Xbox GEARS OF WAR E-DAY

سازنده
The Coalition
تاریخ انتشار
October 6, 2026 / سه شنبه ۱۴ مهر ۱۴۰۵
ناشر
Microsoft studios
پلتفرم‌ها
  1. PC
  2. Xbox Series X|S
Gears-E-day-game-cover-3840x2160-6a14cbb910d65-2048x1152-6a2888f3abc40.jpg

سازنده: The Coalition
ناشر: Microsoft Studios
سبک: شوتر سوم شخص
پلتفرم: PC , Xbox Series
Steam : دارد
تاریخ انتشار : 14 مهر 1405 (نسخه عادی ) - 9 مهر 1405 ( نسخه پرمیوم ادیشن دسترسی زودهنگام )
تاریخ بتا : 15 مرداد ماه ( برای کسانی که پیش خرید کردند - دارندگان گیم پس آلتیمت و گیم پس Pc ) ، تاریخ Open Beta بعدی توسط کوالیشن اعلام میشود.
بخش چند نفره : کلاسیک PVP 4v4
Horde : مد جدید 12 نفره Horde Siege
Campaign Co-op : کوآپ 4 نفره آنلاین - اسپلیت اسکرین 2 نفره
​
GEARS OF WAR E-DAY نسخه بعدی از مجموعه بازیهای این فرنچایز میباشد که به عنوان سری اصلی محسوب میشود و نه به عنوان یک Spin-off. داستان E-DAY روایت اتفاقات هولناک و سلاخی شدن انسانها توسط موجودات ناشناخته زیر زمینی به نام لوکاست در امرجنس-دی را به تصویر میکشد. SERA بعد از 79 سال جنگ پندولوم بین دو ابر قدرت نظامی Union of the independent republic و Coalition of the ordered government بر سر منابع انرژی زیر زمینی ( Imulsion ) برای مدت کوتاهی روی آرامش رو به خود دید و مردمان Sera برای اولین بار به آینده روشن و بدون جنگ امیدوار شدند. در این زمان قهرمانان جوان جنگ یعنی مارکِس فینِکس و دامینیک سانتیاگو که در غم از دست دادن دوست و برادر خود یعنی کارلوس سانتیاگو شریک بودند متاسفانه از فاجعه ای که در انتظارشان هست کاملا بی خبرند، تهدیدات و کابوس های مرگباری که فقط آن را در رویای تلخ و ناخوشایند خود تصور میکردند. هیولاهایی که از زیر تخت بیرون می آیند!

تمامی نسخه های بازی بر اساس تاریخ انتشار - کتابها - کامیک ها بر مبنای Chronology


به ترتیب تاریخ انتشار :


Nov 7, 2006 — Gears of War
Nov 7, 2008 — Gears of War 2
Jul 28, 2009 — Gears of War 2 - Road to Ruin
Sep 20, 2011 — Gears of War 3
Dec 13, 2011 — Gears of War 3 - RAAM’s Shadow 1
Mar 19, 2013 — Judgment (+ Aftermath )
Aug 25, 2015 — Gears of War: Ultimate Edition
Oct 21, 2016 — Gears of War 4
Sep 6. 2019 — Gears 5
Apr 28, 2020 — Gears Tactics

اتفاقات بر اساس تقویم :

(0 A.E) — Judgment
(2 A.E) — Gears Tactics
(10 A.E) — Gears of War 3 – RAAM’s Shadow
(14 A.E) — Gears of War / Ultimate Edition
(14 A.E) — Gears of War 2 (+ Road to Ruin)
(17 A.E) — Gears of War 3 (+ Judgment – Aftermath)
(42 A.E) — Gears of War 4
(42 A.E) — Gears 5

تاریخ انتشار کتابها

Oct 28, 2008 — Aspho Fields
Jul 28, 2009 — Jacinto’s Remnant
Aug 31, 2010 — Anvil Gate
Aug 2, 2011 — Coalition’s End
May 1, 2012 — The Slab
Mar 4, 2014 — Kilo Squad: The Survivor’s Log
Jul 20, 2019 - Ascendance
Apr 21, 2020 - Bloodlines

