر خلاف نسخه پیشین، عمق بیشتری به خود خواهند گرفت،
  • مکانیزم های جدیدی همچون Witcher Sense، مبارزه بر پشت اسب و شنا در زیر آب ها و همچنین استفاده از تیر و کمان به بازی اضافه شده اند،
  • گرالت قادر به پریدن از روی اشیاء مختلف و بالا رفتن از ساختمان های خواهد بود. به گفته سازندگان این مکانیزم همانند سری Assassin's Creed نخواهد بود، بلکه بیشتر شبیه به عنوان Uncharted ساخته شده است،
  • نشانه های Witcher (که تحت عنوان Sign از آن ها یاد میشد) به 10 عدد افزایش یافته اند که 5تای آن ها از قبل وجود داشته اند،
  • بازیکن قادر خواهد بود که هنگام سواری بر پشت اسب، از بمب و Sign ها استفاده کند،
  • داستان بازی ادامه ای بر نسخه پیشین خود خواهد بود،
  • ماموریت گرالت "شخصی تر" توصیف شده است،
  • بازی به شرح مفصلی در مورد Wild Hunt ها خواهد پرداخت، کسانی که پس از ورود به هر منطقه، تنها ویرانی بر جای خواهند گذاشت،
  • بازی با استفاده از جدیدترین نسخه موتور گرافیکی استودیو CPR یعنی Red Engine 3 بهره خواهد برد که با سازنده توانایی خلق جلوه های بصری فوق العاده و دیگر المان های موجود داده است،
  • هیچ گونه بارگذاری در حین ورود از منطقه ای به منطقه ای دیگر وجود نخواهد داشت.
  • در بازی 4 درجه سختی وجود دارد (Easy, Normal, Hard, Dark) که هر کدام میزان توانایی هیولاها را تغییر میدهند. Hit Point/Hit Box ها در هر 4 درجه سختی ثابت هستند.
  • بعد از تموم کردن هر کدام از قراردادهای شکار هیولا میتونید با استفاده از یه Mini Game برای گرفتن پول بیشتر چانه زنی کنید.
  • ماموریت های فرعی بسیار خوب طراحی شده اند و نویسندگی و پراکندگی داستانی آنها بسیار بالاست.
  • استفاده از دارو برای درجات سختی بالاتر بسیار حیاتی است. هر ترکیب را فقط کافیست یکبار درست کنید و پس از آن در صورت داشتن الکل میتوانید آن را دوباره پر کنید. داروها را میتوان برای کارایی بهتر آپگرید کرد. هرچند داروهای قویتر میزان آلودگی سمی بدن شما را نیز بالاتر خواهند برد.
  • Novigrad و No Man's Land در واقع یک نقشه بوده و در مجموع بسیار بزرگتر از Skyrim هستند. جزیره های Skellig دیگر بخش بزرگ بازی را تشکیل میدهند. در کنار آن، 5-6 منطقه جداگانه دیگر از جمله Kaer Morhen در بازی وجود دارند.
  • Witcher 3 هیچگونه Respawning (ظهور مجدد) برای دشمنان ندارد. در طول 2 روز بازی او دشمنانی که کشته بود دوباره در آنجای قبلی ظاهر نشده اند.
  • بهترین Item های بازی از راه Crafting(ساختن) بدست می آیند.
  • مجله GS بشدت از داستان و نحوه پخش شدن خط های داستانی (شاخ و برگ گرفتن آن) و این حقیقت که نمیتوان به راحتی آنها را حدس زد، راضی بودند.
  • برای کسانی که میخواهند یک راه خاص را بروند و بازی را به یک صورت خاص تمام کنند، به دلیل وسعت داستان و نحوه پخش شدنش سخت است که بفهمید دقیقا از کجا کار "خراب" شد تا بخواهند با یک Save/Load ساده به آنجا برگشته و اشتباهتشان را اصلاح کنند.
  • برخلاف سیستم انتخاب دیالوگ در عناوین Bioware، در Witcher 3 تصمیم ها به صورت "خوب" و "بد" دسته بندی نشده اند. (بسته به موقعیت) خود بازیکن باید متوجه شود که کدام تصمیم بد و کدام خوب است.
  • W3 دو شهر بسیار بزرگ به نام های Novigrad و Oxenfurt خواهد داشت. هر دو بسیار زنده به نظر میایند.
  • منطقه No Man's Land شامل 25 روستای کوچکتر خواهد بود.
  • در بازی دهکده هایی به بزرگی Flotsam از نسخه 2 وجود دارد.
