لیست برندگان بخش‌های مختلف «The Game Awards 2017» اعلام شد

Ali Rz

کاربر سایت
Oct 1, 2015
277
آخرین ماه سال 2017 را سپری می‌کنیم و باید منتظر اعلام بهترین‌ها سال باشیم. ساعتی قبل مراسم «The Game Awards 2017» به پایان رسید؛ در این مراسم که حکم اسکار صنعت بازی را دارد، برندگان بخش‌های مختلف اعلام شدند.

the-game-awards-2017-555x328-1.jpg


در پایین می‌توانید لیست کامل برندگان را مشاهده کنید:

  • Game of the Year: The Legend of Zelda: Breath of the Wild
  • Best Game Direction: The Legend of Zelda: Breath of the Wild
  • Best Narrative: What Remains of Edith Finch
  • Best Art Direction: Cuphead
  • Best Audio Design: Hellblade: Senua’s Sacrifice
  • Best Performance: Melina Juergens, Hellblade
  • Games for Impact: Hellblade: Senua’s Sacrifice
  • Best Ongoing Game: Overwatch
  • Best Action Game: Wolfenstein II: The New Colossus
  • Best Action/Adventure Game: The Legend of Zelda: Breath of the Wild
  • Best Role Playing Game: Persona 5
  • Best Fighting Game: Injustice 2
  • Best Family Game: Super Mario Odyssey
  • Best Strategy Game: Mario + Rabbids: Kingdom Battle
  • Most Anticipated Game: The Last of Us Part II
  • Best Independent Game: Cuphead
  • Best Student Game: Level Squared
  • Best Esports Game: Overwatch
  • Best Debut Indie Game: Cuphead
  • Best Score/Music: Nier: Automata
  • Best Mobile Game: Monument Valley 2
  • Best Sports/Racing Game: Forza Motorsport 7
  • Best VR/AR Game: Resident Evil 7
  • Best Handheld Game: Metroid: Samus Return
  • Best Chinese Game: jx3 HD
  • Industry Icon Award: Carol Shaw
  • Trending Gamer: Dr. Disrepect
  • Best Esports Player: Lee sang-hyeok “Faker”
  • Best Esports Team: Cloud9
لازم به ذکر است، سال قبل در این مراسم عنوان «Overwatch» بازی سال شد و امسال هم عنوان «The Legend of Zelda: Breath of the Wild» به این مقام دست یافت.

منبع



Read the whole post here.
 

saphire

کاربر سایت
Dec 9, 2007
2,578
نام
امیرحسین
  • Best Esports Game: Overwatch
لووووول:)) وسط میجر های میلیون دلاری CS GO و TI های 20 میلیون دلاری دوتا 2 و LoL(در جریان این نیستم حقیقتا:D) اومدن اورواچ رو انتخاب کردن که هیچ تیم درست حسابی نداره بزرگترین مسابقتاشم 300 هزار دلار بوده، همون تیمای درست حسابی هم کم کم دارن میرن:))
Stepping Back - We Wave Goodbye to our Overwatch Roster - Fnatic
Team expert disbands its Overwatch roster
Team Liquid disband their Overwatch roster
Overwatch titans Rogue disband after failing to secure Overwatch League spot
Teams are abandoning 'Overwatch' before its official league debuts (updated)
اما بقیش:
  • Best Score/Music: Nier: Automata
  • Best Audio Design: Hellblade: Senua’s Sacrifice
اینا صد درصد حقشون بود. موزیک نیر که همیتون می دونید، ولی طراحی صدای هلبلید یه چیز عجیبی بود اصلا. والو برای CS GO خدا میلیون دلار خرج کرده که صدا سه بعدی بشه(و واقعا بهترین صدا رو تو FPS ها داره به نظرم) ولی هنوز نمی رسه به این.
 

