Grim Dawn | PC

گفتگو در 'بحث و تبادل نظر پيرامون بازی های PC' ایجاد شده توسط SMB2VF, ‏Apr 5, 2015.

  1. SMB2VF

    کاربر سایت

    تاریخ عضویت:
    ‏Dec 23, 2013
    ارسال ها:
    607
    نام:
    Mehdi
    [​IMG]
    Grim Dawn یک ARPG با دوربین ایزومتریک ـه که سال 2010 معرفی شد.توی کیک استارتر موفق به جمع آوری 500000 دلار شد و سال 2013 به صورن Early Access عرضه شد.بازی بوسیله ی Crate Entertainment ساخته میشه.Crate هم توسط اعضای سابق Iron Lore Entertainment که سازندگان Titan Quest هستند تاسیس شده.بازی دارای 6 Class به نام های Nightblade,Shaman,Soldier,Demolitionist,Occultist,Arcanist هست اما مثل Titan Quest از سیستم Dual-Class بهره میبره و میتونید دو تا از این Class ها(که تو Grim Dawn به نام Mastery شناخته میشن:d) انتخاب کنید.همچنین بازی داری مود های Co-op و Multiplayer هم هست.
    تاریخ انتشار:
    25 ّفبریه 2016 مصادف با 6 اسفند 1394
    System Requirements
    MINIMUM:
    OS: Windows XP / Windows Vista / Windows 7 / Windows 8
    Processor: x86 compatible 2.0GHz or faster processor
    Memory: 2 GB RAM
    Graphics: 512MB NVIDIA GeForce 6800 series or ATI Radeon X800 series or better
    DirectX: Version 9.0c
    Hard Drive: 5 GB available space
    Sound Card: DirectX 9.0c compatible 16-bit sound card
    Additional Notes: 4GB of memory is required to host multiplayer games
    RECOMMENDED:
    OS: Windows 7
    Processor: x86 compatible 3.0GHz or faster processor
    Memory: 4 GB RAM
    Graphics: 1.5GB NVIDIA GeForce 500 series or ATI Radeon 6000 series or better
    DirectX: Version 11
    Hard Drive: 5 GB available space

    تصاویر:

    [​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]

     
    #1 SMB2VF, ‏Apr 5, 2015
    آخرین ویرایش: ‏Feb 24, 2016
    mondas, Oakenshield, raya2 و یک نفر دیگر این نوشته را Like کرده اند.
  2. SMB2VF

    کاربر سایت

    تاریخ عضویت:
    ‏Dec 23, 2013
    ارسال ها:
    607
    نام:
    Mehdi
    خب امروز بیلد 25 با حجم 530 MB ـی واسه بازی اومد:
    سیستم Faction کامل شده و الان اگه وضعیت reputation ـتون با یه Faction به Nemesis برسه و توی منطقه Faction مورد نظر باشید ممکنه یه Nemesis اسپاون بشه.نمسیس ها باس های فوق العاده کمیاب و قوی ای هستن ولی به تبع loot بهتری هم میدن.
    changelog:
    [Major New Features]The Faction system has been fully implemented. You may now visit Faction Quartermasters to purchase rewards earned for gaining reputation. Enemies will now spawn additional foes based on reputation.
    Factions now offer Bounties via their respective Bounty Tables to earn additional rewards and reputation. 145 Bounty Quests have been added to the game.
    A new set of items has been added: Writs and Mandates. You can use these items, purchased from Quartermasters, to boost reputation gain on the next difficulty and with your alternate characters.
    Each hostile faction now has a Nemesis that can spawn to hunt you down in that faction's territory, after you reach Nemesis reputation status. Nemesis spawns are rare ultra-bosses with powerful abilities, but also some of the best loot, including a higher chance of rare Blueprints. Additional Nemesis spawns will be introduced in the future.


