نياز به چيت rome tottal war

مي دونم يه بازي قديميه ولي كسي رمزش رو داره؟


این رمزارو تو خود بازی باید بزنی


Rome: Total War

Cheat mode:
Press ~ (unshifted) during game play to display the console window. Then, enter one of the following codes to activate the corresponding cheat function.


Effect Code Display help for desired command<command> ? 10% cheaper units in campaign modegamestop or bestbuy 40% bigger elephants in campaign modeoliphaunt Walls fall down in siege in battle map mode jericho Increase money1add_money <1-40000> Add population to indicated cityadd_population <city name> <number> Attacker or defender automatically wins next auto resolved battle. auto_win <attacker|defender> Creates a unit in the selected settlement or characters army with the stats you input create_unit <settlement or character><unit ID> <amount> <exp or armor or weapon> Toggle fog of wartoggle_fow Give character the trait at indicated level give_trait <character> <trait> <number> Complete all building in construction queue; can only be used once process_cq <city name> Complete all military units in recruitment queue; can only be used once process_rq <city name> Lists all traitslist_traits Move indicated character to desired coordinates move_character <name> <x,y> Give points for indicated character's trait give_trait_points <character> <trait> <number> Force opponent to accept diplomatic proposal force_diplomacy <accept|decline|off> General invincibile in combatinvulnerable_general <character> Changes datedate <year> Kill indicated characterkill_character <character> Change seasonseason <summer|winter> Capture indicated city capture_settlement <city name> Toggle tabbed output window displaytoggle_tow Toggle camera restrictionstoggle_restrictcam Give character an ancillarygive_ancillary <character> <ancillary> Reset character to start of turn settings character_reset Show cursor position and region IDshow_cursorstat Toggle the terrain to display various data sets; no parameter resets to normal toggle_terrain Give character points for traitgive_trait_points List all available ancillarieslist_ancillaries Give the character movement pointsmp <value> List all characters in the world or those belonging to a faction list_characters Show landing positions available to the AI from a given region; default hides them show_landings Apply ****** to world map coastlines ******_coastlines Toggle strategy map coastline displaytoggle_coastlines Set health of building of the specified type in a settlement set_building_health <value> Set maximum speed of turn processing during AI round ai_turn_speed <value> Set aerial map overlay depth bias for minimum zoom amdb_min <value> Set aerial map overlay depth bias for maximum zoom amdb_max <value> Set aerial map overlay offset towards camera amdb_offset <value> Zoom to specified aerial map zoomzoom <value> Set denominator of the faction ranking graph interval (calculated as number_of_turns divided by denominator); if 0, then denominator will be set to number_of_turns for an interval of 1 set_ranking_interval <value> Regenerate radarregenerate_radar Adjust sea bed to specified heightadjust_sea_bed <value> Reload all vertex shadersreload_shaders Reload all texturesreload_textures Fire toggle_game_update <mt|toggle|reload|int> Toggle everyone's spying ability to perfect and infinite range toggle_perfect_spy Toggle building debug modebuilding_debug Force display reset cyclereset_display Toggle underlaytoggle_underlay Toggle overlaytoggle_overlay Set diplomatic stance between the two factions diplomatic_stance <value> Unknownshadow Unknownie Add all ancillary to the character info display test_ancillary_localisation Toggle display of simple performance times of game update vs. display perf_times Ignite all piggy winksburn_piggies_burn Test the event message specified in descr_event_enums.txt test_message Display defensive terrain featuresshow_terrain_lines Toggle message collation (sets all factions) message_collation_set Toggle show all messages to all factions show_all_messages Clear all stacked messagesclear_messages Unknownpuppify_my_love Unknownreapply_rigid_model_influence Toggle display of campaign map flowing water toggle_flowing_water Toggle display of network statsnw_stats Toggle pr modetoggle_pr List all units in an armylist_units Show victory message for faction for short or long campaign victory Trigger advicetrigger_advice Damage wall of settlementdamage_wall <none|gate|breach> Open victory scroll declaring that the given faction is the victor test_victory_scroll Trigger unit upgrade effectupgrade_effect Force local player's alliance to win the battle force_battle_victory Force local player's alliance to lose the battle force_battle_defeat Output positions of all units in the battle to the specified file output_unit_positions <filename> Show all valid processed paths in pathfinder show_battle_paths Show all valid processed paths in pathfinder for specific unit given a unit ID show_battle_paths_for_unit <value> Show the street plan for the settlement show_battle_street_plan Display a marker at x, y for t seconds show_battle_marker <value> Display a circle at x, y of r radius for t seconds show_battle_circle <value> Remove faction from the gamekill_faction <value> Create diplomacy missiondiplomacy_mission create event at positionevent <value> Switch player control to specified faction; old faction may not act correctly as AI faction control <value> Create building of the specified type in a settlement create_building <value> Disable AIdisable_ai Halts turn sequence just before the start of the specified faction's turn, or the current faction if no faction given halt_ai <value> Restarts an AI turn sequencerun_ai
 
آخرین ویرایش:

کاربرانی که این گفتگو را مشاهده می‌کنند

رمز عبور خود را فراموش کرده اید؟
اگر میخواهی عضوی از بازی سنتر باشی همین حالا ثبت نام کن
or