ALBERT W3SKER

THE FATHER OF SURVIVAL HORROR
کاربر سایت
Dec 13, 2016
697
نام
بهزاد
جک سال:tearsofjoy::tearsofjoy::tearsofjoy::tearsofjoy:
Industry Icon Award: Carol Shaw

حالا درسته یک بازی تاثیر گذار ساخته اما نماد صنعت بازی؟!:tearsofjoy:

من از فبریه سال 2017 به جیف کیلی به صورت مکرر تو سایتش پیام دادم و تاکید کردم که سال بعد این جایزه باید به میکامی سان تعلق بگیره.چون هیچ کس به اندازه این بشر به صنعت بازی خدمت نکرده است.اما گوش نکرد.از الان به بعد سایه سنگین من را بر روی خودش حس خواهد کرد:-bd.

elhw_capture.png


همین یک جمله برای جایزه دادن کافیه

The genius Shinji Mikami, father of the modern horror genre as creator of the Resident Evil saga

با این کارنامه مگه میشه بهش ندن؟!

Shinji Mikami (Iwakuni, Japan, 1965) is one of the most important japanese developers in video game history and one of the top innovators currently active — Hideo Kojima once spoke of him as "one of Japan's few real creators". Mikami entered video game industry through the front door: the very first game he directed was not only succesful, but the origin of a completely new genre and a key element for the success of a console, and it is considered, to this day, a masterpiece: Resident Evil, the first example of survival horror, is still one of the best of its kind, one of the titles key for the first Playstation success and the inaugural piece of the eternal zombie trend.

Mr. Mikami's name was bonded to Resident Evil for years, but he never stopped releasing succesful games for different franchises: he has also created blockbusters such as Dino Crisis and Devil May Cry. After developing Resident Evil 4, Mr. Mikami joined Clover Studio, a new Capcom studio where he took part of the comedy and action masterful game God Hand, a stark parody of american and japanese pop culture. Mr. Mikami left Capcom in 2007, and in the next few years he went to cooperate with Mr. Goichi Suda (who will also attend Gamelab Barcelona 2015) and his studio, Grasshopper Manufacture, in the development of Shadows of the Damned, as well as with Platinum Games in Vanquish.

Finally, in January 2010 Mr. Mikami established his own company, called Tango Gameworks, (located in Tokyo; in October of that year Tango joined the ZeniMax Group, parent company of Bethesda Softworks), where he prepared his return to the genre that made him famous in the first place. The result was The Evil Within, a psychological horror game which was one of last year's best-selling games and which became the biggest succes ever for a new franchise release in the survival horror genre. Mr. Mikami has come around full circle reinventing the genre he created: The Evil Within not only offers a terrifying game experience, but also manage to explore the darkest corners and the deepest fears of the human mind — and it does so taking risks in his visual imagery, aesthetics and narrative techniques.

The Spanish Academy of Interactive Arts and Science institutionalized the Gamelab Honorary Award in 2011 to honor the career of the most renowned professionals who, over a lifetime of work, have furthered the gaming industry, artistically as well as in the industrially and economically. Mr. Mikami will receive the Honorary Award during Gamelab Barcelona, the International Games & Interactive Entertainment Confrence (June 24th to 26th, Barceló Sants Hotel).

داوران این مراسم و ان مراسم هایی که این نابغه را از چنین جوایزی محروم کردن کی هستند؟!بیان با من یک مناظره رودرو سر تاثیرگذارترین بازیساز تاریخ به صورت زنده انجام بدیم ببینم کی بیشتر از این خدمت کرده؟!:)
 
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.Amirone

ソニー株式会社
کاربر سایت
Oct 1, 2009
7,535
جک سال:tearsofjoy::tearsofjoy::tearsofjoy::tearsofjoy:
Industry Icon Award: Carol Shaw

حالا درسته یک بازی تاثیر گذار ساخته اما نماد صنعت بازی؟!:tearsofjoy:

من از فبریه سال 2017 به جیف کیلی به صورت مکرر تو سایتش پیام دادم و تاکید کردم که سال بعد این جایزه باید به میکامی سان تعلق بگیره.چون هیچ کس به اندازه این بشر به صنعت بازی خدمت نکرده است.اما گوش نکرد.از الان به بعد سایه سنگین من را بر روی خودش حس خواهد کرد:-bd.

elhw_capture.png


همین یک جمله برای جایزه دادن کافیه

The genius Shinji Mikami, father of the modern horror genre as creator of the Resident Evil saga

با این کارنامه مگه میشه بهش ندن؟!