  • Geralt میتواند از مردم دزدی کند. هرچند سیستم فعلی بسیار ساده و آسان است و جای کار دارد.
  • بخشهای Ciri در مجموع بین 5 تا 10 ساعت خواهند بود و بیشتر مانند یک بازی Action Adventure میباشند تا RPG. بسته به موقعیت Ciri توانایی های خاصی خواهد داشت و از درخت آپگرید در این بخشها خبری نیست.
  • میتوان با ساخت کیسه هایی برای زین اسب خود Storage ـتان را افزایش دهید، هرچند برای دسترسی به آیتم های قرار داده شده در این Storage ها باید به پیش اسبتان رفته و از آنجا برشان دارید.
  • ریش Geralt با گذر زمان رشد خواهد کرد. برای کوتاه نگه داشتنش مجبورید بعد از چند روز به آرایشگاه بروید.
  • جزییات ریز زیادی همچون توقف Roche برای خوردن سیبی از یک سبد، در بازی وجود دارد.
  • دنیا میتواند بر اساس تصمیمات شما تغییر کند اما این موضوع محدودیتی دارد. مثلا همانند Skyrim نمیبینید که مردم یکدفعه ای با اژدها درگیر شوند.
  • بازی Open World است اما تقریبا همه چیز "کنترل شده" است و سازنده برای همه بخش ها "برنامه ریزی" کرده است.
  • گرلت در مورد بسیاری از اتفاقات بازی نظر میدهد/حرف میزند. مثلا هنگامی که دارد رد چند نفر یا یک شکار را میگیرد.
  • انواع بسیار زیادی از دشمنان در بازی وجود داشته و هر یک حس متفاوتی نسبت به دیگری دارند.
  • ماموریت های فرعی بسیار عالی کار شده اند و هر کدام داستان خاص خود را گفته و نسبت به Geralt واکنش نشان میدهند.
  • تمام دنیا بسیار زنده و واقع گرایانه بنظر میاید.
  • هر منطفه در بازی رنگ پردازی و احساس خاص خود را دارد.
  • "غیرممکن است که بتوانید 2 بار ویچر 3 را دقیقا به یک صورت تمام کنید"
  • Open World بودن بازی ممکن است بر روی Pacing افرادی که زیاد اهل RPG نیستند تاثیر بگذارد.
  • موسیقی بازی در کل خوب بوده و بسته به موقعیت بازی به صورت داینامیک عمل میکند. هرچند نمیتوان گفت موسیقی شاهکار یا فوق العاده است.
  • خشونت تصویری بازی بسیار زیاد بوده خصوصا در موارد قطعی اعضای بدن و به نسبت TW1 و TW2، هرچند بازی همچنان طبیعی به نظر میاید.
  • تنها لودینگ بازی در محیط خارجی مپ بین سرزمین اصلی و Skellig است.
  • بعضی ساختمان های بسیار بزرگ و داستانی ممکن است لودینگ داشته باشند، هرچند ساختمان های عادی اینگونه نیستند.
  • تمام Item های انتخاب شده در خود بازی بر روی Grealt قابل مشاهده هستند.
  • مبارزه با دستان خالی برگشته است، اینبار بدون QTE. مبارزات به صورت طبیعی برگشته و دارای ضربات سریع و قوی میباشند.
  • شهرها دارای اکوسیستم واقع گرایانه هستند، به عنوان مثال همانند قرون وسطا در حومه شهر میتوان Craftsman ها را پیدا کرد.
  • ماموریت های فرعی به صورت رندوم و اتفاقی طراحی نشده و هر کدام مکان و داستان مخصوص خود را دارند.
  • محیط هیچ تغییر یکدفعه ای نخواهد داشت (مثلا از صحرا یدفعه ای به منطقه مرطوب و جنگلی تبدیل شود) تغییرات محیط کاملا طبیعی و واقع گرایانه هستند.
  • در طول این 12 ساعت دنیای بازی هیچوقت احساس پوچی یا خالی بودن نداشته است.
  • بازی بسیار جذاب است و شما را "به دورن خود" میکشد. W3 توانسته بدون از دست دادن پیچیدگی نسخه های قبلی در عین حال بسیار روانتر از آنها باشد.
می‌توان گفت سازنده ها برای خلق این عنوان از تمام توانایی خود استفاده برده است. تا بدین جای کار پیش نمایش های بازی فوق العاده بوده و جایزه های بسیاری را از سایت ها و مجلات به خود اختصاص داده است.

