امتیازات Destiny

Schürrle

کاربر سایت
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Destiny
سازنده : Bungie
ناشر : Activision
پلتفرم : PS4,PS3,XBOX ONE,XBOX360
تاریخ انتشار : 9 سپتامبر
ژانر : Action role-playing و FPS

IGN Italy
"Destiny is the fusion of a great shooter with typical MMO mechanics. Regardless of several issues, it is impossible not to treat it as a high-quality project, absolutely above average."
NZ Gamer
"Destiny isn’t a bad game, by any means. If you like sci-fi shooters, you’ll get a good 20 hours of enjoyment out of this. But that’s really all it is; a fun, forgettable shooter that plays it safe and sticks to what’s been proven, with nothing to really set it apart from it’s peers. But maybe that’s for the best, because Destiny’s one area of attempted innovation - it’s hyped up social elements, persistent world, and multiplayer gameplay, are it’s biggest failing."
The Escapist
"Bottom Line: With its banal universe and flavorless style, Destiny is packed with content, but just ... well ... content. There's a great PvP mode, and the leveling system can be rewarding, but ultimately this is a pretty, rock-solid, ultimately pedestrian product."
Cheat Code Central
"Destiny, simply put, might just be the game of year [sic], but definitely makes you want to join the next generation."
Worth Playing
"Destiny suffers from a serious case of rough edges. A number of elements, from the repetitive mission design to a weak early game, are a lot rougher than expected from an otherwise polished game. There isn't one glaring problem that detracts from the experience, but a number of minor issues hurt the game. Beneath those flaws lies an extremely enjoyable MMO-styled shooter that plays excellently, looks great, is extremely addictive, and has a strong and varied endgame.
GameBlog.fr
To revolutionize the modern FPS, like Halo did in his time in the state, Destiny will not succeed right away. If the base is interesting, content is still too stingy for that we can really appreciate what the developers really wanted to do with their baby. That leaves a good shooter, visually stunning, therefore (15 hours for single and more to mount max level), but with too high recycling level. A blatant lack of content that can lead to boredom, but will probably offset blows of DLC in the weeks, months ahead. Pray that they are not all pay and too expensive, or Destiny then has very little chance to take ten years
HardCore Gamer
"Destiny isn’t the convention-bending masterpiece it’s been touted to be, but it remains a fine shooter."
Metro
"In Short: It’s not short of spectacle but in terms of innovation and variety this is nowhere near as forward-thinking as Bungie would like to pretend."

اوّلین نقد توسط یه وبسایت فرانسوی منتشر شده.

Pocket Lint : 10/10
Financial Post : 9.5/10
Cheat Code Central : 4.5/5
Gamer Headlines : 9/10
VG First : 9/10
IGN Italy : 8.8/10
Vandal Online : 8.7/10

8.5/10 : [Everyeye [IT
Worth Playing : 8.5/10

XGN : 8.5/10
The Games Cabin : 8.2/10
CVG : 8/10
HardCore Gamer : 8/10
Trusted Reviews : 8/10
Total Xbox : 8/10
PS4.sx : 8/10
Gamnesia : 8/10
Den of Geek : 8/10
Pie : 7.4/10

Metro.co.UK : 7/10
GameBlog.FR : 7/10
Gamereactor.DK : 7/10
NZ Gamer : 7/10
Polygon : 6/10
The Escapist : 6/10

CraveOnline : 6/10
GameKult : 6/10
Musga.fr : 6/10

Level 7 : 5/10
 
آخرین ویرایش:
VGFirst 9.0/10
Good
Diverse enemy variety
Aesthetically pleasant and varied art direction
Silky smooth controls
Simplistic yet satisfying loot and role play systems
Co-operative play is a blast
Character consistency across all modes of play
Enjoyable multiplayer modes
The Tower is great for socialising and meeting new players


Bad
Underdeveloped, slow-paced narrative
Always online
Lack of multiplayer modes
Repetitive story mission structure
Predictable AI and boss encounters
 
