بحث و تبادل نظر در مورد عناوین Fumito Ueda

به مناسبت 20 سالگی بازی ICO برخی از سارنده ها در مورد بازی صجبت کردند


In the article, Naughty Dog co-founder Neil Druckmann states that Ico is his favourite game of all time, calling it “a true masterpiece in the history of video games”.



No More Heroes creator Suda 51 praised the game’s unique save method, in which Ico and Yorda have to sit on a stone couch together to save the game. Suda stated that this was his inspiration for saving on the toilet in No More Heroes.

“Isn’t the sofa special? It’s soft and comfy, and when two people sit there it saves. In the days when auto-save was still a luxury, I considered [Ueda] my rival for creating such a stylish save point.

“I decided to create a new save point that would be as good as the sofa, so I joined the ranks of chair-based save game designers like Ueda-san with the toilet save. One day I’d like to borrow a sofa save too, so if you ever want to use a toilet save, don’t hesitate to ask.”



دل تورو هم صحبت کرده

ilm director Guillermo del Toro also pays his respect for Ico in the article, explaining what he thinks is the game’s main message.

“The games created by Ueda create a unique sensation thanks to a world that draws you in, spiritual elements and adventures that remind you of values such as love and goodness,” he explained.

“The designs in the works highlight the story and the ideas behind the story, and highlight the importance of the protagonists. Brilliantly crafted, polished and gracefully illuminated, the scenes in the work reflect important thoughts, emotional connections and wonderful sparks.

“Ueda-san’s interest is not in whether the player wins or loses, but in the important thoughts that are put to the test and the inspiration to play the game.



Top game designers pay tribute to Ico on its 20th anniversary in Japan | VGC
 

3. Shadow of the Colossus (2005)​


A visual masterpiece, Shadow of the Colossus was developer Team Ico’s second project, following the fabulous Ico. Both games were remastered in HD for the PlayStation 3 in the form of a collection, while Shadow received an even better PS4 remaster in early 2018 but Shadow of the Colossus remains an impressive technical feat on the PlayStation 2. While the remaster stabilizes the framerate and adds a fresh coat of paint, it doesn’t detract from the experience of the original version. If given the choice, we’d give the nod to the remaster, but the PS2 version is still well worth your time. Shadow of the Colossus succeeds in creating one of the most immersive worlds in video game history, as well as an emotional story that truly delivers in the final act. This is simply one of the greatest games to ever hit any PlayStation console and is a true all-timer in every sense of the term.


The 25 Best PlayStation 2 Games Of All Time - Goliath
 

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