لینک های مرتبط:



 
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سلام من بازی رو تازه شروع کردم ممنون میشم راهنماییم کنید برای پیشروی بازی
فرق بین این گزینه ها چیه؟
just the story - story and sword - blood and broken bones - death march
من blood and broken رو انتخاب کردم بازی خیلی سخت میشه؟
به ترتیب از چپ به راست میشه: آسون - نرمال - سخت - خیلی سخت
این درجه سختی یه کم از نرمال سخت تره .
 
سلام من بازی رو تازه شروع کردم ممنون میشم راهنماییم کنید برای پیشروی بازی
فرق بین این گزینه ها چیه؟
just the story - story and sword - blood and broken bones - death march
من blood and broken رو انتخاب کردم بازی خیلی سخت میشه؟

بازی در ابتداء چون Armor /Weapon قوی نداری یکم مشکل ساز هست که البته با صبر داشته و جاخالی دادن های به موقع راحت کشته نمی شی و صد البته استفاده از Beastary کمک خیلی بزرگی است که به شما نقطه ضعف های دشمن را نشان می ده و مبارزه را خیلی ساده می کنه. استفاده از Armor/Weapon و Potion /Oil مناسب سختی بازی را به شدت کاهش می ده.







- - -ویرایش - - -

سلام دوستان.
چجوری پول دربیارم و the craftman level is too low چیه هر چی می زنم craft شه وسایلم

شما بار یCraft کردن یکسری Armor , Weapon باید بخشی از جریان بازی را جلو بری و Quest های مربوط به Armorer / BlackSmith ها را کامل کنید تا Level انها بالا بره تا بتوانید اون آیتم های مورد نظر را Craft کنید. Armor Weapon ها به ترتیب level
Basic / Enhanced /Super/Master هستند یکی از Master Armor ها در Novigrad به نام Hottori اگر اسمش را اشتباه ننوشته باشم و دیگری هم داخل دهکده Claywitch است.
برای پول در آوردن بهترین راه حل Loot کردن و فروختن وسایل به درد نخور به Merchand/Smith است.
 