چپتر تمامی کتابها بر اساس رویداد در تقویم

(17 B.E) — Anvil Gate (Chapters 5, 8, 11, 13, 17 & 19)
(12-9 B.E) — Aspho Fields (Chapter 3)
(4 B.E) — Aspho Fields (Chapter 5)
(3 B.E) — Aspho Fields (Chapters 6 & 7)
(2 B.E) — Aspho Fields (Chapters 9, 10, 12, 13, 15, 16, 17 & 19)
(1 B.E) — Bloodlines (Act 2)
(0 B.E) — Coalition’s End (Chapters 4, 7 & 11 (Cole segment))
(0 A.E) — Kilo Squad: The Survivor’s Log
(0 A.E) — Coalition’s End (Chapters 11 (Dizzy and Bernie segments))
(1 A.E) — Jacinto’s Remnant (Chapters 3, 6, 9 (1st Dom segment))
(1 A.E) — Coalition’s End (Chapter 14 (1st Dizzy segment))
(1 A.E) — Jacinto’s Remnant (Chapter 9 (Hoffman and 2nd Dom segments))
(1 A.E) — Coalition’s End (Chapter 14 (Cole segment))
(1 A.E) — Jacinto’s Remnant (Chapter 13)
(1 A.E) — Coalition’s End (Chapter 14 (2nd Dizzy segment))
(1 A.E) — Jacinto’s Remnant (Chapter 15)
(1 A.E) — Coalition’s End (Chapter 17)
(9 A.E) — Coalition’s End (Chapter 20)
(10 A.E) — The Slab (Chapters 1, 2, 3, 4, 5 & 6)
(11 A.E) — The Slab (Chapters 7, 8 & 9)
(12 A.E) — The Slab (Chapters 10, 11 & 12)
(13 A.E) — The Slab (Chapters 13, 14 & 15)
(14 A.E) — The Slab (Chapters 16, 17 & 18)
(14 A.E) — Aspho Fields (Chapters 1, 2, 4, 8, 11, 14, 18 & 20)
(14 A.E) — Jacinto’s Remnant (Chapters 1, 2, 4, 5, 7, 8, 10, 11, 12, 14, 16, 17 & 18)
(15 A.E) — Anvil Gate (Chapters 1, 2, 3, 4, 6, 7, 9, 10, 12, 14, 15, 16, 18 & 20)
(15 A.E) — Coalition’s End (Chapters 1, 2, 3, 5, 6, 8, 9, 10, 12, 13, 15, 16, 18, 19, 21, 22 & 23)
(42 A.E) — Ascendance
(42 A.E) — Bloodlines (Acts 1, 3)

تاریخ انتشار کامیک بوکها

(Oct 8, 2008) — #01 - Hollow Part One 1
(Jan 1, 2009) — #02 - Hollow Part Two 3
(Feb 1, 2009) — #03 - Hollow Part Three
(Feb 11, 2009) — #04 - Hollow Part Four
(Mar 25, 2009) — #05 - Hollow Part Five 1
(Apr 29, 2009) — #06 - Hollow Part Six 1
(May 20, 2009) — #07 - The Quickening 4
(Jun 7, 2009) — #— - One Day 8
(Jul 1, 2009) — #08 - Harper’s Story 4
(Jul 22, 2009) — #09 - Barren Part One 3
(Nov 4, 2009) — #10 - Barren Part Two
(Jan 20, 2010) — #11 - Barren Part Three
(Jun 30, 2010) — #12 - Barren Part Four
(Aug 11, 2010) — #13 - Barren Part Five
(Oct 27, 2010) — #14 - Midnight 2
(Dec 29, 2010) — #15 - They Also Serve 3
(Mar 16, 2011) — #16 - Unseen
(Jun 15, 2011) — #17 - Unsaid
(Jul 27, 2011) — #18 - Promise Me 3
(Aug 24, 2011) — #19 - Dirty Little Secrets 2
(Oct 26, 2011) — #20 - Dirty Little Secrets Part Two - Never Forgive, Never Forget 1
(Dec 28, 2011) — #21 - Dirty Little Secrets Part Three - Need to Know
(Feb 29, 2012) — #22 - Dirty Little Secrets Part Four - Diaspora
(Apr 25, 2012) — #23 - Dirty Little Secrets Part Five - Keyhole
(Jun 27, 2012) — #24 - Dirty Little Secrets Part Six - No Hiding Place
(Jan 24, 2018) — The Rise of RAAM Part One 1
(Feb 21, 2018) — The Rise of RAAM Part Two
(Mar 21, 2018) — The Rise of RAAM Part Three
(Apr 11, 2018) — The Rise of RAAM Part Four
(May 8, 2019) — Gears of War: Hivebusters Part One 8
(Oct 2, 2019) — Gears of War: Hivebusters Part Two*
(Nov 6, 2019) — Gears of War: Hivebusters Part Three*
(Jan 15, 2020) — Gears of War: Hivebusters Part Four*
(Mar 25, 2020) — Gears of War: Hivebusters Part Five*