    [Art]
    Updated textures and meshes on several common armor items
    Updated common armor bitmaps
    Updated Rock textures
    Updated several Terrain textures


    [Animation]
    Attack spells (ex. Panetti's Replicating Missile and Dreeg's Evil Eye) will now cycle between three different cast animations rather than playing the same one over and over
    New player character self-buffing animation for all weapon types
    New Soldier "Warcry" animation for all weapon types
    New Soldier "Field Command" animation for all weapon types
    New Occultist "Doombolt" animation for all weapon types
    New Arcanist "Iskandra's Elemental Exchange" animation for all weapon types
    Attacking with dual wielding pistols now feels less sluggish. Default attack animations hit sooner and can be interrupted much sooner alleviating a feeling of being rooted while fighting.


    [Tech]
    Fixed a crash for the host when a player tried salvaging items or components
    Fixed incorrect faction bonuses when in a Multiplayer game
    Certain factions will no longer allow positive reputation gain after permanently siding against them
    Experience bonus messages from Lore Notes are no longer hidden behind the Character Window
    Shield damage no longer shows up in the main damage values on the Character Sheet (it still shows up on the rollover tooltip)
    Pet bonuses on items merged into one section
    Fixed an issue with skill cooldown notifications playing at inappropriate time intervals
    Personal and Transfer stash now have the same item highlighting as your inventory
    Right-clicking a Component/Augment will now highlight all items that can accept that Component/Augment in your inventory and stash
    Can now craft multiple items in a row without having to remove the previously crafted item from the Crafting Window
    Pet bonuses on items now have stat variation, just like all other item attributes
    The inventor has a new ability to remove Augments in addition to any Soulbound status that the Augment applied
    Fixed being able to shift-click soulbound items into the shared stash from the player's equipped items
    Soulbound Augments can no longer be applied to items in the transfer stash


    [Game]
    Common and Champion monsters no longer stop giving reputation past a certain Reputation tier. Instead, they now give a reduced amount as you approach Nemesis/Revered status.
    Increased the reputation change from killing bosses to -50 from -25. This makes bosses more valuable for reaching Nemesis status.
    Many bosses and mini-bosses now instantly regain some health when killing a player on Veteran Difficulty
    Pierce Ratio on weapons has been redesigned. The engine now tallies up all of the physical damage you would deal on an attack (before % Damage bonuses) and then converts a portion of that to Pierce damage. The values are then modified by % Damage bonuses. Before, the Pierce ratio only accounted for the weapon's base damage.
    Probability to Hit Formula has been adjusted to reduce the impact of highly disparate Offensive vs. Defensive Ability values. This will allow characters with lower Defensive Ability values to survive better.
    Lore notes have been reorganized into new categories
    Updated lore notes for Origin of the Slith, pages 1-3
    Breakable Shelves and Cabinets are now easier to target
    For Community Translators: added additional dialogue to various Devil's Crossing NPCs relating to the Making a Deal quest


