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<blockquote data-quote="ξα6ηερ" data-source="post: 2255691" data-attributes="member: 66850"><p><a href="http://www.vg247.com/2012/09/28/valve-interview-i-just-told-gabe-he-was-full-of-shit/">مصاحبه VG247 با Chet Faliszek</a> و نظرش در مورد Black Mesa :d</p><p></p><p></p><p>[SPOILER]<p style="text-align: left"></p> <p style="text-align: left"><strong>?Black Mesa Source. Have you played it? What do you think</strong></p> <p style="text-align: left">.Yeah it’s cool because there’s so many memories that just come flooding back. The last time I played Half-Life was before we worked on Half-Life 2: Episode Two</p> <p style="text-align: left"></p> <p style="text-align: left">There’s that bit where you’re walking around the White Forest base and there are scientists talking to you, saying the same things from the start of the original Half-Life. That was an inside joke, but I hadn’t played it since Black Mesa Source, so it’s cool to go back, plus it has excellent graphics that’s for sure</p> <p style="text-align: left"></p> <p style="text-align: left"></p> <p style="text-align: left"><strong>?I can’t imagine a world where Activision say, would allow a fan remake of Call of Duty 4. That would get shot down the second the first screenshot went out. Why is it important to be that open and to allow people to do things like Black Mesa Source</strong></p> <p style="text-align: left">.Why wouldn’t we? But I guess you’d have to convince me of the benefits to the other side, because to me, this feels like pretty common sense</p> <p style="text-align: left"></p> <p style="text-align: left"></p> <p style="text-align: left"><strong>.It’s mainly companies protecting their interests and blocking anything that could tarnish the reputation of their products</strong></p> <p style="text-align: left">.Well let’s say that Black Mesa Source turned out horrible. It’s not going to hurt the original Half-Life</p> <p style="text-align: left"></p> <p style="text-align: left"><strong>.Because it still remains</strong></p> <p style="text-align: left">.Yeah exactly, and it’s interesting to play and to see what parts they kept the same and in what ways they went in and changed things</p> <p style="text-align: left"></p> <p style="text-align: left"></p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="ξα6ηερ, post: 2255691, member: 66850"] [URL="http://www.vg247.com/2012/09/28/valve-interview-i-just-told-gabe-he-was-full-of-shit/"]مصاحبه VG247 با Chet Faliszek[/URL] و نظرش در مورد Black Mesa :d [SPOILER][LEFT] [B]?Black Mesa Source. Have you played it? What do you think[/B] .Yeah it’s cool because there’s so many memories that just come flooding back. The last time I played Half-Life was before we worked on Half-Life 2: Episode Two There’s that bit where you’re walking around the White Forest base and there are scientists talking to you, saying the same things from the start of the original Half-Life. That was an inside joke, but I hadn’t played it since Black Mesa Source, so it’s cool to go back, plus it has excellent graphics that’s for sure [B]?I can’t imagine a world where Activision say, would allow a fan remake of Call of Duty 4. That would get shot down the second the first screenshot went out. Why is it important to be that open and to allow people to do things like Black Mesa Source[/B] .Why wouldn’t we? But I guess you’d have to convince me of the benefits to the other side, because to me, this feels like pretty common sense [B].It’s mainly companies protecting their interests and blocking anything that could tarnish the reputation of their products[/B] .Well let’s say that Black Mesa Source turned out horrible. It’s not going to hurt the original Half-Life [B].Because it still remains[/B] .Yeah exactly, and it’s interesting to play and to see what parts they kept the same and in what ways they went in and changed things [/LEFT] [/SPOILER] [/QUOTE]
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