اتفاقات کامیک بوکها بر اساس تقویم


(17 B.E) — #15 – They Also Serve
(17 B.E) — #16 – Unseen
(4 B.E) — #17 – Unsaid
(0 B.E) — #18 – Promise Me
(0 B.E) — The Rise of RAAM
(14 A.E) — #01 – Hollow Part One
(14 A.E) — #02 – Hollow Part Two
(14 A.E) — #03 – Hollow Part Three
(14 A.E) — #04 – Hollow Part Four
(14 A.E) — #05 – Hollow Part Five
(14 A.E) — #06 – Hollow Part Six
(14 A.E) — #— – One Day
(14 A.E) — #09 – Barren Part One
(14 A.E) — #10 – Barren Part Two
(14 A.E) — #11 – Barren Part Three
(14 A.E) — #12 – Barren Part Four
(14 A.E) — #13 – Barren Part Five
(14 A.E) — #14 – Midnight
(14 A.E) — #07 – The Quickening
(14 A.E) — #08 – Harper’s Story
(14 A.E) — #19 – Dirty Little Secrets
(14 A.E) — #20 – Dirty Little Secrets Part Two – Never Forgive, Never Forget
(15 A.E) — #21 – Dirty Little Secrets Part Three – Need to Know
(15 A.E) — #22 – Dirty Little Secrets Part Four – Diaspora
(15 A.E) — #23 – Dirty Little Secrets Part Five – Keyhole
(17 A.E) — #24 – Dirty Little Secrets Part Six – No Hiding Place
(42 A.E) — Hivebusters

رویداد کتابها - بازیها - کامیک بوکها بر اساس تقویم

17 B.E — Anvil Gate (Chapters 5, 8, 11, 13 & 17)
17 B.E — #15 – They Also Serve
17 B.E — Anvil Gate (Chapter 19)
17 B.E — #16 – Unseen
12-9 B.E — Aspho Fields (Chapter 3)
4 B.E — Aspho Fields (Chapter 5)
4 B.E — #17 – Unsaid
3 B.E — Aspho Fields (Chapters 6 & 7)
2 B.E — Aspho Fields (Chapters 9, 10, 12, 13, 15, 16, 17)
2 B.E — Gears of War 4 (Asphodel Prologue)
2 B.E — Aspho Fields (Chapter 19)
1 B.E — Bloodlines (Act 2)
0 B.E — #18 – Promise Me
0 B.E — Coalition’s End (Chapters 4, 7 & 11 (Cole segment))
0 B.E — The Rise of RAAM
0 A.E — Judgment / Kilo Squad: The Survivor’s Log
0 A.E — Coalition’s End (Chapters 11 (Dizzy and Bernie segments))
1 A.E — Jacinto’s Remnant (Chapters 3, 6, 9 (1st Dom segment))
1 A.E — Coalition’s End (Chapter 14 (1st Dizzy segment))
1 A.E — Jacinto’s Remnant (Chapter 9 (Hoffman and 2nd Dom segments))
1 A.E — Coalition’s End (Chapter 14 (Cole segment))
1 A.E — Jacinto’s Remnant (Chapter 13)
1 A.E — Coalition’s End (Chapter 14 (2nd Dizzy segment))
1 A.E — Jacinto’s Remnant (Chapter 15)
1 A.E — Coalition’s End (Chapter 17)
2 A.E — Gears Tactics
9 A.E — Coalition’s End (Chapter 20)
10 A.E — Gears of War 3 – RAAM’s Shadow
10 A.E — The Slab (Chapters 1, 2, 3, 4, 5 & 6)
11 A.E — The Slab (Chapters 7, 8 & 9)
12 A.E — The Slab (Chapters 10, 11 & 12)
13 A.E — The Slab (Chapters 13, 14 & 15)
14 A.E — The Slab (Chapters 16, 17 & 18)
14 A.E — Gears of War
14 A.E — Aspho Fields (Chapters 1, 2, 4, 8, 11, 14, 18 & 20)
14 A.E — #01 – Hollow Part One
14 A.E — #02 – Hollow Part Two
14 A.E — #03 – Hollow Part Three
14 A.E — #04 – Hollow Part Four
14 A.E — #05 – Hollow Part Five
14 A.E — #06 – Hollow Part Six
14 A.E — #— – One Day
14 A.E — #09 – Barren Part One
14 A.E — #10 – Barren Part Two
14 A.E — #11 – Barren Part Three
14 A.E — #12 – Barren Part Four
14 A.E — #13 – Barren Part Five
14 A.E — #14 – Midnight
14 A.E — Gears of War 2 (+ Road to Ruin) / #07 – The Quickening / #08 – Harper’s Story
14 A.E — #19 – Dirty Little Secrets
14 A.E — Jacinto’s Remnant (Chapters 1, 2, 4, 5, 7, 8, 10, 11, 12, 14, 16, 17 & 18)
15 A.E — Anvil Gate (Chapters 1, 2 & 3)
14 A.E — #20 – Dirty Little Secrets Part Two – Never Forgive, Never Forget
15 A.E — Anvil Gate (Chapters 4, 6, 7, 9, 10, 12, 14, 15, 16, 18 & 20)
15 A.E — Coalition’s End (Chapters 1, 2, 3, 5, 6, 8, 9, 10, 12, 13, 15, 16, 18 & 19)
15 A.E — #21 – Dirty Little Secrets Part Three – Need to Know
15 A.E — Coalition’s End (Chapters 21, 22 & 23)
15 A.E — #22 – Dirty Little Secrets Part Four – Diaspora
15 A.E — #23 – Dirty Little Secrets Part Five – Keyhole
17 A.E — #24 – Dirty Little Secrets Part Six – No Hiding Place
17 A.E — Gears of War 3 / Judgment – Aftermath
17 A.E — Gears of War 4 (Anvil Gate Prologue)
42 A.E — Gears of War 4
42 A.E — Ascendance
42 A.E — Gears 5 (Act 1)
42 A.E — Bloodlines (Acts 1, 3)
42 A.E — Hivebusters
42 A.E — Gears 5 (Act 2-4)