Introduces an alternative movement style for Geralt. To enable, go to the Gameplay\Movement Response submenu.
Fixes a rare issue where the player's horse would not fall to the ground properly.
Fixes a rare issue where the player could be locked into the aiming animation if hit while throwing a bomb on horseback.
Fixes a rare issue with an infinite loading screen in the Ladies of the Wood quest.
Includes a variety of collision fixes.
Fixes an issue where Wild Hunt warriors would remain present even after the player completed the main storyline.
Fixes an issue where players could repeatedly buy foreign currency from a loan shark and sell it at the Vivaldi Bank.
Fixes an exploit whereby players could loot gold from a single chest more than once.
Fixes an issue whereby some skills were not properly removed after the player used the Potion of Clearance.
Fixes an issue with target locking, which should now be more responsive.
Introduces a number of changes in selected game-world areas to prevent players from unexpectedly progressing quests or leaving the playable area by climbing certain elements of the landscape.
Fixes an issue where sometimes players could not use Signs after reaching Skellige for the first time.
Fixes an issue where damage from certain sources was incorrectly calculated.
Fixes an issue where the durability of alternative weapons did not drop as intended.
Fixes an issue where the game would remain in slow motion if the player had used manual targeting.
Fixes an issue whereby meditation could be blocked by certain quests.
Fixes an issue where Stamina did not always regenerate properly.
Fixes an issue where Geralt's statistics could be multiplied if the player stood in a Dimeritium bomb cloud while the Cluster skill was activated.
Introduces a number of fixes, improvements and clarifications in the map-pins and objectives for multiple quests.
Fixes an issue where in certain circumstances gravity ceased to apply to the player's horse.
Adds a stash for player convenience. Players can now store loot in their stash, access to which is available in different parts of the world. Stash locations are marked on the map.
Fixes an issue whereby the player's horse would often stop abruptly before bridges or other narrow passages.
Fixes an issue whereby encumbrance was not updating correctly, resulting in players being overburdened where in fact they were not.
Fixes a rare issue where players were unable to choose different Signs.
Fixes an issue where the player was sometimes unable to craft glyphs.
Fixes an issue where not all merchants would accept junk loot.
All crafting components and alchemy ingredients now weigh nothing.
Fixes an issue where certain armor/hairstyle combinations interacted incorrectly.
Fixes an issue where instances of the Quen Sign would occasionally burst during dialogue scenes.
Fixes a rare issue where the player could not play gwent with Madame Serenity at the Passiflora.
The Zoltan gwent card should now always be present beneath the Hanged Man's Tree if the player does not win it earlier in White Orchard.
Fixes a rare issue where players could not talk to, or play gwent with, the innkeeper at the Inn at the Crossroads.
Includes a number of wording and spelling fixes in multiple localized versions.
Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system improvements should be most noticeable on consoles and systems with non-SSD drives.
Improves performance in the swamps of the No Man's Land region.
Fixes an issue whereby the presence of fog could adversely affect game performance.
Optimizes various FX which should result in improved performance during the Battle of Kaer Morhen quest.
Introduces a number of optimizations that improve overall performance throughout the game.
Improves overall game performance.
Fixes an issue where Keira's magic bubble could adversely affect performance.
Fixes an issue whereby the mouse cursor would remain visible during in-game video playback.
Adds a warning if the user runs out of disk space and wants to crate a new game save.
Fixes an issue whereby Colorblind mode was not properly saved.
Fixes an issue whereby Zoltan would sometimes appear in the incorrect location after the Novigrad, Closed City quest.
Fixes an issue during the Last Wish quest whereby Geralt would continue his conversation with Yennefer after they parted.
Fixes an issue where two simultaneous instances of some characters would appear in a scene in the Broken Flowers quest.
Fixes an issue whereby some objectives were not available to the player and would be automatically failed during the Battle of Kaer Morhen quest..
Fixes an issue where in certain circumstances Lambert did not board the boat during the Final Trial quest.
Fixes an issue where in certain circumstances Madame Serenity was improperly placed during the Deadly Plot quest.
Fixes an issue where the Fake Papers quest would be failed if the player did not mention that one of the brothers was dead.
Fixes an issue whereby players would sometimes be unable to start the final horse race, The Heroes' Pursuits: For the Goddess' Glory! in Skellige.
Fixes an issue where unintended objects were present in Novigrad after the Battle of Kaer Morhen quest.
Fixes an issue where a progression break could occur if Geralt was knocked out by guards while following the Bloody Baron during the Family Matters quest.
Fixes an issue where players were sometimes unable to interact with a torch in the Get Junior quest.
Fixes an issue where players could sometimes experience an infinite loading screen during the Iron Maiden quest.
Fixes an issue where in certain circumstances players could encounter a blocker during the Contract: The Apiarian Phantom quest. Players who have encountered this bug need to backtrack to the frozen hive and examine the footprints around it again.
Fixes an issue whereby the player could get locked inside a room during the Through Time and Space quest.
Fixes an issue where on rare occasions players were unable to progress the game after the Get Junior quest, specifically upon reaching Vernon Roche's camp.
Fixes an issue whereby purchasing wine during the It Takes Three to Tango quest would not always progress the quest properly.
Fixes an issue where the In Wolf's Clothing quest did not progress properly after the player read Morkvarg's journal.
Fixes an issue where on some rare occasions players were unable to interact with the Wild Hunt soldier's body during the Echoes of the Past quest.
Fixes an issue whereby Keira would not always properly use the portal during the For the Advancement of Learning quest if asked to go to Kaer Morhen.
Fixes an issue where the Scoia'tael from Novigrad was not always available to play in the Gwent quest.
Fixes an issue where the player could get blocked inside a cellar during the King's Gambit quest.
Fixes an issue where in certain situations the player was unable to find Triss during the Final Preparations quest.
Fixes an issue where occasionally the Kingfisher tavern was left without an innkeeper after the Now or Never quest.
Fixes an issue where Yennefer was not spawned in Oxenfurt during the Great Escape quest.
Fixes a rare issue where Captain Wolverstone was not at the Golden Sturgeon when intended.
Fixes a rare issue where the bodyguards in the Reason of State quest were not hostile.
Fixes a rare issue where the griffin would not always appear in the Contract: The Creature from the Oxenfurt Forest quest.
Fixes an issue where the wyvern would not appear in the Contract: Phantom of the Trade Route quest.
Fixes an issue with enlisting Sukrus from Skellige to be Hattori's bodyguard in the Of Swords and Dumplings quest.
Fixes a rare issue whereby the visions in the Echoes of the Past quest were not displayed.
The Contract: Devil by the Well quest no longer counts towards the Geralt: The Professional achievement.
Fixes a rare issue when the player could not speak with Lambert at Kaer Morhen during the Final Trial quest.
Fixes a rare issue where players could not always complete the Hey, You Wanna Look at my Stuff? quest.
Fixes an issue where players were sometimes unable to summon a horse after the Fencing Lessons quest.
Fixes an issue where in the Scavenger Hunt: Viper School Gear quest the gate to the mausoleum was locked.
Fixes an issue where players could not use Signs or swords after the fistfight at the Rosemary and Thyme during the Broken Flowers quest.
Fixes a rare issue whereby players could not examine the source of interference during the Disturbance quest.
Fixes an issue with the Dirty Funds quest.
Fixes a rare issue with a loading screen in the Contract: The Phantom of Eldberg quest.
Fixes a issue with a loading screen at Aeramas' residence during the Of Dairy and Darkness quest.
Fixes an issue where quest givers for the Deadly Delights and Jenny o' the Woods contracts would disappear.
Introduces a number of improvements to overall game stability.
Fixes an issue where the Potion of Clearance would pop into the quick slot if the player ran out of food.
Adds a Books tab to the Inventory panel.
Introduces a number of additional loading screen hints.
Introduces a pinning feature for formulae and diagrams. Ingredients and components for pinned formulae/diagrams are highlighted in the shop view. This should greatly facilitate the purchase of currently needed elements.
Introduces a feature whereby currently equipped items are highlighted in the Repair panel, facilitating prioritization of items needing repair.
Adds a feature whereby read and unread books are marked differently in the Inventory panel.
The list of all available DLC packages is now displayed in the Main Menu/Options/Downloadable Content submenu for better clarity.
 