    [Itemization]
    Reduced flat Defensive Ability bonuses on all items
    Reduced % Offensive Ability and % Defensive Ability values on armor and 1h-ed weapons and % Defensive Ability values on accessories
    Reduced % Health Regeneration bonuses on all items
    Gutworm now has a chance to drop a unique Medal
    Some side-bosses now have an additional chance to drop Component and Relic Blueprints
    Slightly increased drop rate of Blueprints from Hero Monsters
    All One-Shot Chests (exception of boss chests, ex. Warden's Stash) are now named Exalted Stash to avoid any confusion with Glorious boss chests
    Increased the drop rate of Elixirs of Spirit
    Epic - Explorer's Garments: replaced 3-piece Defensive Ability bonus with 8% chance to Deflect Projectiles
    Epic - Mark of the Templar: adjusted stat values, removed bonus Health, replaced Increased Resistances with bonus Max Resistance
    Epic - Templar's Leg Armor: adjusted stat values, removed Stun Resistance
    Epic - The Eye: chance to cast Sniper Round has been replaced with a 10% chance to do 100 bonus Pierce damage on a regular attack (no more cooldown). Base Pierce damage replaced with Physical damage.
    Rare Prefix - Incorruptible: reduced Poison Resistance and % Reflect bonuses
    Rare Prefix - Officer's: removed % Offensive Ability bonus
    Rare Prefix - Overseer's: reduced % Defensive Ability bonus
    Rare Prefix - Rampage: replaced absolute Physical damage bonus with absolute Bleed damage, slightly reduced OA bonus
    Rare Suffix - Abomination: removed % Offensive Ability bonus
    Rare Suffix - Ferocity: removed Cunning bonus
    Rare Suffix - Fervor: reduced the chance of Physical damage bonus
    Rare Suffix - Fury: removed % Offensive Ability bonus.
    Rare Suffix - Heroism: adjusted % Physical damage bonuses at all ranks
    Rare Suffix - Oleron's Wrath: reduced % Physical damage and Offensive Ability bonuses
    Rare Suffix - Slayer: now provides bonuses to Pierce instead of Physical damage
    Improved scaling of base stats on rings, necklaces and medals with tier
    Crafting: reduced effectiveness of the Spiritbane and Bloodbound Ointments to 15% resistance
    Crafting - Hoartfrost Ointment: crafting cost increased to 350 iron bits and 3 Aether Crystals
    Crafting: Blessed Whetstone: updated crafting materials
    Crafting: The following components are now crafted and had their level requirement increased to 15. Their blueprints are available immediately at the Blacksmith: Dense Fur, Molten Skin, Resilient Plating, Rigid Shell, Viscous Venom.
    Crafting: the following Component blueprints are now baseline instead of loot drops: Hollowed Fang, Imbued Silver, Purified Salt, Scaled Hide, Silk Swatch, Wardstone
    Relic - Conflagration: Spirit replaced with 25% Fire damage, Energy Regeneration increased to 1.5
    Relic - Sanctuary: replaced flat Health with 10% Health
    Component: many crafted Components can no longer be acquired via monster loot, but can still be acquired via Crafting, Dismantling and Bounties
    Component: Health completion bonuses slightly reduced, Energy completion bonuses slightly increased
    Component - Aether Soul: flat Aether damage replaced with 10% Aether damage, replaced % Energy Regeneration with 6% Aether Resistance, but also added 6% Reduced Damage from Aetherials
    Component - Aethersteel Alloy: renamed to Reinforced Shell, icons updated. Now requires 4 fragments. Replaced % Defensive Ability with 22% Shield Damage Blocked, reduced % Block Chance to 8, added 10 Physique. This Component can now be crafted, available immediately at the Blacksmith.
    Component - Amber: replaced Lightning Retaliation with 25% Electrocute damage
    Component - Ancient Armor Plate: reduced Physique to 18 and % Protection to 4
    Component - Arcane Lens: removed Offensive Ability, replaced energy regeneration with 6% Reduced Energy Cost, increased flat Elemental damage to 8-12
    Component - Arcane Spark: replaced % Spirit with Offensive Ability, increased Energy Leech to 15, but reduced Energy Regeneration to 20%
    Component - Attuned Lodestone: Lightning Retaliation increased to 40. Completion bonus increased to 15% Lightning damage, nova damage increased and chance to stun increased to 100%
    Component - Ballistic Plating: now provides 10% Projectile Deflection and 18 Defensive Ability, but Armor has been reduced to 10
    Component - Battered Shell: replaced % Armor with 10% Block Chance
    Component - Bindings of Bysmiel: bonuses redesigned, completion bonuses improved
    Component - Black Tallow: replaced % Energy Regeneration with 6% Reduced Damage from Chthonians, reduced Chaos Resistance to 6%, but also added 10% Chaos damage. This Component is now acquired through crafting. New Blueprint has been added to the loot pool.
