فکر نمیکردم موتورش ue3 باشه ولی یکم تو gamespot.com گشتم
The team at EA LA is using a "heavily modified" version of Unreal Engine 3 to create Airborne, and naturally it's the best-looking entry in the series to date. Aside from the attendant detail increase in geometry and textures and more realistic lighting and particle effects, the team is using a new animation system to bring the game characters to life with far more emotion than in the past. The characters are modeled from real human reference, and the new "e-cap" (think emotion capture) animation system lets the animators articulate each character's face in a lot of specific ways. Based on the impressive concept demo we saw of this system, you can expect to see realistic creases and folds,
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