آپدیت و ویرایش این پست ادامه خواهد داشت...
 

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آخرین ویرایش:
خب، تموم شد:((
روزی ۳ ساعت بیشتر بازی نکردم، کل مپ رو هم میگشتم، ولی بازم تموم شد:Crying1:

تجربه بی نظیری بود. از شروع طوفانی تا پایان حماسی. همه چیز بازی رو دوست داشتم. از گرافیک فوق العاده بگیر تا صداگذاری که میشه گفت بهترین صداگذاری بود که تا حالا تجربه کردم. گیم پلی و شوتینگ هم که نیاز به تعریف نداره و در بالاترین سطح بود. نکته جالب برای من این بود که وقتی تریلرها رو میدیدم، این عوض کردن مدل دویدن و کاورگیری و پریدن از موانع، یه چیز جزیی به نظر میومد. ولی وقتی خودم بازی رو تجربه کردم، دیدم این تغییرات به ظاهر ساده چقدر تو هیجانی تر شدن و سرعتی تر شدن گیم پلی تاثیر داشته.
خلاصه که دم کوالیشن گرم که بهترین تجربه نسل ۹ تا به اینجا رو برام رقم زد.
صدا گذاری بازی تو یه سطح دیگه ای هست اصن.
اونجا تو هلیکوپتره یکی ازین جونور پرنده ها اومدن گانر هلیکوپتر رو کشت، بعدش که خس خس میکرد و نمیتونست درست نفس بکشه یکی از طبیعی ترین صدا گذاری هایی بود که تا حالا شنیدم.
 
خب منم اواسط چپتر 2 کرش کردم، حالا ما که کرکی زدیم ولی خدا صبر بده به اونایی که بازی اورجینال خریدن و کرش میکنن، کلا پلتفرم PC مهم نیست چه قطعات قوی یا ضعیفی داری، بازی کرش کنه تا خود سازنده درستش نکنه دستت به جایی بند نیست، فقط موندم این استودیوها بازی تست نمیکنن و عرضه میکنن؟
 
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خب منم اواسط چپتر 2 کرش کردم، حالا ما که کرکی زدیم ولی خدا صبر بده به اونایی که بازی اورجینال خریدن و کرش میکنن، کلا پلتفرم PC مهم نیست چه قطعات قوی یا ضعیفی داری، بازی کرش کنه تا خود سازنده درستش نکنه دستت به جایی بند نیست، فقط موندم این استودیوها بازی تست نمیکنن و عرضه میکنن؟
برا منم رندوم خیلی کرش میکنه عجیبه اصلا
خوب میگن کاربر خریده خودشم تست میکنه دیگه😂
 
کمپین فوق‌العاده ست. واقعا حیفم میاد سریع تمومش کنم. دقیقا چیزیه که سلیقه‌ی منه، تعریف من از سی سال پیش از ویدیو گیمه و بازی‌ایه که دوست ندارم تموم بشه. توی این چندسال فقط تریلوژی Doom این حس نوستالژیک و خاص رو برای من داشت.

گرافیک عالی،‌ شوتینگ فوق العاده،‌ انیمیشن‌های دویدن کاورگیری و فینیشرها با شکوه و حماسی.

امیدوارم مایکروسافت سریع ساخت دنباله رو تایید کنه، هیچ مشابهی با این کیفیت برای Gears وجود نداره.
 
آپدیت 6.2 گیگی برای بازی منتشر شد :-bd:-bd:-bd :

Gears.jpg

تغییرات :
Thank you for playing Gears of War: E-Day. Since launch, our team has been listening to your feedback and working to improve your experience. Today we're deploying a significant patch that impacts all areas of the game. As always, if you discover a bug or are encountering a problem, please get in touch at aka.ms/GearsSupport so we can collect more details on your issue.

A note on Ranked Placement​

Yesterday, we launched Ranked Versus and quickly noticed an issue with placement matches that resulted in some players being placed in the wrong skill division. We have now addressed this issue and placement matches should accurately determine your rank.