    Component - Blessed Steel: has been redesigned, now provides bonuses to Elemental damage and Offensive Ability
    Component - Blessed Whetstone: now provides 25% Bleed damage and 18 Offensive Ability, Pierce damage removed
    Component - Bloody Whestone: replaced % Pierce Ratio and flat Bleed damage with 8% Total damage and 5% Leech. This Component is now acquired through crafting. New Blueprint has been added to the loot pool.
    Component - Bristly Fur: Health increased to 90
    Component - Chains of Oleron: % Physical damage reduced to 12%, Cunning replaced with 18 Offensive Ability, Armor Reduction removed
    Component - Chilled Steel: increased damage on Ice Spike I
    Component - Coldstone: replaced Cold Retaliation with 25% Coldburn damage, increased damage on Ice Spike II
    Component - Consecrated Wrappings: now also provide 8% Chaos damage
    Component - Dense Fur: Armor replaced with 60 Health, now also provides 18% Constitution
    Component - Devil-Touched Ammo: replaced Life-Leech with 25% Chaos damage
    Component - Dread Skull: % Physical damage replaced with 10% Pierce damage, % Vitality damage replaced with 20% Bleed damage
    Component - Enchanted Flint: replaced Fire Retaliation with 25% Burn damage
    Component - Flintcore Bolts: replaced flat Burn damage with 25% Burn damage, increased damage on Fireblast II
    Component - Hallowed Ground: Defensive Ability reduced to 25, % Health removed
    Component - Haunted Steel: reduced % Energy to 4%, but now also grants 25% Vitality damage
    Component - Hollowed Fang: Now also provides an 18% Vitality damage bonus
    Component - Imbued Silver: damage against Chthonians increased to 25% + 8 flat damage
    Component - Kilrian's Shattered Soul: Replaced % Energy Absorption with 10% Vitality damage. The completion bonus skill's damage has been rebalanced and its chance of activation increased to 5%.
    Component - Leathery Hide: now also provides 4% Health
    Component - Mark of Mogdrogen: removed % Elemental damage bonus, reduced Movement Speed to 3%
    Component - Mark of the Myrmidon: replaced % Physique with 120 Health, replaced % Reflect damage with -15% Shield Block Recovery
    Component - Mark of the Traveler: removed % Health bonus
    Component - Molten Skin: Armor increased to 14, added a Reduction in Burn Duration by 15%
    Component - Mutagenic Ichor: increased damage on Poison Bomb I
    Component - Mutated Scales: Health increased to 220, but no longer provides armor
    Component - Oleron's Blood: bonuses redesigned, blueprint updated, granted skill updated
    Component - Purified Salt: damage against Aetherials increased to 25% + 8 flat damage
    Component - Radiant Gem: Granted skill redesigned, now grants 30% resistance and +10% Maximum resistance to Fire, Cold and Lightning for 8s. Cooldown increased to 30s.
    Component - Reinforced Shell: renamed to Serrated Shell. Replaced % Armor with -20% Shield Block Recovery. Increased Pierce Retaliation to 80 and added 20% Total Retaliation.
    Component - Resilient Plating: Armor increased to 14, added 14 Defensive Ability
    Component - Rigid Shell: Armor increased to 14, added 10 Physique
    Component - Rotten Heart: % Chaos and Poison damage bonuses increased to 20%, replaced % Poison Resistance with 35 Acid damage retaliation, Blueprint updated
    Component - Runestone: added 10% Elemental damage, Armor increased to 10
    Component - Sanctified Bone: Armor replaced with 10% Chaos Resist, reduced damage from Chthonics and Undead replaced with 15% damage to those monster types
    Component - Scaled Hide: Armor Absorption increased to 15%, Armor increased to 20
    Component - Searing Ember: increased damage on Fireblast I
    Component - Severed Claw: increased % Trauma damage to 15%
    Component - Silk Swatch: increased level requirement to 15, increased Bleed and Pierce Resistance to 15%
    Component - Spellwoven Threads: replaced Energy Burn with 20% bonuses to Burn, Coldburn and Electrocute damage, but reduced Spirit to 15
    Component - Soul Shard: Spirit replaced with 8% Vitality damage, added 25% Energy Leech Resistance
    Component - Spined Carapace: Pierce retaliation increased to 55, added 5% Total Retaliation bonus
    Component - Unholy Inscription: replaced flat Vitality damage with 10% Vitality damage
    Component - Vengeful Wraith: replaced Aether Resistance with 18% Coldburn damage, updated blueprint
    Component - Venom-Tipped Ammo: increased damage on Poison Bomb II
    Component - Vicious Jawbone: replaced % Pierce damage with 20% Trauma damage
    Component - Vicious Spikes: Bleed damage bonuses replaced by 25 Armor Reduction for 5s
    Component - Viscous Venom: renamed to Antivenom Salve, added 5 Health Regeneration
    Component - Wardstone: Bleed Resistance increased to 15%


