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Mass Effect: Andromeda
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<blockquote data-quote="dooste.man83" data-source="post: 4230661" data-attributes="member: 29840"><p>UPDATE 1.06 اومده با یک دنیا بهبود و تغییر </p><p>باز خوبه به فکر هستن </p><p></p><p>The full Mass Effect Andromeda Patch Notes for update 1.06:</p><p></p><ul> <li data-xf-list-type="ul">Fixed issue that caused singleplayer difficulty to impact multiplayer</li> <li data-xf-list-type="ul">Improved performance and stability</li> <li data-xf-list-type="ul">Various improvements to cinematic scenes</li> <li data-xf-list-type="ul">Fixed issue where SAM would mistakenly tell Ryder they have new email</li> <li data-xf-list-type="ul">Conversation options will no longer appear “greyed out” if new content is available</li> <li data-xf-list-type="ul">Improved legibility of subtitles</li> <li data-xf-list-type="ul">Maximum Nexus Level increased to 29</li> <li data-xf-list-type="ul">Single player balance improvements at higher difficulties.</li> <li data-xf-list-type="ul">Fixed issues with player animations getting stuck when jumping or changing direction repeatedly</li> <li data-xf-list-type="ul">Increased the number of autosaves allowed</li> <li data-xf-list-type="ul">Special items will not carry over into New Game+</li> <li data-xf-list-type="ul">Fixed issue where subtitles would not appear while waiting at the dialogue wheel if subtitles were disabled</li> <li data-xf-list-type="ul">Fixed issue that could cause AVP to reset to zero for all planets except Kadara</li> <li data-xf-list-type="ul">Vendors now sell fire augmentations</li> <li data-xf-list-type="ul">Weapon and armor vendors now carry inventory once player reaches Level 61</li> <li data-xf-list-type="ul">Chest armors now have level restrictions</li> <li data-xf-list-type="ul">Bonus items—such as Pathfinder Armor—can now be deconstructed</li> <li data-xf-list-type="ul">Fusion Mod of Resistance no longer continues to apply evade damage once unequipped</li> <li data-xf-list-type="ul">Improved responsiveness of control sticks</li> <li data-xf-list-type="ul">Fixed clipping issue on Sara Ryder’s casual jacket</li> </ul> <ul> <li data-xf-list-type="ul">Added graphics options to toggle Motion Blur and Depth of Field</li> <li data-xf-list-type="ul">Fixed issue where Remnant VI would stop attacking</li> <li data-xf-list-type="ul">Turbocharge will not deplete spare ammo when used on a weapon with the Vintage Heat Sink augmentation</li> <li data-xf-list-type="ul">Fixed interaction with datapad in the Search for the Remnant Drive Core mission.</li> <li data-xf-list-type="ul">Fixed issue where squadmate could not be revived if killed by a fiend at Site 2</li> <li data-xf-list-type="ul">Swapping a dead squadmate at a loadout will not cause them to die permanently</li> <li data-xf-list-type="ul">Nexus tram now operates during Nexus Reunion mission even if player has not completed Prologue</li> <li data-xf-list-type="ul">Fixed issue where player could romance both Cora and Peebee</li> <li data-xf-list-type="ul">Fixed issue where player could romance both Vetra and Peebee</li> </ul> <ul> <li data-xf-list-type="ul">Taking the left path in the Havarl dungeon will not block progression on Remnant Scanner mission</li> <li data-xf-list-type="ul">Fixed issue on H-047C where enemies could get stuck inside a rock, making them unkillable</li> <li data-xf-list-type="ul">Fixed issue where player couldn’t hide Ryder’s helmet after completing Ark Natanus mission</li> <li data-xf-list-type="ul">Fixed broken Nomad Shield Crafting mission</li> <li data-xf-list-type="ul">Fixed health issues with Architect’s leg that prevented completion of the fight</li> <li data-xf-list-type="ul">Frequency mission on Voeld is no longer blocked if player leaves the area after scanning the meteorite.</li> <li data-xf-list-type="ul">Missing Science Crew mission no longer blocked if Ryder kills the Architect before finishing objectives</li> <li data-xf-list-type="ul">Leaving the Nomad while falling out of bounds no longer results in infinite loading screen</li> <li data-xf-list-type="ul">Fixed issue where Nomad jump control was not remapping</li> <li data-xf-list-type="ul">Fixed issue where Cora slowly fell back to the ground after charging an airborne enemy</li> <li data-xf-list-type="ul">Improved performance on Eos when approaching or fast travelling to Prodromos</li> <li data-xf-list-type="ul">Loading auto-save will not block progress after kett encounter near Site 1 power relay station</li> <li data-xf-list-type="ul">Eliminated player fall through on Tempest after loading autosaves in space</li> <li data-xf-list-type="ul">Reduced the cost of Strike Team equipment and improved its effectiveness</li> <li data-xf-list-type="ul">A default Ryder name can now carry over to New Game+</li> <li data-xf-list-type="ul">PC – Fixed issue where