QUALITY OF LIFE IMPROVEMENTS​

  • Reduced the size of on-screen diagnostic text in bottom left-hand corner
  • Added a setting to disable audio chimes for Collectibles in the Campaign

GENERAL FIXES​

  • On PC, XBOX and handhelds, we made numerous improvements to stability and optimization across applicable hardware configurations
  • On PC, XBOX and handhelds, we made multiple memory improvements to address crashing and performance degradation during long play sessions
  • Addressed multiple account linking and login issues
  • Fixed multiple issues with the Social Menu and friends list
  • Made further improvements to server anti-cheat protection
  • Fixed an issue causing certain colorblind settings to not display as described
  • In Campaign and Horde Siege, fixed multiple issues causing certain Weapon Mods to not perform as described

CAMPAIGN​

  • Fixed multiple issues causing parts of War Journal and Achievement progress not to track
    • Please be aware that missing collectibles are unable to be automatically re-granted. Players will be able to see which collectibles are missing in order to re-collect them.
    • Please be aware that missing in-game rewards, such as skins and titles earned through Campaign completion, are also unable to be automatically re-granted. To workaround this, players can start a new campaign from a completed mission and re-play the mission to re-earn the missing rewards.
  • Fixed an issue causing progress to not be tracked in Co-Op sessions
  • Fixed a splitscreen issue preventing a second player from being added while navigating the main menu
  • Fixed an issue causing POI Prompts to remain on-screen
  • In Act One, Chapter One, fixed an issue causing unkillable enemies to spawn
  • In Act Two, Chapter One, fixed a splitscreen issue causing players to be unable to progress after disconnecting
  • In Act Two, Chapter One, fixed an issue causing combat encounters to not initialize
  • In Act Three, Chapter Two, fixed an issue preventing the Boss from returning to the encounter area
  • In Act Three, Chapter Four, fixed an issue causing weapons to not appear properly in the cinematic
  • In Act Three, Chapter Four, fixed an issue causing NPCs to not attack nearby enemies
  • In Act Four, Chapter One, fixed a splitscreen issue causing Player 2 to lose their screen after the cinematic
  • In Act Four, Chapter One, fixed an issue causing a Wretch to spawn out of bounds and prevent progression
  • In Act Five, Chapter Two, fixed an issue causing players to get stuck in the elevator
  • In Act Five, Chapter Four, fixed an issue causing the bridge switch to become un-interactable
  • Fixed an issue causing canceled Ready-Up votes to display a "Players Out of Range" error
  • Fixed an issue causing executions to interrupt revives
  • Fixed a splitscreen issue causing players to lose control input after interacting with a Supply Cache
  • Fixed an issue causing the player's reticle to be incorrectly colored when aiming at a Bilefrog's mouth
  • Fixed an issue causing Manned Turret Fortification animations to not appear when joining a session in progress

HORDE SIEGE​

  • Fixed an issue causing the Medic's Tactical Gear (Stim Vaporizer) to not revive friendly players when Friendly Fire modifier is active
  • Fixed an issue causing enemies emerging from E-Holes to briefly be invisible
  • Fixed an issue preventing players from changing spectator camera after dying
  • Fixed an issue causing the Corpser to become unkillable during an Invasion Event
  • Fixed an issue that allowed two squads to have the same R.I.G. objective concurrently
  • Fixed multiple issues with the Scoria Invasion Event
  • Fixed multiple issues with the match intro sequence
  • Fixed an issue allowing players to mount Mortar Sentries to Manned Turret Fortifications
  • Fixed an issue causing players to spawn in with missing ammo
  • Fixed an issue causing Boomers to get stuck in the Armadillo Factory on the Prospect Bay map
  • Fixed an issue causing missing sound effects (SFX) when re-activating the Supply Cache during a Secure objective
  • Fixed an issue causing Horde Siege missions not to end if squad members leave the match during extraction
  • Fixed an issue causing E-Holes to interfere with Secondary Objective locations
  • Fixed an issue preventing players from interacting with a damaged R.I.G. during the defense phase of Repair objectives
  • Fixed an issue causing enemies to occasionally group at the bottom of ladders

VERSUS​

  • In Demolition, fixed an issue causing the bomb to become un-interactable if dropped while planting
  • In Demolition, fixed an issue causing the bomb to get stuck on Park
  • Fixed an issue causing the Lancer Mk1 to not kill enemies with melee attacks
  • In Demolition and Crucible, fixed an issue causing nearby weapons to be prioritized over the objective when players attempt to interact with them
  • On Skyward, fixed an issue causing the Torque Bow to not display an Active Reload bar
  • Fixed an issue causing players to get stuck in the profile menu mid-match
  • On XBOX Series S, fixed an issue causing multiple weapons to not display an Active Reload bar during TDM matches on Precinct
  • On Precinct, in Conquest, fixed an issue where players could control zones from outside the zone
  • Fixed an issue where players can go through the map when dying
  • Fixed an issue where players could be killed by a melee attack from an enemy after killing that enemy with a Gnasher
  • Fixed an issue where players weren't getting hit markers after headshotting with a Breechshot
  • Fixed an issue where "Close Shave" and "Better Man" Ribbons were not always rewarded following the conditions being met
  • Fixed an issue where players could get concussed from a friendly concussion grenade
  • Fixed an issue where players could revive other players beyond the permitted distance
  • Fixed an issue where players would get stuck in place if the player they were executing disconnected mid-animation
  • Fixed an issue where spawn protection didn't go away when hip firing
  • In Warpath, fixed an issue where overtime would start when the zone was neutral and team was leading
  • Fixed an issue where players could not fire while the scoreboard was open
  • Fixed an issue where players sometimes faced the wrong way when spawning in
  • Fixed an issue where Omen would flicker when being revived from DBNO using a Stim Grenade