    [Class & Skills]
    Cooldown lowered on many skills - adjustments to damage or other stats on some skills as necessary based on the level of cooldown change
    Damage over time effects (ex. Poison, Bleed, etc.) now stack with diminishing returns when applied through unique sources. For example: If you apply Poison through Eye of Dreeg, then hit an enemy with a poisoned weapon, both will now deal damage, but the weaker DoT will be reduced. The stacking ratio is as follows: 100%, 50%, 25%, 12.5%, 0% with the most powerful DoT dealing 100% damage and each subsequently weaker DoT dealing less.


    Soldier
    Counterstrike: activation chance now scales up to 20% at rank 16 (25% at max ultimate rank), but the activation now has a 1s cooldown
    Overguard: reworked to be more oriented around the shield, with improved shield bonuses and scaling % Health Regeneration that synergizes with Menhir's Will
    Veterancy: Chance to Block replaced by Shield Recovery Time, since it is probably the more powerful shield bonus that you would want to have "on" all the time. Allowed for Block Chance to be increased by Overguard instead.
    Fighting Spirit: lost its % Health Regeneration to Overguard. This seemed more sensible since Fighting spirit is already a powerful offensive skill and having the % Health Regeneration on an active skill will allow players to time it with the flat Regeneration bonus on Menhir's Will if they so choose.


    Demolitionist
    Blackwater Cocktail: reduced energy cost scaling with rank and increased radius scaling
    Demon Fire: increased % Burn damage scaling with rank
    Agonizing Flames: increased % Chaos and % Fire damage scaling with rank
    Quick Jacks: energy cost reduction lowered


    Nightblade
    Dual Blades: flat Pierce damage reduced
    Amarasta's Quick Cut: increased % Pierce damage bonus and reduced flat Pierce damage. Percent weapon damage now scales up to 100% at max rank.
    Nidalla's Hidden Hand: added % Poison and % Acid damage bonuses
    Shadow Strike: % Weapon damage adjusted to scale more with rank with a lower starting value. Reduced the flat Pierce damage, but added a % Pierce damage bonus.
    Nidalla's Justifiable Ends: added % Poison damage bonus
    Pneumatic Burst: Heal now starts at 10%, but scales more rapidly to catch up to original values by rank 8


    Arcanist
    Mirror of Ereoctes: slightly increased % reflect scaling at rank 8 and above, scaling up to 325% at max ultimate rank
    Wrath of Agrivix: this Transmuter now adds a 100% chance to Knockdown for 1.5s, but the % Total damage bonus has been reduced to 150% and the cooldown is increased to 6s
    Elemental Exchange: active energy cost reduced and Elemental damage slightly increased
    بیلد 26 هم برای اواسط july برنامه ریزی شده.
     
    #2 SMB2VF, ‏May 12, 2015
    آخرین ویرایش: ‏Jun 13, 2015
    zeus1 این نوشته را Like کرده است.
  3. SMB2VF

    کاربر سایت

    تاریخ عضویت:
    ‏Dec 23, 2013
    ارسال ها:
    607
    نام:
    Mehdi
    اول اینکه بگم Eric ***ton که یکی از دیزاینرهای Diablo 1 & 2 و Borderlands 2 بوده به Crate ملحق شده.
    دوم اینکه Build 26 تقریبا یه ماه زودتر از موعد با حجم 395 MB عرضه شد و الان Act 3 کامل شده level cap به 50 افزایش کرده و...
    [Major New Features]The Final Chapter of Act 3 is now available. Venture out to the north of Homestead and face off against the vile Cult of Ch'thon and their minions. Learn about what brought the Cult to the north and the cataclysmic plans they have in store for Cairn in Act 4!
    Humanity will not survive through the efforts of just one individual. Join forces with the enigmatic Order of Death's Vigil or the zealous Kymon's Chosen factions and turn them into valuable allies in the battles ahead.
    Two new Nemesis bosses have been added; one each for the Order of Death's Vigil and Kymon's Chosen factions.
    The Level Cap has been increased to 50. Discover new loot and reach for ever greater power as you gain access to over 70 Epic items and class-specific Rare suffixes.