dialogue choices would auto-select when using mouse and keyboard</li> <li data-xf-list-type="ul">PC – Improvements to display when running at different resolutions</li> <li data-xf-list-type="ul">PS4 – Fixed a crash that occurred when sitting in main menu for more than two minutes</li> <li data-xf-list-type="ul">PS4 – Fixed crash that occurred when moving from multiplayer back to the main menu</li> </ul><p>Multiplayer</p><p></p><ul> <li data-xf-list-type="ul">Fixed issue where player would crouch repeatedly while interacting with device</li> <li data-xf-list-type="ul">Player’s deceased character no longer falls through the floor after an Ascendant attack in the extraction zone on Firebase Icebreaker</li> <li data-xf-list-type="ul">Improvements to reduce lag for players and hosts</li> </ul></blockquote><p></p>
[QUOTE="dooste.man83, post: 4230661, member: 29840"] UPDATE 1.06 اومده با یک دنیا بهبود و تغییر باز خوبه به فکر هستن The full Mass Effect Andromeda Patch Notes for update 1.06: [LIST] [*]Fixed issue that caused singleplayer difficulty to impact multiplayer [*]Improved performance and stability [*]Various improvements to cinematic scenes [*]Fixed issue where SAM would mistakenly tell Ryder they have new email [*]Conversation options will no longer appear “greyed out” if new content is available [*]Improved legibility of subtitles [*]Maximum Nexus Level increased to 29 [*]Single player balance improvements at higher difficulties. [*]Fixed issues with player animations getting stuck when jumping or changing direction repeatedly [*]Increased the number of autosaves allowed [*]Special items will not carry over into New Game+ [*]Fixed issue where subtitles would not appear while waiting at the dialogue wheel if subtitles were disabled [*]Fixed issue that could cause AVP to reset to zero for all planets except Kadara [*]Vendors now sell fire augmentations [*]Weapon and armor vendors now carry inventory once player reaches Level 61 [*]Chest armors now have level restrictions [*]Bonus items—such as Pathfinder Armor—can now be deconstructed [*]Fusion Mod of Resistance no longer continues to apply evade damage once unequipped [*]Improved responsiveness of control sticks [*]Fixed clipping issue on Sara Ryder’s casual jacket [/LIST] [LIST] [*]Added graphics options to toggle Motion Blur and Depth of Field [*]Fixed issue where Remnant VI would stop attacking [*]Turbocharge will not deplete spare ammo when used on a weapon with the Vintage Heat Sink augmentation [*]Fixed interaction with datapad in the Search for the Remnant Drive Core mission. [*]Fixed issue where squadmate could not be revived if killed by a fiend at Site 2 [*]Swapping a dead squadmate at a loadout will not cause them to die permanently [*]Nexus tram now operates during Nexus Reunion mission even if player has not completed Prologue [*]Fixed issue where player could romance both Cora and Peebee [*]Fixed issue where player could romance both Vetra and Peebee [/LIST] [LIST] [*]Taking the left path in the Havarl dungeon will not block progression on Remnant Scanner mission [*]Fixed issue on H-047C where enemies could get stuck inside a rock, making them unkillable [*]Fixed issue where player couldn’t hide Ryder’s helmet after completing Ark Natanus mission [*]Fixed broken Nomad Shield Crafting mission [*]Fixed health issues with Architect’s leg that prevented completion of the fight [*]Frequency mission on Voeld is no longer blocked if player leaves the area after scanning the meteorite. [*]Missing Science Crew mission no longer blocked if Ryder kills the Architect before finishing objectives [*]Leaving the Nomad while falling out of bounds no longer results in infinite loading screen [*]Fixed issue where Nomad jump control was not remapping [*]Fixed issue where Cora slowly fell back to the ground after charging an airborne enemy [*]Improved performance on Eos when approaching or fast travelling to Prodromos [*]Loading auto-save will not block progress after kett encounter near Site 1 power relay station [*]Eliminated player fall through on Tempest after loading autosaves in space [*]Reduced the cost of Strike Team equipment and improved its effectiveness [*]A default Ryder name can now carry over to New Game+ [*]PC – Fixed issue where dialogue choices would auto-select when using mouse and keyboard [*]PC – Improvements to display when running at different resolutions [*]PS4 – Fixed a crash that occurred when sitting in main menu for more than two minutes [*]PS4 – Fixed crash that occurred when moving from multiplayer back to the main menu [/LIST] Multiplayer [LIST] [*]Fixed issue where player would crouch repeatedly while interacting with device [*]Player’s deceased character no longer falls through the floor after an Ascendant attack in the extraction zone on Firebase Icebreaker [*]Improvements to reduce lag for players and hosts [/LIST] [/QUOTE]
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