KNOWN ISSUES​

  • During Campaign, certain achievements and their associated rewards may not be properly awarded upon completion. We're aware and investigating. If you've encountered this, please reach out to aka.ms/GearsSupport to file a ticket.
 
آپدیت 6.2 گیگی برای بازی منتشر شد :-bd:-bd:-bd :

View attachment 426029

تغییرات :
Thank you for playing Gears of War: E-Day. Since launch, our team has been listening to your feedback and working to improve your experience. Today we're deploying a significant patch that impacts all areas of the game. As always, if you discover a bug or are encountering a problem, please get in touch at aka.ms/GearsSupport so we can collect more details on your issue.

A note on Ranked Placement​

Yesterday, we launched Ranked Versus and quickly noticed an issue with placement matches that resulted in some players being placed in the wrong skill division. We have now addressed this issue and placement matches should accurately determine your rank.

QUALITY OF LIFE IMPROVEMENTS​

  • Reduced the size of on-screen diagnostic text in bottom left-hand corner
  • Added a setting to disable audio chimes for Collectibles in the Campaign

GENERAL FIXES​

  • On PC, XBOX and handhelds, we made numerous improvements to stability and optimization across applicable hardware configurations
  • On PC, XBOX and handhelds, we made multiple memory improvements to address crashing and performance degradation during long play sessions
  • Addressed multiple account linking and login issues
  • Fixed multiple issues with the Social Menu and friends list
  • Made further improvements to server anti-cheat protection
  • Fixed an issue causing certain colorblind settings to not display as described
  • In Campaign and Horde Siege, fixed multiple issues causing certain Weapon Mods to not perform as described

CAMPAIGN​

  • Fixed multiple issues causing parts of War Journal and Achievement progress not to track
    • Please be aware that missing collectibles are unable to be automatically re-granted. Players will be able to see which collectibles are missing in order to re-collect them.
    • Please be aware that missing in-game rewards, such as skins and titles earned through Campaign completion, are also unable to be automatically re-granted. To workaround this, players can start a new campaign from a completed mission and re-play the mission to re-earn the missing rewards.
  • Fixed an issue causing progress to not be tracked in Co-Op sessions
  • Fixed a splitscreen issue preventing a second player from being added while navigating the main menu
  • Fixed an issue causing POI Prompts to remain on-screen
  • In Act One, Chapter One, fixed an issue causing unkillable enemies to spawn
  • In Act Two, Chapter One, fixed a splitscreen issue causing players to be unable to progress after disconnecting
  • In Act Two, Chapter One, fixed an issue causing combat encounters to not initialize
  • In Act Three, Chapter Two, fixed an issue preventing the Boss from returning to the encounter area
  • In Act Three, Chapter Four, fixed an issue causing weapons to not appear properly in the cinematic
  • In Act Three, Chapter Four, fixed an issue causing NPCs to not attack nearby enemies
  • In Act Four, Chapter One, fixed a splitscreen issue causing Player 2 to lose their screen after the cinematic
  • In Act Four, Chapter One, fixed an issue causing a Wretch to spawn out of bounds and prevent progression
  • In Act Five, Chapter Two, fixed an issue causing players to get stuck in the elevator
  • In Act Five, Chapter Four, fixed an issue causing the bridge switch to become un-interactable
  • Fixed an issue causing canceled Ready-Up votes to display a "Players Out of Range" error
  • Fixed an issue causing executions to interrupt revives
  • Fixed a splitscreen issue causing players to lose control input after interacting with a Supply Cache
  • Fixed an issue causing the player's reticle to be incorrectly colored when aiming at a Bilefrog's mouth
  • Fixed an issue causing Manned Turret Fortification animations to not appear when joining a session in progress