    [Tech]
    Critical Damage Bonus now visible on Character Sheet
    Pet reputation levels sync with player's regularly instead of only on pet creation
    Skill confirmation dialog changed back to not require confirmation in between mastery panels
    Bonus items from dismantling now have a proper seed


    [Art]
    Updated Aether Crack terrain texture and Scattered bone Terrain Texture


    [Game]
    Boss and Hero monster health scaling adjusted. Should have minimal impact at the levels you normally fight individual bosses at, but improve scaling at higher levels.
    Drop rate of Manticore eyes increased
    Rifthounds have had their Component table replaced so that Bristly Furs will drop more consistently in the early game
    Drop rate of Bristly Fur from Boneback rats has been increased
    Bounty: Mortallis now spawns on the first 3 floors of Steps of Torment instead of the bottom 2 floors. Reward reduced.
    Bounty: Lord Executioner has been replaced with a new target that does not require entry into the roguelike dungeon. Reward reduced.
    Updated the requirements, rewards and text for various bounties. Some bounties may be reset because of this.
    Fixed an issue that could cause players on any bounty to be stuck without a bounty and unable to accept another
    Fixed Stone Clan Groble bleed dealing excessive damage
    Sped up default cast animations by 8%
    Fixed an issue with being unable to complete the Seamstress quest


    [Itemization]
    12 new Faction Augments have been added to support Pet builds
    6 new Faction Augments have been added for Burn, Coldburn and Electrocute builds
    Many older Monster Infrequents (MIs) have had their stats updated to bring them in line with more recently introduced MIs
    Rare Suffix - Abomination: removed % Offensive Ability for real this time, added % Physical damage
    Component - Arcane Spark: can now also be applied to Medals
    Component - Mark of the Myrmidon: added 16% Reflect
    Crafting - several blueprints have been updated to use Chthonic Seals of Binding instead of Aether Crystals. More blueprints will be introduced in the future that use this crafting material.
    14 new Epics have been added to the loot pool in the 10-50 range


    [Class & Skills]


    Soldier
    Warcry: now has tiered effects that scale in size to more accurately represent the skills effect radius. Radius increased.
    Markovian's Advantage and Zolhan's Technique have been adjusted to provide a more fair value relative to other weapon pool skills, for their weight for point investment. They now increment to 25% prior to the level cap, then only bonuses increment.
    Markovian's Advantage and Zolhan's Technique bonuses have been shifted around and rebalanced to be more in line with the number of targets each skill hits
    Blade Arc: Bleed and % Weapon damage scaling increased
    Break Morale: changed from % Total resistance reduction to absolute Physical resist reduction. The resistance reduction also scales up to about twice what the original provided.


    Demolitionist
    Fire Strike: Fire damage scaling with rank increased
    Static Strike: base chance increased from 15% to 30%, scaling to 60% at max and 75% at ultimate. Damage adjusted to start lower but scale higher.
    Quick Jacks: Lightning damage reduction increased to -30%, from -25%


    Occultist
    Wasting: Vitality damage increased
    Black Death: Poison damage increased. Vitality and Bleed % damage bonuses increased
    Sigil of Destruction: Chaos and Fire damage increased