چند تا سوال داشتم

یه قلعه خیلی بزرگ تو undvik هست که نمیشه داخلش رفت بعدا تو مراحل میریم اونجا؟چون به نظر جایه مهمی هستش

و اینکه ایا مرحله جدی درباره جنگ نیلفگاردین با نورث ها هست یا اینکه اتفاقی نمیوفته در این باره؟


سازنده ها قول چند تا هیولا بزرگ (دو برابر گریفن) رو داده بودند کسی میدونند اینا کجا هستند؟
ممنون
 
وقتی CDPR گفت این بزرگترین پچ و bug fix بازی شوخی نمیکرد :d

لیست کامل تغییرات در آپدیت بعدی.
Introduces an alternative movement style for Geralt. To enable, go to the Gameplay\Movement Response submenu.

Fixes a rare issue where the player's horse would not fall to the ground properly.

Fixes a rare issue where the player could be locked into the aiming animation if hit while throwing a bomb on horseback.

Fixes a rare issue with an infinite loading screen in the Ladies of the Wood quest.

Includes a variety of collision fixes.

Fixes an issue where Wild Hunt warriors would remain present even after the player completed the main storyline.

Fixes an issue where players could repeatedly buy foreign currency from a loan shark and sell it at the Vivaldi Bank.

Fixes an exploit whereby players could loot gold from a single chest more than once.

Fixes an issue whereby some skills were not properly removed after the player used the Potion of Clearance.

Fixes an issue with target locking, which should now be more responsive.

Introduces a number of changes in selected game-world areas to prevent players from unexpectedly progressing quests or leaving the playable area by climbing certain elements of the landscape.

Fixes an issue where sometimes players could not use Signs after reaching Skellige for the first time.

Fixes an issue where damage from certain sources was incorrectly calculated.

Fixes an issue where the durability of alternative weapons did not drop as intended.

Fixes an issue where the game would remain in slow motion if the player had used manual targeting.

Fixes an issue whereby meditation could be blocked by certain quests.

Fixes an issue where Stamina did not always regenerate properly.

Fixes an issue where Geralt's statistics could be multiplied if the player stood in a Dimeritium bomb cloud while the Cluster skill was activated.

Introduces a number of fixes, improvements and clarifications in the map-pins and objectives for multiple quests.

Fixes an issue where in certain circumstances gravity ceased to apply to the player's horse.

Adds a stash for player convenience. Players can now store loot in their stash, access to which is available in different parts of the world. Stash locations are marked on the map.

Fixes an issue whereby the player's horse would often stop abruptly before bridges or other narrow passages.

Fixes an issue whereby encumbrance was not updating correctly, resulting in players being overburdened where in fact they were not.

Fixes a rare issue where players were unable to choose different Signs.

Fixes an issue where the player was sometimes unable to craft glyphs.

Fixes an issue where not all merchants would accept junk loot.

All crafting components and alchemy ingredients now weigh nothing.

Fixes an issue where certain armor/hairstyle combinations interacted incorrectly.

Fixes an issue where instances of the Quen Sign would occasionally burst during dialogue scenes.

Fixes a rare issue where the player could not play gwent with Madame Serenity at the Passiflora.

The Zoltan gwent card should now always be present beneath the Hanged Man's Tree if the player does not win it earlier in White Orchard.

Fixes a rare issue where players could not talk to, or play gwent with, the innkeeper at the Inn at the Crossroads.

Includes a number of wording and spelling fixes in multiple localized versions.

Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system improvements should be most noticeable on consoles and systems with non-SSD drives.

Improves performance in the swamps of the No Man's Land region.

Fixes an issue whereby the presence of fog could adversely affect game performance.

Optimizes various FX which should result in improved performance during the Battle of Kaer Morhen quest.

Introduces a number of optimizations that improve overall performance throughout the game.

Improves overall game performance.

Fixes an issue where Keira's magic bubble could adversely affect performance.

Fixes an issue whereby the mouse cursor would remain visible during in-game video playback.

Adds a warning if the user runs out of disk space and wants to crate a new game save.