HORDE SIEGE​

  • Fixed an issue causing the Medic's Tactical Gear (Stim Vaporizer) to not revive friendly players when Friendly Fire modifier is active
  • Fixed an issue causing enemies emerging from E-Holes to briefly be invisible
  • Fixed an issue preventing players from changing spectator camera after dying
  • Fixed an issue causing the Corpser to become unkillable during an Invasion Event
  • Fixed an issue that allowed two squads to have the same R.I.G. objective concurrently
  • Fixed multiple issues with the Scoria Invasion Event
  • Fixed multiple issues with the match intro sequence
  • Fixed an issue allowing players to mount Mortar Sentries to Manned Turret Fortifications
  • Fixed an issue causing players to spawn in with missing ammo
  • Fixed an issue causing Boomers to get stuck in the Armadillo Factory on the Prospect Bay map
  • Fixed an issue causing missing sound effects (SFX) when re-activating the Supply Cache during a Secure objective
  • Fixed an issue causing Horde Siege missions not to end if squad members leave the match during extraction
  • Fixed an issue causing E-Holes to interfere with Secondary Objective locations
  • Fixed an issue preventing players from interacting with a damaged R.I.G. during the defense phase of Repair objectives
  • Fixed an issue causing enemies to occasionally group at the bottom of ladders

VERSUS​

  • In Demolition, fixed an issue causing the bomb to become un-interactable if dropped while planting
  • In Demolition, fixed an issue causing the bomb to get stuck on Park
  • Fixed an issue causing the Lancer Mk1 to not kill enemies with melee attacks
  • In Demolition and Crucible, fixed an issue causing nearby weapons to be prioritized over the objective when players attempt to interact with them
  • On Skyward, fixed an issue causing the Torque Bow to not display an Active Reload bar
  • Fixed an issue causing players to get stuck in the profile menu mid-match
  • On XBOX Series S, fixed an issue causing multiple weapons to not display an Active Reload bar during TDM matches on Precinct
  • On Precinct, in Conquest, fixed an issue where players could control zones from outside the zone
  • Fixed an issue where players can go through the map when dying
  • Fixed an issue where players could be killed by a melee attack from an enemy after killing that enemy with a Gnasher
  • Fixed an issue where players weren't getting hit markers after headshotting with a Breechshot
  • Fixed an issue where "Close Shave" and "Better Man" Ribbons were not always rewarded following the conditions being met
  • Fixed an issue where players could get concussed from a friendly concussion grenade
  • Fixed an issue where players could revive other players beyond the permitted distance
  • Fixed an issue where players would get stuck in place if the player they were executing disconnected mid-animation
  • Fixed an issue where spawn protection didn't go away when hip firing
  • In Warpath, fixed an issue where overtime would start when the zone was neutral and team was leading
  • Fixed an issue where players could not fire while the scoreboard was open
  • Fixed an issue where players sometimes faced the wrong way when spawning in
  • Fixed an issue where Omen would flicker when being revived from DBNO using a Stim Grenade

KNOWN ISSUES​

  • During Campaign, certain achievements and their associated rewards may not be properly awarded upon completion. We're aware and investigating. If you've encountered this, please reach out to aka.ms/GearsSupport to file a ticket.
  • On PC, XBOX and handhelds, we made multiple memory improvements to address crashing and performance degradation during long play sessions

با توجه به متن احتمالا مشکل کرش هم حل میشه :-bd
 
آپدیت 6.2 گیگی برای بازی منتشر شد :-bd:-bd:-bd :

View attachment 426029

تغییرات :
Thank you for playing Gears of War: E-Day. Since launch, our team has been listening to your feedback and working to improve your experience. Today we're deploying a significant patch that impacts all areas of the game. As always, if you discover a bug or are encountering a problem, please get in touch at aka.ms/GearsSupport so we can collect more details on your issue.

A note on Ranked Placement​

Yesterday, we launched Ranked Versus and quickly noticed an issue with placement matches that resulted in some players being placed in the wrong skill division. We have now addressed this issue and placement matches should accurately determine your rank.

QUALITY OF LIFE IMPROVEMENTS​

  • Reduced the size of on-screen diagnostic text in bottom left-hand corner
  • Added a setting to disable audio chimes for Collectibles in the Campaign

GENERAL FIXES​

  • On PC, XBOX and handhelds, we made numerous improvements to stability and optimization across applicable hardware configurations
  • On PC, XBOX and handhelds, we made multiple memory improvements to address crashing and performance degradation during long play sessions
  • Addressed multiple account linking and login issues
  • Fixed multiple issues with the Social Menu and friends list
  • Made further improvements to server anti-cheat protection
  • Fixed an issue causing certain colorblind settings to not display as described
  • In Campaign and Horde Siege, fixed multiple issues causing certain Weapon Mods to not perform as described