Shinji Mikami (Iwakuni, Japan, 1965) is one of the most important japanese developers in video game history and one of the top innovators currently active — Hideo Kojima once spoke of him as "one of Japan's few real creators". Mikami entered video game industry through the front door: the very first game he directed was not only succesful, but the origin of a completely new genre and a key element for the success of a console, and it is considered, to this day, a masterpiece: Resident Evil, the first example of survival horror, is still one of the best of its kind, one of the titles key for the first Playstation success and the inaugural piece of the eternal zombie trend.

Mr. Mikami's name was bonded to Resident Evil for years, but he never stopped releasing succesful games for different franchises: he has also created blockbusters such as Dino Crisis and Devil May Cry. After developing Resident Evil 4, Mr. Mikami joined Clover Studio, a new Capcom studio where he took part of the comedy and action masterful game God Hand, a stark parody of american and japanese pop culture. Mr. Mikami left Capcom in 2007, and in the next few years he went to cooperate with Mr. Goichi Suda (who will also attend Gamelab Barcelona 2015) and his studio, Grasshopper Manufacture, in the development of Shadows of the Damned, as well as with Platinum Games in Vanquish.

Finally, in January 2010 Mr. Mikami established his own company, called Tango Gameworks, (located in Tokyo; in October of that year Tango joined the ZeniMax Group, parent company of Bethesda Softworks), where he prepared his return to the genre that made him famous in the first place. The result was The Evil Within, a psychological horror game which was one of last year's best-selling games and which became the biggest succes ever for a new franchise release in the survival horror genre. Mr. Mikami has come around full circle reinventing the genre he created: The Evil Within not only offers a terrifying game experience, but also manage to explore the darkest corners and the deepest fears of the human mind — and it does so taking risks in his visual imagery, aesthetics and narrative techniques.

The Spanish Academy of Interactive Arts and Science institutionalized the Gamelab Honorary Award in 2011 to honor the career of the most renowned professionals who, over a lifetime of work, have furthered the gaming industry, artistically as well as in the industrially and economically. Mr. Mikami will receive the Honorary Award during Gamelab Barcelona, the International Games & Interactive Entertainment Confrence (June 24th to 26th, Barceló Sants Hotel).

داوران این مراسم و ان مراسم هایی که این نابغه را از چنین جوایزی محروم کردن کی هستند؟!بیان با من یک مناظره رودرو سر تاثیرگذارترین بازیساز تاریخ به صورت زنده انجام بدیم ببینم کی بیشتر از این خدمت کرده؟!:)
من مانع شدم بهزاد که جایزه رو به میکامی نده ، جف هم گفت بهزاده هاااااا ؟؟؟! گفتم اونش با من ، اونم گفت چشم :| .
 
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amir code

کاربر سایت
Mar 18, 2008
1,344
نام
amir hosein
واقعا نمایش خوبی بود...
من برام مهم نبود جایزرو به چه عنوانهایی میخوان بدن چون واقعا همشون بازیهای دوستداشتنی هستن...
خاطرات خوبی رو برامون رقم زدن.
دررابطه با نینتندو.
بدون شک بهترین come back تاریخ گیم تعلق میگیره به نینتندو...کسی فکرشو نمیکرد نینتندو همچین حرکتی انجام بده...
صحبت های جوزف خیلی جالب بود.خیلی شیرینه این مرد...امیدوارم way out مثل بازی قبلیش عالی باشه.
Wichfire هم منو یاد darkwatch انداخت...(یه بازی قدیمی که تم کابوی و اخرالزمان داشت)
کوجیما هم که دوباره نبوغ خودشو به رخ کشید
کلا بهتر از چندسال اخیر بود.
این همایش ها بنظرم بیشتر جنبه باهم بودن و باهم دیدن داره...
چیزی از ارزشهای بازی نظیر horizon zero dawn کم نشد.
مترو هم توقعم خیلی بالاتر بود...
عجیب برای من این بود که یوبی هیچ نمایشی نداشت...
فقط یجا فیگور اسسین رو نشون دادن.
 