به سليقه ربطي نداره
منتقدها به داستان و روايت داستان و طراحي مراحل خيلي اهميت ميدن كه طبق نقدهايي كه تاحالا داشته اين بازي در اين موارد خيلي موفق نبوده:
Underdeveloped, slow-paced narrative
Repetitive story mission structure

ولي خيلي از پليرها مخصوصو آنلاين بازا فقط دنبال گيمپلي و شوتر بازي هستن كه خوب اونا رو سيراب مي كنه

راستي:
براي سازنده بازي halo كه يكي از بهترين AI ها رو داشته از AI اش ايراد گرفتن
به كجا داره ميره بانجي؟:d


.
 
متاسفانه نقد های منفی دقیقا همونایی هستن که توی HALO نقطه مثبت حساب میشدن:| دقیقا بعد از مستقل شدن بانجی چه اتفاقی افتاد که این بلا سر بازی اومد ؟:d
 
به سليقه ربطي نداره
منتقدها به داستان و روايت داستان و طراحي مراحل خيلي اهميت ميدن كه طبق نقدهايي كه تاحالا داشته اين بازي در اين موارد خيلي موفق نبوده:


ولي خيلي از پليرها مخصوصو آنلاين بازا فقط دنبال گيمپلي و شوتر بازي هستن كه خوب اونا رو سيراب مي كنه

راستي:
براي سازنده بازي halo كه يكي از بهترين AI ها رو داشته از AI اش ايراد گرفتن
به كجا داره ميره بانجي؟:d
.
بر عکس هست که :دی
یوزر اسکورش خیلی‌ پایین تر از اسکور منتقد‌ها هست.
البته یوزر اسکور معمولا پایین تر هست تو همه بازی ها،ملت از key binding بازی خوششون نمیاد یه 0 میدن :دی
 
بر عکس هست که :دی
یوزر اسکورش خیلی‌ پایین تر از اسکور منتقد‌ها هست.
البته یوزر اسکور معمولا پایین تر هست تو همه بازی ها،ملت از key binding بازی خوششون نمیاد یه 0 میدن :دی
اخه من با يوزراسكور متاكريتيك كاري ندارم چون اونا بيخود ميرن صفر و يك ميدن به بازي:d
من بيشتر روي حرفم با پليرهاي معتدلي هستش كه تو اين فروم يا فروماي خارجي هستن


.
 
آره تو راست میگی دقیقا آمار فروش و پیش فروش بازی نشون میده که چه غلطی کرده :x

نمیخوام این پست از هدف اصلی خودش خارج بشه ولی
من منتظر نسخه دوم میمونم واسه نتیجه گیری
ولی بانجی اگر نسخه دوم هم این چنین بشه باید نتیجه گرفت در این وسط فقط اکتی سود کرده که یه عنوان دیگه هم به عرضه سالانه اضافه شده و فقط بانجی ضرر کرده که اعتبار خودش رو از دست میده البته برای نتیجه گیری زوده باید منتظر نسخه دوم بود
 
early impression های جدید :
VideoGamer:Destiny Review in Progress - VideoGamer.com
Day 2 of Destiny was when I expected the game to, if not actually hit its stride, at least look like it was attempting to do so. To open up and get away from the linearity and repetition found before. Instead, it has thrown up more concerns.
Usgamer:
I've been thinking about Destiny a lot today. It's bugging me. Bugging me that I'm not falling head over heels in love with it. I mean, I should be. This game feels like it was made for me, but throughout yesterday I felt an overwhelming sense of ambivalence while I played it. I think much of that is down to a lack of emotional investment.
EG:
Building a universe that can simultaneously be unravelled by millions of players is obviously a challenge, but Bungie hasn't helped itself with some misshapen exposition and flatlining voice actors whose performances are dead on arrival. ... [But w]ho needs purpose or narrative drive after surviving a Strike, or when celebrating another victory in The Crucible? The social moments really string Destiny together, the magic coming in those random encounters when exploring the wilder world - little flashes of camaraderie between strangers that are invariably punctuated by dance-offs before players go their separate ways.
 

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