    Nightblade
    Weapon-pool skill weights now all start at 8% and increment to 20% by level 5. Beyond that level, only the power of the skill increases.
    Scaling on various weapon pool skills adjusted based on the higher starting weights and change of Nidalla's Hidden Hand to affect Belgothian's Shears and Amarasta's Quick Cut.
    Belgothian's Shears %physical bonus changed to pierce so that it isn't self-boosting and flat physical scaled down slightly.
    Amarasta's Quick Cut %weapon damage scales to a higher cap. Pierce damage also increased at cap but %pierce was removed.
    Whirling Death %weapon damage starts lower but scales faster to reach within 5% of the than the original cap. Bleed damage scaling increased.
    Ring of Steel: Pierce damage starts lower but scales faster to reach a higher max damage
    Circle of Slaughter: Bleed damage significantly increased
    Blade Trap: replaced % Weapon damage, which was actually not functioning, with flat Pierce damage. A significant damage increase for the skill. % Defensive Ability reduction now scales with rank, starting at -25%, instead of being -50% at all ranks.
    Devouring Blades: added % Pierce bonus, reduced starting % Damage Converted to Health to 25%, from 33%
    Frenetic Throw: Total damage reduction increased
    Lethal Gambit: % Current Life damage minimum now scales up to 7% at max ranks instead of remaining at 1% at all ranks
    Amarasta's Blade Burst: % Weapon damage now scales up to 75%, up from 50%
    Merciless Repertoire: % damage bonuses increased. Added % Acid damage bonus


    Arcanist
    Panetti's Replicating Missile: slightly increased scaling, more so at rank 13 and above
    Distortion: slightly increased Aether damage scaling with rank, with a bump at rank 12. Added % Fire damage
    Supercharged: % Elemental damage bonus increased with rank
    Proliferation: now starts at 2 additional fragments, % Aether damage bonus increased with rank
    Sky Shard: area of effect scaling increased, but energy cost increased with rank as well
    الانم بازی 35 درصد تخفیف خورده و به عشاق Arpg توصیه میشه.هر چند قبلا 50 درصد هم آف خورده و صبر کنید تا قبل پایان sale احتمالا بازم 50 درضد آف بخوره.
     
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  4. SMB2VF

    کاربر سایت

    تاریخ عضویت:
    ‏Dec 23, 2013
    ارسال ها:
    607
    نام:
    Mehdi
    خب قردا بازی ریلیز میشه:dنقدای بازی تو استیم خیلی مثبتن و بازی رو دنباله ی حقیقی دیابلو 2 میدونن:dمن که سنم به اون زمان قد نمیده که بخوام مقایسه کنم ولی حدود 50 ساعت توی Early Access بازی رو انجام دادم و به نظرم عالیه.تنوع دشمنا,Skill ها و Class ها سیستم Loot بازی همشون خیلی خوبن:dدر کل بازی رو به همه مخصوصا عشاق ARPG توصیه میکنم:bighug:
     
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  5. RONIIN

    RONIIN Tech Team
    کاربر سایت

    تاریخ عضویت:
    ‏Sep 13, 2008
    ارسال ها:
    577
    نام:
    خسرو
    [MENTION=104097]SMB2VF[/MENTION] سلام داداش آقا من نسخه كرك شده اين بازى رو دانلود كردم،هيچ كوستى واسم باز نميشه،بايد حتما نسخه اصل بازى رو داشته باشم؟
     
  6. sbAL1REZA

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    تاریخ عضویت:
    ‏Jan 6, 2015
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    424
    بازی قشنگیه ولی به گرد پای D3 نمیرسه
     
  7. Fifa 10

    کاربر سایت

    تاریخ عضویت:
    ‏Oct 6, 2009
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    3,113
    نام:
    پوریا
    یه کرک دیگه هم اومده که اکثر Trigger هایی که سازنده توی بازی گذاشته رو حذف کرده ولی فقط انگار یکی رو جا انداخته. یکی از class ها اصلا باز نمیشه. متاسفانه بیشتر وقت سازنده صرف گشتن توی نت و درخواست کرک از این و اون بوده تا بهتر کردن بازی.
     