Fixes an issue whereby Colorblind mode was not properly saved.

Fixes an issue whereby Zoltan would sometimes appear in the incorrect location after the Novigrad, Closed City quest.

Fixes an issue during the Last Wish quest whereby Geralt would continue his conversation with Yennefer after they parted.

Fixes an issue where two simultaneous instances of some characters would appear in a scene in the Broken Flowers quest.

Fixes an issue whereby some objectives were not available to the player and would be automatically failed during the Battle of Kaer Morhen quest..

Fixes an issue where in certain circumstances Lambert did not board the boat during the Final Trial quest.

Fixes an issue where in certain circumstances Madame Serenity was improperly placed during the Deadly Plot quest.

Fixes an issue where the Fake Papers quest would be failed if the player did not mention that one of the brothers was dead.

Fixes an issue whereby players would sometimes be unable to start the final horse race, The Heroes' Pursuits: For the Goddess' Glory! in Skellige.

Fixes an issue where unintended objects were present in Novigrad after the Battle of Kaer Morhen quest.

Fixes an issue where a progression break could occur if Geralt was knocked out by guards while following the Bloody Baron during the Family Matters quest.

Fixes an issue where players were sometimes unable to interact with a torch in the Get Junior quest.

Fixes an issue where players could sometimes experience an infinite loading screen during the Iron Maiden quest.

Fixes an issue where in certain circumstances players could encounter a blocker during the Contract: The Apiarian Phantom quest. Players who have encountered this bug need to backtrack to the frozen hive and examine the footprints around it again.

Fixes an issue whereby the player could get locked inside a room during the Through Time and Space quest.

Fixes an issue where on rare occasions players were unable to progress the game after the Get Junior quest, specifically upon reaching Vernon Roche's camp.

Fixes an issue whereby purchasing wine during the It Takes Three to Tango quest would not always progress the quest properly.

Fixes an issue where the In Wolf's Clothing quest did not progress properly after the player read Morkvarg's journal.

Fixes an issue where on some rare occasions players were unable to interact with the Wild Hunt soldier's body during the Echoes of the Past quest.

Fixes an issue whereby Keira would not always properly use the portal during the For the Advancement of Learning quest if asked to go to Kaer Morhen.

Fixes an issue where the Scoia'tael from Novigrad was not always available to play in the Gwent quest.

Fixes an issue where the player could get blocked inside a cellar during the King's Gambit quest.

Fixes an issue where in certain situations the player was unable to find Triss during the Final Preparations quest.

Fixes an issue where occasionally the Kingfisher tavern was left without an innkeeper after the Now or Never quest.

Fixes an issue where Yennefer was not spawned in Oxenfurt during the Great Escape quest.

Fixes a rare issue where Captain Wolverstone was not at the Golden Sturgeon when intended.

Fixes a rare issue where the bodyguards in the Reason of State quest were not hostile.

Fixes a rare issue where the griffin would not always appear in the Contract: The Creature from the Oxenfurt Forest quest.

Fixes an issue where the wyvern would not appear in the Contract: Phantom of the Trade Route quest.

Fixes an issue with enlisting Sukrus from Skellige to be Hattori's bodyguard in the Of Swords and Dumplings quest.

Fixes a rare issue whereby the visions in the Echoes of the Past quest were not displayed.

The Contract: Devil by the Well quest no longer counts towards the Geralt: The Professional achievement.

Fixes a rare issue when the player could not speak with Lambert at Kaer Morhen during the Final Trial quest.

Fixes a rare issue where players could not always complete the Hey, You Wanna Look at my Stuff? quest.

Fixes an issue where players were sometimes unable to summon a horse after the Fencing Lessons quest.

Fixes an issue where in the Scavenger Hunt: Viper School Gear quest the gate to the mausoleum was locked.

Fixes an issue where players could not use Signs or swords after the fistfight at the Rosemary and Thyme during the Broken Flowers quest.

Fixes a rare issue whereby players could not examine the source of interference during the Disturbance quest.

Fixes an issue with the Dirty Funds quest.

Fixes a rare issue with a loading screen in the Contract: The Phantom of Eldberg quest.

Fixes a issue with a loading screen at Aeramas' residence during the Of Dairy and Darkness quest.

Fixes an issue where quest givers for the Deadly Delights and Jenny o' the Woods contracts would disappear.

Introduces a number of improvements to overall game stability.

Fixes an issue where the Potion of Clearance would pop into the quick slot if the player ran out of food.

Adds a Books tab to the Inventory panel.

Introduces a number of additional loading screen hints.

Introduces a pinning feature for formulae and diagrams. Ingredients and components for pinned formulae/diagrams are highlighted in the shop view. This should greatly facilitate the purchase of currently needed elements.