CAMPAIGN​

  • Fixed multiple issues causing parts of War Journal and Achievement progress not to track
    • Please be aware that missing collectibles are unable to be automatically re-granted. Players will be able to see which collectibles are missing in order to re-collect them.
    • Please be aware that missing in-game rewards, such as skins and titles earned through Campaign completion, are also unable to be automatically re-granted. To workaround this, players can start a new campaign from a completed mission and re-play the mission to re-earn the missing rewards.
  • Fixed an issue causing progress to not be tracked in Co-Op sessions
  • Fixed a splitscreen issue preventing a second player from being added while navigating the main menu
  • Fixed an issue causing POI Prompts to remain on-screen
  • In Act One, Chapter One, fixed an issue causing unkillable enemies to spawn
  • In Act Two, Chapter One, fixed a splitscreen issue causing players to be unable to progress after disconnecting
  • In Act Two, Chapter One, fixed an issue causing combat encounters to not initialize
  • In Act Three, Chapter Two, fixed an issue preventing the Boss from returning to the encounter area
  • In Act Three, Chapter Four, fixed an issue causing weapons to not appear properly in the cinematic
  • In Act Three, Chapter Four, fixed an issue causing NPCs to not attack nearby enemies
  • In Act Four, Chapter One, fixed a splitscreen issue causing Player 2 to lose their screen after the cinematic
  • In Act Four, Chapter One, fixed an issue causing a Wretch to spawn out of bounds and prevent progression
  • In Act Five, Chapter Two, fixed an issue causing players to get stuck in the elevator
  • In Act Five, Chapter Four, fixed an issue causing the bridge switch to become un-interactable
  • Fixed an issue causing canceled Ready-Up votes to display a "Players Out of Range" error
  • Fixed an issue causing executions to interrupt revives
  • Fixed a splitscreen issue causing players to lose control input after interacting with a Supply Cache
  • Fixed an issue causing the player's reticle to be incorrectly colored when aiming at a Bilefrog's mouth
  • Fixed an issue causing Manned Turret Fortification animations to not appear when joining a session in progress

HORDE SIEGE​

  • Fixed an issue causing the Medic's Tactical Gear (Stim Vaporizer) to not revive friendly players when Friendly Fire modifier is active
  • Fixed an issue causing enemies emerging from E-Holes to briefly be invisible
  • Fixed an issue preventing players from changing spectator camera after dying
  • Fixed an issue causing the Corpser to become unkillable during an Invasion Event
  • Fixed an issue that allowed two squads to have the same R.I.G. objective concurrently
  • Fixed multiple issues with the Scoria Invasion Event
  • Fixed multiple issues with the match intro sequence
  • Fixed an issue allowing players to mount Mortar Sentries to Manned Turret Fortifications
  • Fixed an issue causing players to spawn in with missing ammo
  • Fixed an issue causing Boomers to get stuck in the Armadillo Factory on the Prospect Bay map
  • Fixed an issue causing missing sound effects (SFX) when re-activating the Supply Cache during a Secure objective
  • Fixed an issue causing Horde Siege missions not to end if squad members leave the match during extraction
  • Fixed an issue causing E-Holes to interfere with Secondary Objective locations
  • Fixed an issue preventing players from interacting with a damaged R.I.G. during the defense phase of Repair objectives
  • Fixed an issue causing enemies to occasionally group at the bottom of ladders

VERSUS​

  • In Demolition, fixed an issue causing the bomb to become un-interactable if dropped while planting
  • In Demolition, fixed an issue causing the bomb to get stuck on Park
  • Fixed an issue causing the Lancer Mk1 to not kill enemies with melee attacks
  • In Demolition and Crucible, fixed an issue causing nearby weapons to be prioritized over the objective when players attempt to interact with them
  • On Skyward, fixed an issue causing the Torque Bow to not display an Active Reload bar
  • Fixed an issue causing players to get stuck in the profile menu mid-match
  • On XBOX Series S, fixed an issue causing multiple weapons to not display an Active Reload bar during TDM matches on Precinct
  • On Precinct, in Conquest, fixed an issue where players could control zones from outside the zone
  • Fixed an issue where players can go through the map when dying
  • Fixed an issue where players could be killed by a melee attack from an enemy after killing that enemy with a Gnasher
  • Fixed an issue where players weren't getting hit markers after headshotting with a Breechshot
  • Fixed an issue where "Close Shave" and "Better Man" Ribbons were not always rewarded following the conditions being met
  • Fixed an issue where players could get concussed from a friendly concussion grenade
  • Fixed an issue where players could revive other players beyond the permitted distance
  • Fixed an issue where players would get stuck in place if the player they were executing disconnected mid-animation
  • Fixed an issue where spawn protection didn't go away when hip firing
  • In Warpath, fixed an issue where overtime would start when the zone was neutral and team was leading
  • Fixed an issue where players could not fire while the scoreboard was open
  • Fixed an issue where players sometimes faced the wrong way when spawning in
  • Fixed an issue where Omen would flicker when being revived from DBNO using a Stim Grenade

KNOWN ISSUES​

  • During Campaign, certain achievements and their associated rewards may not be properly awarded upon completion. We're aware and investigating. If you've encountered this, please reach out to aka.ms/GearsSupport to file a ticket.
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