  8. SMB2VF

    کاربر سایت

    تاریخ عضویت:
    ‏Dec 23, 2013
    ارسال ها:
    607
    نام:
    Mehdi
    سلام
    والا من بازی رو از استیم تهیه کردم و متاسفانه از وضعیت نسخه کرک شده خبری ندارم.منظورتون هم متوجه نشدم.یعنی کوئست ها اصلا شروع نمیشن؟
     
  9. LazaR AngeloV

    کاربر سایت

    تاریخ عضویت:
    ‏Jul 14, 2011
    ارسال ها:
    5,109
    نام:
    محمد مهدی
    بازی به شدت خوبه ، من قبلا داشتمش وقتی EA بود بازم کاراکتر ساختم دارم Co-Op بازی رو ادامه میدم

    سیستم Devotion هم که کلا یه چیز جدید بود نسبت به وقت EA اش !
     
  10. Fifa 10

    کاربر سایت

    تاریخ عضویت:
    ‏Oct 6, 2009
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    3,113
    نام:
    پوریا
    گفتم. سازنده ی بازی تمامی کرکها رو دیدن و برای هر کدوم یک یا چند تا مشکل بوجود اوردن. نداشتن quest، غیب شدن npc ، حذف class و ...فرقی نمیکنه از چه کرکی استفاده کنی. تمامیشون با مشکل بازی رو اجرا میکنن.
     
  11. white_beard

    کاربر سایت

    تاریخ عضویت:
    ‏Apr 3, 2011
    ارسال ها:
    106
    یه کرک پیدا کردم quest ها و تلپورت و باس ها و کلاس ها همشون درست میکنه حتی انلاین هم میشه بازی کرد خودم تست کردم تا lvl 12 هم رفتم مشکلی نداشت.
    لینک کرک
    1.بعد از اینکه کرک کپی کردید steam باز کنید offline یا online فرقی نداره
    2.روی بازی کلیک کنید (خود بازی به استیم اضافه نکنید یه راست توی بازی برید)
    3.توی option اون تیک save cloud بردارید. بعد یه باز از بازی بیاید بیرون دوباره اجرا کنید.

    خود بازی هم عالی بود
    1.فقط چرا نمیشه شخصیت خودت بسازی اینش ضدحال بود.
    2.من یه ایتم ترکیب کردم با شمشیرم یه اسکیل برق اضافه شده 2بار میزنم دشمنا خیلی بد دمیج می خورن، الان این باگ شده؟
    3.تا حالا توی بازی دیگه ندیده بودم کلاس ها با هم ترکیب بشند خیلی جالب بود.کلاس nightblade با occultist ترکیب کردم شدم witch hunter b-)
     
  12. Fifa 10

    کاربر سایت

    تاریخ عضویت:
    ‏Oct 6, 2009
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    3,113
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    پوریا
    خب کرک سالم بازی هم توسط realoded عرضه شده. ولی باید حتما آپدیت بازی رو نصب کرده باشید.

    نسخه ی کامل بازی با کرک سالم Grim Dawn v1.0.0.1

    آپدیت با کرک Grim.Dawn.Update.v1.0.0.1-BAT فقط بر روی نسخه ی realoded جواب میده.

    اگه نسخه ی دیگه ای از بازی رو دارین پیشنهاد میکنم آپدیت زیر رو دانلود کنید (973 مگ) و از کرک Bat که توی لینک بالا هست استفاده کنید.
     
    ashi73 و zeus1 این نوشته را Like کرده اند.
  13. sabco

    sabco کاربر فعال بخش تریلرها
    کاربر فعال

    تاریخ عضویت:
    ‏Sep 16, 2009
    ارسال ها:
    1,381
    دوستانی که همچنان با نسخه های کرک شده مشکل داشتند بازی رو GOG عرضه شده و میتونن از این نسخه بدون مشکل استفاده کنن.
     
    Oakenshield, zeus1, raya2 و یک نفر دیگر این نوشته را Like کرده اند.
  14. sbAL1REZA

    کاربر سایت

    تاریخ عضویت:
    ‏Jan 6, 2015
    ارسال ها:
    424
    دوستان منم ادد کنید
    al1rezasbsb
     
  15. hqdead

    کاربر سایت

    تاریخ عضویت:
    ‏Dec 27, 2015
    ارسال ها:
    249
    به شدت بازی عالیه در واقعچیزیه که از d3 انتظار میرفت ولی نشد تو این بازی شد
     
    raya2 این نوشته را Like کرده است.