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IMANOKA

کاربر سایت
Sep 11, 2014
6,312
جک سال:tearsofjoy::tearsofjoy::tearsofjoy::tearsofjoy:
Industry Icon Award: Carol Shaw

حالا درسته یک بازی تاثیر گذار ساخته اما نماد صنعت بازی؟!:tearsofjoy:

من از فبریه سال 2017 به جیف کیلی به صورت مکرر تو سایتش پیام دادم و تاکید کردم که سال بعد این جایزه باید به میکامی سان تعلق بگیره.چون هیچ کس به اندازه این بشر به صنعت بازی خدمت نکرده است.اما گوش نکرد.از الان به بعد سایه سنگین من را بر روی خودش حس خواهد کرد:-bd.

elhw_capture.png


همین یک جمله برای جایزه دادن کافیه

The genius Shinji Mikami, father of the modern horror genre as creator of the Resident Evil saga

با این کارنامه مگه میشه بهش ندن؟!

Shinji Mikami (Iwakuni, Japan, 1965) is one of the most important japanese developers in video game history and one of the top innovators currently active — Hideo Kojima once spoke of him as "one of Japan's few real creators". Mikami entered video game industry through the front door: the very first game he directed was not only succesful, but the origin of a completely new genre and a key element for the success of a console, and it is considered, to this day, a masterpiece: Resident Evil, the first example of survival horror, is still one of the best of its kind, one of the titles key for the first Playstation success and the inaugural piece of the eternal zombie trend.

Mr. Mikami's name was bonded to Resident Evil for years, but he never stopped releasing succesful games for different franchises: he has also created blockbusters such as Dino Crisis and Devil May Cry. After developing Resident Evil 4, Mr. Mikami joined Clover Studio, a new Capcom studio where he took part of the comedy and action masterful game God Hand, a stark parody of american and japanese pop culture. Mr. Mikami left Capcom in 2007, and in the next few years he went to cooperate with Mr. Goichi Suda (who will also attend Gamelab Barcelona 2015) and his studio, Grasshopper Manufacture, in the development of Shadows of the Damned, as well as with Platinum Games in Vanquish.

Finally, in January 2010 Mr. Mikami established his own company, called Tango Gameworks, (located in Tokyo; in October of that year Tango joined the ZeniMax Group, parent company of Bethesda Softworks), where he prepared his return to the genre that made him famous in the first place. The result was The Evil Within, a psychological horror game which was one of last year's best-selling games and which became the biggest succes ever for a new franchise release in the survival horror genre. Mr. Mikami has come around full circle reinventing the genre he created: The Evil Within not only offers a terrifying game experience, but also manage to explore the darkest corners and the deepest fears of the human mind — and it does so taking risks in his visual imagery, aesthetics and narrative techniques.

The Spanish Academy of Interactive Arts and Science institutionalized the Gamelab Honorary Award in 2011 to honor the career of the most renowned professionals who, over a lifetime of work, have furthered the gaming industry, artistically as well as in the industrially and economically. Mr. Mikami will receive the Honorary Award during Gamelab Barcelona, the International Games & Interactive Entertainment Confrence (June 24th to 26th, Barceló Sants Hotel).

داوران این مراسم و ان مراسم هایی که این نابغه را از چنین جوایزی محروم کردن کی هستند؟!بیان با من یک مناظره رودرو سر تاثیرگذارترین بازیساز تاریخ به صورت زنده انجام بدیم ببینم کی بیشتر از این خدمت کرده؟!:)
ابر استاد میکامی:-j:D
 

Cait Sith

Dauntless Feline Hero
کاربر سایت
Jan 21, 2009
2,928
Game of the Year: The Legend of Zelda: Breath of the Wild
خوشحالم از این که حق به حق دار رسید:x
با این دنیای جادویی وسیعی که خلق کردن سازنده هاش واقعا حقش بود
به امید ساخت هر چه سریعتر زلدای بعدی، کلا یکی زلدا یکی GTA و RDR و بازی های ناتی داگ میان و صنعت گیم رو تکون میدن. امیدوارم زیادتر شن:D
 

vaan 2

کاربر سایت
Dec 20, 2009
16,031
نام
مازیار
Persona هم یه بخش خیلی مهم رو گرفت ما راضیم !
ضمن اینکه اگه موزیک رو بزاریم کنار سر نیر ! ولی بست ارت واقعا حقش بود !
انصافا اگه امسال غولی مثل زلدا ظهور نمیکرد ! پرسونا کاملا پتانسیل بیگ وینر شدن رو هم داشت !
 

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