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Tom Clancy's The Division | PC
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<blockquote data-quote="pinkfloyd2" data-source="post: 4304689" data-attributes="member: 47341"><p><strong>LEADERBOARDS</strong></p><ul> <li data-xf-list-type="ul">The Face Masks vanity rewards are now tied to Global Event Commendations instead of the Leaderboards. Global Event Leaderboards now reward a number of Classified Caches, the amount depending on an agent’s placement on the Global Event Leaderboards once the event ends.<br /> </li> <li data-xf-list-type="ul">Fixed an issue where agents would be prompted with an incorrect reward notification.<br /> </li> <li data-xf-list-type="ul">The first column in both Dark Zone Leaderboards and Global Event Leaderboards will now display Rank even though the text says Position.</li> </ul><p></p><p><strong>GAMEPLAY</strong></p><ul> <li data-xf-list-type="ul">Fixed a RPM related exploit.<br /> </li> <li data-xf-list-type="ul">Fixed an issue where agents could experience weapons jamming with low-RPM weapons, such as shotguns and marksman rifles.<br /> </li> <li data-xf-list-type="ul">Fixed an issue where an agent could get desynchronized if the agent cancelled the animation of entering cover with a combat roll.<br /> </li> <li data-xf-list-type="ul">Fixed a desynchronization issue which could occur after an agent jumped off a high structure.<br /> </li> <li data-xf-list-type="ul">Fixed a desynchronization issue which could occur during corner swaps.<br /> </li> <li data-xf-list-type="ul">Fixed a desynchronization issue which would occur when climbing off a prop and then quickly going into cover.<br /> </li> <li data-xf-list-type="ul">Fixed another desynchronization issue which could occur if the agent would perform a combat roll before finishing a cover to cover move.<br /> </li> <li data-xf-list-type="ul">Made several improvements in order to prevent various desynchronization issues.<br /> </li> <li data-xf-list-type="ul">Updated the description of the Striker’s set 4p bonus to now state that the bonus will be lost when exiting combat.</li> </ul></blockquote><p></p>
[QUOTE="pinkfloyd2, post: 4304689, member: 47341"] [B]LEADERBOARDS[/B] [LIST] [*]The Face Masks vanity rewards are now tied to Global Event Commendations instead of the Leaderboards. Global Event Leaderboards now reward a number of Classified Caches, the amount depending on an agent’s placement on the Global Event Leaderboards once the event ends. [*]Fixed an issue where agents would be prompted with an incorrect reward notification. [*]The first column in both Dark Zone Leaderboards and Global Event Leaderboards will now display Rank even though the text says Position. [/LIST] [B]GAMEPLAY[/B] [LIST] [*]Fixed a RPM related exploit. [*]Fixed an issue where agents could experience weapons jamming with low-RPM weapons, such as shotguns and marksman rifles. [*]Fixed an issue where an agent could get desynchronized if the agent cancelled the animation of entering cover with a combat roll. [*]Fixed a desynchronization issue which could occur after an agent jumped off a high structure. [*]Fixed a desynchronization issue which could occur during corner swaps. [*]Fixed a desynchronization issue which would occur when climbing off a prop and then quickly going into cover. [*]Fixed another desynchronization issue which could occur if the agent would perform a combat roll before finishing a cover to cover move. [*]Made several improvements in order to prevent various desynchronization issues. [*]Updated the description of the Striker’s set 4p bonus to now state that the bonus will be lost when exiting combat. [/LIST] [/QUOTE]
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