Introduces a feature whereby currently equipped items are highlighted in the Repair panel, facilitating prioritization of items needing repair.

Adds a feature whereby read and unread books are marked differently in the Inventory panel.

The list of all available DLC packages is now displayed in the Main Menu/Options/Downloadable Content sub menu for better clarity.

=====================

اقا ای ابدیتش کی میاد​




توی هفته بعد گفتن تاریخ دقیقش رو اعلام می‌کنن.
 
آخرین ویرایش:
وقتی CDPR گفت این بزرگترین پچ و bug fix بازی شوخی نمیکرد :d

لیست کامل تغییرات در آپدیت بعدی.
Introduces an alternative movement style for Geralt. To enable, go to the Gameplay\Movement Response submenu.

Fixes a rare issue where the player's horse would not fall to the ground properly.

Fixes a rare issue where the player could be locked into the aiming animation if hit while throwing a bomb on horseback.

Fixes a rare issue with an infinite loading screen in the Ladies of the Wood quest.

Includes a variety of collision fixes.

Fixes an issue where Wild Hunt warriors would remain present even after the player completed the main storyline.

Fixes an issue where players could repeatedly buy foreign currency from a loan shark and sell it at the Vivaldi Bank.

Fixes an exploit whereby players could loot gold from a single chest more than once.

Fixes an issue whereby some skills were not properly removed after the player used the Potion of Clearance.

Fixes an issue with target locking, which should now be more responsive.

Introduces a number of changes in selected game-world areas to prevent players from unexpectedly progressing quests or leaving the playable area by climbing certain elements of the landscape.

Fixes an issue where sometimes players could not use Signs after reaching Skellige for the first time.

Fixes an issue where damage from certain sources was incorrectly calculated.

Fixes an issue where the durability of alternative weapons did not drop as intended.

Fixes an issue where the game would remain in slow motion if the player had used manual targeting.

Fixes an issue whereby meditation could be blocked by certain quests.

Fixes an issue where Stamina did not always regenerate properly.

Fixes an issue where Geralt's statistics could be multiplied if the player stood in a Dimeritium bomb cloud while the Cluster skill was activated.

Introduces a number of fixes, improvements and clarifications in the map-pins and objectives for multiple quests.

Fixes an issue where in certain circumstances gravity ceased to apply to the player's horse.

Adds a stash for player convenience. Players can now store loot in their stash, access to which is available in different parts of the world. Stash locations are marked on the map.

Fixes an issue whereby the player's horse would often stop abruptly before bridges or other narrow passages.

Fixes an issue whereby encumbrance was not updating correctly, resulting in players being overburdened where in fact they were not.

Fixes a rare issue where players were unable to choose different Signs.

Fixes an issue where the player was sometimes unable to craft glyphs.

Fixes an issue where not all merchants would accept junk loot.

All crafting components and alchemy ingredients now weigh nothing.

Fixes an issue where certain armor/hairstyle combinations interacted incorrectly.

Fixes an issue where instances of the Quen Sign would occasionally burst during dialogue scenes.

Fixes a rare issue where the player could not play gwent with Madame Serenity at the Passiflora.

The Zoltan gwent card should now always be present beneath the Hanged Man's Tree if the player does not win it earlier in White Orchard.

Fixes a rare issue where players could not talk to, or play gwent with, the innkeeper at the Inn at the Crossroads.

Includes a number of wording and spelling fixes in multiple localized versions.

Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system improvements should be most noticeable on consoles and systems with non-SSD drives.

Improves performance in the swamps of the No Man's Land region.

Fixes an issue whereby the presence of fog could adversely affect game performance.

Optimizes various FX which should result in improved performance during the Battle of Kaer Morhen quest.

Introduces a number of optimizations that improve overall performance throughout the game.

Improves overall game performance.

Fixes an issue where Keira's magic bubble could adversely affect performance.

Fixes an issue whereby the mouse cursor would remain visible during in-game video playback.

Adds a warning if the user runs out of disk space and wants to crate a new game save.

Fixes an issue whereby Colorblind mode was not properly saved.

Fixes an issue whereby Zoltan would sometimes appear in the incorrect location after the Novigrad, Closed City quest.

Fixes an issue during the Last Wish quest whereby Geralt would continue his conversation with Yennefer after they parted.

Fixes an issue where two simultaneous instances of some characters would appear in a scene in the Broken Flowers quest.

Fixes an issue whereby some objectives were not available to the player and would be automatically failed during the Battle of Kaer Morhen quest..

Fixes an issue where in certain circumstances Lambert did not board the boat during the Final Trial quest.

