but, more than any other sacrifice made, it looks rather jarring during normal gameplay. The distance in which enemies begin to animate at half-rate is just a bit too close to the player for our liking.
منظورش اینه که طبیعی نیست و در فاصله نه چندان دور نرخ نصف میشه و شرایط نامطلوبی پیش میاره...