Fixes an issue where in certain circumstances Madame Serenity was improperly placed during the Deadly Plot quest.

Fixes an issue where the Fake Papers quest would be failed if the player did not mention that one of the brothers was dead.

Fixes an issue whereby players would sometimes be unable to start the final horse race, The Heroes' Pursuits: For the Goddess' Glory! in Skellige.

Fixes an issue where unintended objects were present in Novigrad after the Battle of Kaer Morhen quest.

Fixes an issue where a progression break could occur if Geralt was knocked out by guards while following the Bloody Baron during the Family Matters quest.

Fixes an issue where players were sometimes unable to interact with a torch in the Get Junior quest.

Fixes an issue where players could sometimes experience an infinite loading screen during the Iron Maiden quest.

Fixes an issue where in certain circumstances players could encounter a blocker during the Contract: The Apiarian Phantom quest. Players who have encountered this bug need to backtrack to the frozen hive and examine the footprints around it again.

Fixes an issue whereby the player could get locked inside a room during the Through Time and Space quest.

Fixes an issue where on rare occasions players were unable to progress the game after the Get Junior quest, specifically upon reaching Vernon Roche's camp.

Fixes an issue whereby purchasing wine during the It Takes Three to Tango quest would not always progress the quest properly.

Fixes an issue where the In Wolf's Clothing quest did not progress properly after the player read Morkvarg's journal.

Fixes an issue where on some rare occasions players were unable to interact with the Wild Hunt soldier's body during the Echoes of the Past quest.

Fixes an issue whereby Keira would not always properly use the portal during the For the Advancement of Learning quest if asked to go to Kaer Morhen.

Fixes an issue where the Scoia'tael from Novigrad was not always available to play in the Gwent quest.

Fixes an issue where the player could get blocked inside a cellar during the King's Gambit quest.

Fixes an issue where in certain situations the player was unable to find Triss during the Final Preparations quest.

Fixes an issue where occasionally the Kingfisher tavern was left without an innkeeper after the Now or Never quest.

Fixes an issue where Yennefer was not spawned in Oxenfurt during the Great Escape quest.

Fixes a rare issue where Captain Wolverstone was not at the Golden Sturgeon when intended.

Fixes a rare issue where the bodyguards in the Reason of State quest were not hostile.

Fixes a rare issue where the griffin would not always appear in the Contract: The Creature from the Oxenfurt Forest quest.

Fixes an issue where the wyvern would not appear in the Contract: Phantom of the Trade Route quest.

Fixes an issue with enlisting Sukrus from Skellige to be Hattori's bodyguard in the Of Swords and Dumplings quest.

Fixes a rare issue whereby the visions in the Echoes of the Past quest were not displayed.

The Contract: Devil by the Well quest no longer counts towards the Geralt: The Professional achievement.

Fixes a rare issue when the player could not speak with Lambert at Kaer Morhen during the Final Trial quest.

Fixes a rare issue where players could not always complete the Hey, You Wanna Look at my Stuff? quest.

Fixes an issue where players were sometimes unable to summon a horse after the Fencing Lessons quest.

Fixes an issue where in the Scavenger Hunt: Viper School Gear quest the gate to the mausoleum was locked.

Fixes an issue where players could not use Signs or swords after the fistfight at the Rosemary and Thyme during the Broken Flowers quest.

Fixes a rare issue whereby players could not examine the source of interference during the Disturbance quest.

Fixes an issue with the Dirty Funds quest.

Fixes a rare issue with a loading screen in the Contract: The Phantom of Eldberg quest.

Fixes a issue with a loading screen at Aeramas' residence during the Of Dairy and Darkness quest.

Fixes an issue where quest givers for the Deadly Delights and Jenny o' the Woods contracts would disappear.

Introduces a number of improvements to overall game stability.

Fixes an issue where the Potion of Clearance would pop into the quick slot if the player ran out of food.

Adds a Books tab to the Inventory panel.

Introduces a number of additional loading screen hints.

Introduces a pinning feature for formulae and diagrams. Ingredients and components for pinned formulae/diagrams are highlighted in the shop view. This should greatly facilitate the purchase of currently needed elements.

Introduces a feature whereby currently equipped items are highlighted in the Repair panel, facilitating prioritization of items needing repair.

Adds a feature whereby read and unread books are marked differently in the Inventory panel.

The list of all available DLC packages is now displayed in the Main Menu/Options/Downloadable Content sub menu for better clarity.

اقا ای ابدیتش کی میاد
 
خب من از زمان پچ روز اول به بازی دست نزدم،آِیا الان اون باگ های نا جور بازی بر طرف شده؟؟؟؟
چون تا کامل بر طرف نشه نمیرم بازی کنم و دیسک باید خاک بخوره!
 

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